sm.areaTrigger.areaTriggerProxyType
Defines special area trigger features:
Kind: Constant
Environments: Game
Game
- default – Nothing special.
- water – Buoyancy applied to colliding objects.
- interactable – Can be interacted with if implementing bindCanInteract, bindOnInteract, bindCanErase and bindOnDestroy.
- ladder – Attach colliding players to the trigger.
- melee – Can react to melee attack callbacks if implementing bindOnMelee.
| Value | Description |
|---|---|
| default | 0 |
| water | 1 |
| interactable | 2 |
| ladder | 3 |
Returns:
| Type | Description |
|---|---|
| table | The area trigger proxy type list. |