# sm.localPlayer.getConstructionPlacement

Gets the world position and rotation of the local player's shape placement if it is not colliding. Otherwise nil is returned.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.localPlayer.getConstructionPlacement(  )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.localPlayer.md#getconstructionplacement)

**Availability:** Client only

**Returns:**

| Type | Description |
| --- | --- |
| [Vec3](../Game-Script-Environment/Userdata/Vec3.md)<br>[Quat](../Game-Script-Environment/Userdata/Quat.md) | World position and rotation. |
