# sm.projectile.getProjectileRadius

Returns the radius of a projectile.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.projectile.getProjectileRadius( uuid )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.projectile.md#getprojectileradius)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `uuid` | [Uuid](../Game-Script-Environment/Userdata/Uuid.md) | The projectile's uuid. |

**Returns:**

| Type | Description |
| --- | --- |
| number | The radius. |
