sm.world.voxelFilter
Filters are used to specify what materials a terrain modification sphere can destroy.
Kind: Constant
Environments: Game
Game
The filters are:
- material0 – Allows destruction of material 0 in the voxel material set.
- material1 – Allows destruction of material 1 in the voxel material set.
- material2 – Allows destruction of material 2 in the voxel material set.
- material3 – Allows destruction of material 3 in the voxel material set.
- material4 – Allows destruction of material 4 in the voxel material set.
- material5 – Allows destruction of material 5 in the voxel material set.
- material6 – Allows destruction of material 6 in the voxel material set.
- material7 – Allows destruction of material 7 in the voxel material set.
- all – Allows destruction of all materials in the voxel material set.
| Value | Description |
|---|---|
| none | 0 |
| material0 | 1 |
| material1 | 2 |
| material2 | 4 |
| material3 | 8 |
| material4 | 16 |
| material5 | 32 |
| material6 | 64 |
| material7 | 128 |
| all | 255 |
Returns:
| Type | Description |
|---|---|
| table | The filter type list. |