# sm.visualization.createBlueprint

Create a [BlueprintVisualization](../Game-Script-Environment/Userdata/BlueprintVisualization.md) from a blueprint file path.

**Kind:** Function

**Environments:** Game

## Game

### Overload 1

``` { .lua .api-signature }
sm.visualization.createBlueprint( path )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.visualization.md#createblueprint-string)

**Availability:** Client only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `path` | string | A file path to the blueprint to be visualized |

**Returns:**

| Type | Description |
| --- | --- |
| [BlueprintVisualization](../Game-Script-Environment/Userdata/BlueprintVisualization.md) | The blueprint visualization |

### Overload 2

``` { .lua .api-signature }
sm.visualization.createBlueprint( blueprintTable )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.visualization.md#createblueprint-table)

**Availability:** Client only

Create a [BlueprintVisualization](../Game-Script-Environment/Userdata/BlueprintVisualization.md) from a blueprint table.

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `blueprintTable` | table | Table with blueprint information to be visualized |

**Returns:**

| Type | Description |
| --- | --- |
| [BlueprintVisualization](../Game-Script-Environment/Userdata/BlueprintVisualization.md) | The blueprint visualization |
