# sm.terrainData.legacy_saveTerrainData

Legacy function for storing creative custom terrain. <strong>Do not use.</strong>

**Kind:** Function

**Environments:** Terrain

## Terrain

``` { .lua .api-signature }
sm.terrainData.legacy_saveTerrainData( id, data )
```

[Open the full Terrain reference](../Terrain-Script-Environment/Static-Functions/sm.terrainData.md#legacy_saveterraindata)

> **Deprecated:**
> Use [sm.terrainData.save](../Terrain-Script-Environment/Static-Functions/sm.terrainData.md#save)
>

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `id` | integer | The id. |
| `data` | any | The data. Any lua object. |
