# sm.render.resetVoxelLODBoost

Resets the voxel terrain LOD boost override setting.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.render.resetVoxelLODBoost(  )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.render.md#resetvoxellodboost)

**Availability:** Client only
