# sm.audio

The <strong>audio</strong> manager is used to play sound effects in the game.

**Kind:** API page

**Environments:** Game

## Game

[Open the full Game reference](../Game-Script-Environment/Static-Functions/sm.audio.md)

> **Note:**
> This manager does only produce sound for the local client. This is useful for small sound effects such as for GUI.
> For more information about sound and particle effects that affect all players, see [sm.effect](../Game-Script-Environment/Static-Functions/sm.effect.md).
