ToolClass.client_canEquip
This event is called to check whether the Tool can be equipped.
Kind: Callback
Environments: Game
Game
Callback side: Client
ToolClass:client_canEquip( )
Parameters:
| Name | Type | Description |
|---|---|---|
self |
table | The class instance. |
Returns:
| Type | Description |
|---|---|
| boolean | A boolean that indicates if the Tool can be equipped. (Defaults to true) |