# sm.pipeGraph.setInteractableCondition

Sets special conditions for allowing an interactable to craft.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.pipeGraph.setInteractableCondition( requester, condition )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.pipeGraph.md#setinteractablecondition)

**Availability:** Server only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `requester` | [Shape](../Game-Script-Environment/Userdata/Shape.md) | The requesting shape. |
| `condition` | table | Values for special conditions to allow crafting. Uses "uuid", "tickFrequency", "remainingTicks"(optional), "consumptionCount", "onlyExternal". See Prospector.lua for example. |
