# sm.render.getDefaultVoxelLODBoost

Gets the default voxel LOD boost render setting.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.render.getDefaultVoxelLODBoost(  )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.render.md#getdefaultvoxellodboost)

**Returns:**

| Type | Description |
| --- | --- |
| number | The default voxel LOD boost render setting. |
