Character.getSurfaceNormal
Returns the normal of the character's contact with a surface. Defaults to a zero vector when no contact is found.
Kind: Function
Environments: Game
Game
character:getSurfaceNormal( )
Parameters:
| Name | Type | Description |
|---|---|---|
character |
Character | The character. |
Returns:
| Type | Description |
|---|---|
| Vec3 | The surface normal. |