# sm.camera.setCameraPullback

Sets the camera's zoom step.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.camera.setCameraPullback( step, seatedStep )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.camera.md#setcamerapullback)

**Availability:** Client only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `step` | integer | How far away the camera is from the player while standing |
| `seatedStep` | integer | How far away the camera is from the player while seated |
