# sm.shape

A <strong>shape</strong> is any block, part or basic material that can be built by a player. Shapes are always connected to a [Body](../Game-Script-Environment/Userdata/Body.md), which is a collection of shapes.

**Kind:** API page

**Environments:** Game

## Game

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.shape.md)

For more information about creating your own scripted shapes, see [ShapeClass](../Game-Script-Environment/Classes/ShapeClass.md).
