# sm.uuid.getNil

Creates a nil uuid {00000000-0000-0000-0000-000000000000}

**Kind:** Function

**Environments:** Game, Terrain

## Game

``` { .lua .api-signature }
sm.uuid.getNil(  )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.uuid.md#getnil)

**Returns:**

| Type | Description |
| --- | --- |
| [Uuid](../Game-Script-Environment/Userdata/Uuid.md) | The nil uuid. |

## Terrain

``` { .lua .api-signature }
sm.uuid.getNil(  )
```

[Open the full Terrain reference](../Terrain-Script-Environment/Static-Functions/sm.uuid.md#getnil)

**Returns:**

| Type | Description |
| --- | --- |
| [Uuid](../Terrain-Script-Environment/Userdata/Uuid.md) | The nil uuid. |
