# sm.shape.material

Shape physics materials

**Kind:** Constant

**Environments:** Game

## Game

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.shape.md#material)

| Value |
| --- |
| None |
| Default |
| Grass |
| Dirt |
| Sand |
| Gravel |
| Rock |
| Wood |
| Plastic |
| Metal |
| Glass |
| Fence |
| Fabric |
| Cardboard |
| Foliage |
| Tape |
| Water |
| WaterSubmerged |
| RagdollHuman |
| Mechanical |
| Fruit |
| RagdollAnimal |
| Electronics |
| Sticky |
| Ice |
| Bubblewrap |
| Scrapmetal |
| Rewardlocker |
| Chili |
| VoxelBlueRock |
| VoxelPurpleRock |
| VoxelRedRock |
| VoxelBlueMineral |
| VoxelPurpleMineral |
| VoxelRedMineral |

**Returns:**

| Type | Description |
| --- | --- |
| table | The physics material types list. |
