# sm.render.setCloudSettings

Sets the cloud settings.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.render.setCloudSettings(
    coverage,
    height,
    radius,
    tallnessScale,
    directionalLightMod,
    scroll,
    scrollRotation
)
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.render.md#setcloudsettings)

**Availability:** Client only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `coverage` | number | The fraction of the cloud coverage. |
| `height` | number | The cloud height. |
| `radius` | number | The atmosphere radius. |
| `tallnessScale` | number | The tallness scale(0.1 - 4.0). |
| `directionalLightMod` | number | Directional light mod (0.0 - 1.0). |
| `scroll` | [Vec3](../Game-Script-Environment/Userdata/Vec3.md) | Cloud scroll. |
| `scrollRotation` | [Vec3](../Game-Script-Environment/Userdata/Vec3.md) | Cloud scroll rotation. |
