sm.render.setLUT

Sets the LUT override settings.

Kind: Function

Environments: Game

Game

sm.render.setLUT( LUT-A, LUT-B, blend )

Open the full Game reference

Availability: Client only

Parameters:

Name Type Description
LUT-A string Name of LUT A.
LUT-B (optional) string Name of LUT B.
blend (optional) number blend between 0.0 and 1.0 for LUT A and B. (Defaults to 0.0)