ToolClass.client_onRefresh
Called if the Lua script attached to the object is modified while the game is running.
Kind: Callback
Environments: Game
Game
Callback side: Client
ToolClass:client_onRefresh( )
Note: This event requires Scrap Mechanic to be running with the '-dev' flag. This will allow scripts to automatically refresh upon changes.
Parameters:
| Name | Type | Description |
|---|---|---|
self |
table | The class instance. |