sm.debugDraw.flashArrowTopDown
Flashes an arrow for a specified duration.
Kind: Function
Environments: Game, Terrain
Game
sm.debugDraw.flashArrowTopDown( from, to, color, duration )
Parameters:
| Name | Type | Description |
|---|---|---|
from |
Vec3 | The starting position of the arrow. |
to (optional) |
Vec3 | The ending position of the arrow. Defaults to the starting position plus one unit along the z-axis (world up vector). |
color (optional) |
Color | The color of the arrow. Defaults to white. |
duration (optional) |
number | The duration of the flash animation in seconds. Defaults to 0.5 seconds. |
Terrain
sm.debugDraw.flashArrowTopDown( from, to, color, duration )
Open the full Terrain reference
Parameters:
| Name | Type | Description |
|---|---|---|
from |
Vec3 | The starting position of the arrow. |
to (optional) |
Vec3 | The ending position of the arrow. Defaults to the starting position plus one unit along the z-axis (world up vector). |
color (optional) |
Color | The color of the arrow. Defaults to white. |
duration (optional) |
number | The duration of the flash animation in seconds. Defaults to 0.5 seconds. |