# sm.visualization.setLiftValid

Controls the rendering of the lift visualization. 

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.visualization.setLiftValid( valid )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.visualization.md#setliftvalid)

**Availability:** Client only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `valid` | boolean | Whether the visualization should render as valid |
