sm.physics.getBoxContacts
Returns a table of the game objects that are found inside the given box
Kind: Function
Environments: Game
Game
sm.physics.getBoxContacts( pos, rotation, halfExtents, world, mask )
Parameters:
| Name | Type | Description |
|---|---|---|
pos |
Vec3 | The world position of the box center. |
rotation |
Quat | The rotation of the box. |
halfExtents |
Vec3 | The half extents of the box. |
world |
World | The world to search in. (optional) |
mask (optional) |
integer | The collision mask. Defaults to sm.physics.filter.static and sm.physics.filter.dynamicBody and sm.physics.filter.character (Optional) |
Returns:
| Type | Description |
|---|---|
| table | The table with tables of objects found inside the box. { bodies={Body, ..}, characters={Character, ..}, harvestables={Harvestable, ..}, lifts={Lift, ..} } |