# sm.pipeGraph.requestLightingOverride

Requests a glow and UV override for pipes between requesting shape and target container.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.pipeGraph.requestLightingOverride( requester, target, uvIndex, glow )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.pipeGraph.md#requestlightingoverride)

**Availability:** Client only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `requester` | [Shape](../Game-Script-Environment/Userdata/Shape.md) | The requesting shape. |
| `target` | [Shape](../Game-Script-Environment/Userdata/Shape.md) | The target container shape. |
| `uvIndex` | integer | The uv frame index for the affected pipes. Ranges 0 to 3. |
| `glow` | number | The glow multiplier of the pipes. |
