ShapeClass.client_onInteractThroughJoint
Called when a Player is interacting with the Interactable through a connected Joint.
Kind: Callback
Environments: Game
Game
Callback side: Client
ShapeClass:client_onInteractThroughJoint( character, state, joint )
Parameters:
| Name | Type | Description |
|---|---|---|
self |
table | The class instance. |
character |
Character | The Character of the Player that is interacting with the Interactable. |
state |
boolean | The interaction state. Always true. client_onInteractThroughJoint only receives the key down event. |
joint |
Joint | The Joint that the Player interacted through. |