# sm.camera.setSeatLockedCameraPullback

Sets the camera pullback distance for the seatLockedCamera camera state.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.camera.setSeatLockedCameraPullback( pullback )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.camera.md#setseatlockedcamerapullback)

**Availability:** Client only

When greater than zero the camera is pulled back from the seat origin along the camera direction.

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `pullback` | number | The pullback distance. |
