# sm.camera.setFov

Sets the camera's field of view angle.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.camera.setFov( FOV )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.camera.md#setfov)

**Availability:** Client only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `FOV` | number | The field of view. |
