# sm.harvestable.getKinematicByInitialHash

Gets a kinematic matching the provided initial hash if it exists.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.harvestable.getKinematicByInitialHash( initialHash )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.harvestable.md#getkinematicbyinitialhash)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `initialHash` | number | The initial hash to search for. |

**Returns:**

| Type | Description |
| --- | --- |
| [Harvestable](../Game-Script-Environment/Userdata/Harvestable.md) | The kinematic if it exists. |
