# sm.debugDraw.removeArrow

Removes a named arrow debug draw.

**Kind:** Function

**Environments:** Game, Terrain

## Game

``` { .lua .api-signature }
sm.debugDraw.removeArrow( name )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.debugDraw.md#removearrow)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `name` | string | The debug arrow name. |

## Terrain

``` { .lua .api-signature }
sm.debugDraw.removeArrow( name )
```

[Open the full Terrain reference](../Terrain-Script-Environment/Static-Functions/sm.debugDraw.md#removearrow)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `name` | string | The debug arrow name. |
