# sm.game.getEnableAmmoConsumption

Returns true if ammo consumption is enabled and false if ammo consumption is disabled.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.game.getEnableAmmoConsumption(  )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.game.md#getenableammoconsumption)

**Returns:**

| Type | Description |
| --- | --- |
| boolean | The enable state. |
