sm.unit.createUnit
Creates a new unit of type from an Uuid
Kind: Function
Environments: Game
Game
sm.unit.createUnit( uuid, feetPos, yaw, data, pitch, visible )
Availability: Server only
Parameters:
| Name | Type | Description |
|---|---|---|
uuid |
Uuid | The character type uuid. |
feetPos |
Vec3 | The feet position in world where unit should spawn. |
yaw (optional) |
number | The initial yaw. Defaults to 0 (Optional) |
data (optional) |
any | The param data. (Optional) |
pitch (optional) |
number | The initial pitch. Defaults to 0 (Optional) |
visible (optional) |
boolean | Whether the unit is visible on spawn. Defaults to true. (Optional) |
Returns:
| Type | Description |
|---|---|
| Unit | The created unit. |