sm.areaTrigger.liquidType
Defines the liquid type of an area trigger.
Kind: Constant
Environments: Game
Game
Only has an effect on area triggers with the water proxy type; setting it on any other proxy type has no effect.
Currently only lava has special behavior.
- water – Water. The default. No special behavior beyond the water proxy buoyancy.
- chemical – Chemical. No special behavior beyond the water proxy buoyancy.
- oil – Oil. No special behavior beyond the water proxy buoyancy.
- lava – Lava. Occasionally destroys submerged shapes. Requires AreaTrigger: setIncludeShapesInContent.
Returns:
| Type | Description |
|---|---|
| table | The liquid type list. |