# sm.localPlayer.getFpBonePos

Returns the world position for a bone in the first person view animation skeleton.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.localPlayer.getFpBonePos( jointName )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.localPlayer.md#getfpbonepos)

**Availability:** Client only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `jointName` | string | The joint name. |

**Returns:**

| Type | Description |
| --- | --- |
| [Vec3](../Game-Script-Environment/Userdata/Vec3.md) | The joint position. |
