# sm.body.getLift

Get the lift a body is on.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.body.getLift( body )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.body.md#getlift)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `body` | [Body](../Game-Script-Environment/Userdata/Body.md) | The body. |

**Returns:**

| Type | Description |
| --- | --- |
| [Lift](../Game-Script-Environment/Userdata/Lift.md) | The lift the body is on, or nil if the body is not on a lift. |
