# sm.event.types

Event types

**Kind:** Constant

**Environments:** Game

## Game

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.event.md#types)

| Value | Description |
| --- | --- |
| validate | Will make sure script instance exists, and that the callback is declared on the receiving end, before queuing the event. This is the default type. |
| blind | Will blindly queue the event without making any validation checks. Can be useful for sending events to script we know will come alive the next tick. |
| instant | Same as blind event, but sent immediately. |

**Returns:**

| Type | Description |
| --- | --- |
| table | The event types list. |
