World.loadCell
Load a cell for player. The cell will stay loaded until the player steps into the cell.
Kind: Function
Environments: Game
Game
world:loadCell( x, y, player, callback, params, ref )
Availability: Server only
Parameters:
| Name | Type | Description |
|---|---|---|
world |
World | The world. |
x |
integer | Cell X position. |
y |
integer | Cell Y Position. |
player |
Player | A player to load for, can be nil. |
callback (optional) |
string | Lua function to call when cell is loaded. Callback parameters are ( world, x, y, player, params ) |
params (optional) |
any | Parameter object passed to the callback. |
ref (optional) |
ref | Script ref to callback object. |