# sm.tool.preloadRenderables

Pre-loads renderable data to be used by the tool. This eliminates excessive loading during run time.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.tool.preloadRenderables( renderables )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.tool.md#preloadrenderables)

**Availability:** Client only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `renderables` | table | The table of renderables names. \{string, ..\} |
