AreaTrigger.bindOnHostDestroy

Bind the lua function to be used when an area trigger is destroyed.

Kind: Function

Environments: Game

Game

areaTrigger:bindOnHostDestroy( callback, object )

Open the full Game reference

Parameters:

Name Type Description
areaTrigger AreaTrigger The area trigger instance.
callback string The name of the Lua function to bind.
object (optional) table The object that will receive the callback. ( optional )