# sm.audio.setGlobalParameter

Sets a named global parameter value in FMOD.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
sm.audio.setGlobalParameter( name, value )
```

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.audio.md#setglobalparameter)

**Availability:** Client only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `name` | string | The name. |
| `value` | number | The parameter value. |
