# sm.creation.buildMultiShape

Builds a multi shape

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.creation.buildMultiShape(
    shape,
    worldPosition,
    worldRotation,
    localPosition,
    localRotation
)
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.creation.md#buildmultishape)

**Availability:** Server only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `shape` | [Uuid](../Game-Script-Environment/Userdata/Uuid.md) | The uuid of shape to build. |
| `worldPosition` | [Vec3](../Game-Script-Environment/Userdata/Vec3.md) | World position of shape. |
| `worldRotation` | [Quat](../Game-Script-Environment/Userdata/Quat.md) | World rotation of shape. |
| `localPosition` | [Vec3](../Game-Script-Environment/Userdata/Vec3.md) | Local position of shape. |
| `localRotation` | [Quat](../Game-Script-Environment/Userdata/Quat.md) | Local rotation of shape. |
