ShapeClass.client_onInteractThroughJoint

Called when a Player is interacting with the Interactable through a connected Joint.

Kind: Callback

Environments: Game

Game

Callback side: Client

ShapeClass:client_onInteractThroughJoint( character, state, joint )

Open the full Game reference

Parameters:

Name Type Description
self table The class instance.
character Character The Character of the Player that is interacting with the Interactable.
state boolean The interaction state. Always true. client_onInteractThroughJoint only receives the key down event.
joint Joint The Joint that the Player interacted through.