# sm.render.setReflectionLevelColor

Sets the reflection color correction settings for one reflection level.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.render.setReflectionLevelColor( settingsLevel, min, max, mul )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.render.md#setreflectionlevelcolor)

**Availability:** Client only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `settingsLevel` | string | Off/Low/Medium/High. |
| `min` | number | Color min. |
| `max` | number | Color max. |
| `mul` | number | Color mul. |
