sm.render.setLUT
Sets the LUT override settings.
Kind: Function
Environments: Game
Game
sm.render.setLUT( LUT-A, LUT-B, blend )
Availability: Client only
Parameters:
| Name | Type | Description |
|---|---|---|
LUT-A |
string | Name of LUT A. |
LUT-B (optional) |
string | Name of LUT B. |
blend (optional) |
number | blend between 0.0 and 1.0 for LUT A and B. (Defaults to 0.0) |