# sm.visualization.setLiftPosition

Set the world position of the lift visualization.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.visualization.setLiftPosition( position )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.visualization.md#setliftposition)

**Availability:** Client only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `position` | [Vec3](../Game-Script-Environment/Userdata/Vec3.md) | World position of the lift visualization |
