# sm.game.getLimitedInventory

Return limited inventory state. If true the items are limited, if false the items are unlimited.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.game.getLimitedInventory(  )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.game.md#getlimitedinventory)

**Returns:**

| Type | Description |
| --- | --- |
| boolean | Is limited. |
