sm.quat.new
Creates a new quaternion.
Kind: Function
Environments: Game, Terrain
Game
Game overload 1
sm.quat.new( quaternion )
Parameters:
| Name | Type | Description |
|---|---|---|
quaternion |
Quat | The original quaternion. |
Returns:
| Type | Description |
|---|---|
| Quat | The created quaternion. |
Game overload 2
sm.quat.new( x, y, z, w )
Parameters:
| Name | Type | Description |
|---|---|---|
x |
number | The X value. |
y |
number | The Y value. |
z |
number | The Z value. |
w |
number | The W value. |
Returns:
| Type | Description |
|---|---|
| Quat | The created quaternion. |
Terrain
Terrain overload 1
sm.quat.new( quaternion )
Open the full Terrain reference
Parameters:
| Name | Type | Description |
|---|---|---|
quaternion |
Quat | The original quaternion. |
Returns:
| Type | Description |
|---|---|
| Quat | The created quaternion. |
Terrain overload 2
sm.quat.new( x, y, z, w )
Open the full Terrain reference
Parameters:
| Name | Type | Description |
|---|---|---|
x |
number | The X value. |
y |
number | The Y value. |
z |
number | The Z value. |
w |
number | The W value. |
Returns:
| Type | Description |
|---|---|
| Quat | The created quaternion. |