sm.physics.filter
Collision filter types
Kind: Constant
Environments: Game
Game
| Value |
|---|
| dynamicBody |
| staticBody |
| character |
| areaTrigger |
| joints |
| terrainSurface |
| terrainAsset |
| harvestable |
| areaTrigger |
| static |
| default |
| all |
| allTerrain |
Returns:
| Type | Description |
|---|---|
| table | The physics types list. |