# sm.render.setCameraLight

Sets the camera light override settings.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.render.setCameraLight(
    intensity,
    range,
    color,
    farIntensity?,
    farRange?,
    farColor?
)
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.render.md#setcameralight)

**Availability:** Client only

Optionally sets far camera light settings (used for camera pullback lerp).

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `intensity` | number | The light intensity. |
| `range` | number | Light range. |
| `color` | [Color](../Game-Script-Environment/Userdata/Color.md) | Light color. |
| `farIntensity` *(optional)* | number | Far light intensity. (Optional) |
| `farRange` *(optional)* | number | Far light range. (Optional) |
| `farColor` *(optional)* | [Color](../Game-Script-Environment/Userdata/Color.md) | Far light color. (Optional) |
