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sm.audio

The audio manager is used to play sound effects in the game.

note

This manager does only produce sound for the local client.
This is useful for small sound effects such as GUI button sounds.

For more information about sound and particle effects that affect all players, see sm.effect.

warning

Audio is deprecated, use Effects instead.

Constants

Functions

play

sm.audio.play( sound, position )
Client-Only

Plays a sound.

If position is specified, the sound will play at the given coordinates in the world. Otherwise, the sound will play normally.

For a list of available sounds to play, see sm.audio.soundList.

Arguments: