# Symbols

Focused reference pages for API symbols, overloads, and environment variants.

| Symbol | Kind | Environments |
| --- | --- | --- |
| [`AiState`](AiState.md) | API page | Game |
| [`AiState.__eq`](AiState.__eq.md) | Operation | Game |
| [`AiState.getFacingDirection`](AiState.getFacingDirection.md) | Function | Game |
| [`AiState.getMovementDirection`](AiState.getMovementDirection.md) | Function | Game |
| [`AiState.getMovementType`](AiState.getMovementType.md) | Function | Game |
| [`AiState.getWantsCrouch`](AiState.getWantsCrouch.md) | Function | Game |
| [`AiState.getWantsJump`](AiState.getWantsJump.md) | Function | Game |
| [`AiState.isDone`](AiState.isDone.md) | Function | Game |
| [`AiState.onFixedUpdate`](AiState.onFixedUpdate.md) | Function | Game |
| [`AiState.onUnitUpdate`](AiState.onUnitUpdate.md) | Function | Game |
| [`AiState.start`](AiState.start.md) | Function | Game |
| [`AiState.stop`](AiState.stop.md) | Function | Game |
| [`AreaTrigger`](AreaTrigger.md) | API page | Game |
| [`AreaTrigger.__eq`](AreaTrigger.__eq.md) | Operation | Game |
| [`AreaTrigger.bindCanErase`](AreaTrigger.bindCanErase.md) | Function | Game |
| [`AreaTrigger.bindCanInteract`](AreaTrigger.bindCanInteract.md) | Function | Game |
| [`AreaTrigger.bindOnDestroy`](AreaTrigger.bindOnDestroy.md) | Function | Game |
| [`AreaTrigger.bindOnEnter`](AreaTrigger.bindOnEnter.md) | Function | Game |
| [`AreaTrigger.bindOnErase`](AreaTrigger.bindOnErase.md) | Function | Game |
| [`AreaTrigger.bindOnExit`](AreaTrigger.bindOnExit.md) | Function | Game |
| [`AreaTrigger.bindOnHostDestroy`](AreaTrigger.bindOnHostDestroy.md) | Function | Game |
| [`AreaTrigger.bindOnHostUnload`](AreaTrigger.bindOnHostUnload.md) | Function | Game |
| [`AreaTrigger.bindOnInteract`](AreaTrigger.bindOnInteract.md) | Function | Game |
| [`AreaTrigger.bindOnMelee`](AreaTrigger.bindOnMelee.md) | Function | Game |
| [`AreaTrigger.bindOnProjectile`](AreaTrigger.bindOnProjectile.md) | Function | Game |
| [`AreaTrigger.bindOnStay`](AreaTrigger.bindOnStay.md) | Function | Game |
| [`AreaTrigger.destroy`](AreaTrigger.destroy.md) | Function | Game |
| [`AreaTrigger.getCharacters`](AreaTrigger.getCharacters.md) | Function | Game |
| [`AreaTrigger.getContents`](AreaTrigger.getContents.md) | Function | Game |
| [`AreaTrigger.getHarvestables`](AreaTrigger.getHarvestables.md) | Function | Game |
| [`AreaTrigger.getHostInteractable`](AreaTrigger.getHostInteractable.md) | Function | Game |
| [`AreaTrigger.getId`](AreaTrigger.getId.md) | Function | Game |
| [`AreaTrigger.getShapes`](AreaTrigger.getShapes.md) | Function | Game |
| [`AreaTrigger.getSize`](AreaTrigger.getSize.md) | Function | Game |
| [`AreaTrigger.getUserData`](AreaTrigger.getUserData.md) | Function | Game |
| [`AreaTrigger.getWorld`](AreaTrigger.getWorld.md) | Function | Game |
| [`AreaTrigger.getWorldMax`](AreaTrigger.getWorldMax.md) | Function | Game |
| [`AreaTrigger.getWorldMin`](AreaTrigger.getWorldMin.md) | Function | Game |
| [`AreaTrigger.getWorldPosition`](AreaTrigger.getWorldPosition.md) | Function | Game |
| [`AreaTrigger.getWorldRotation`](AreaTrigger.getWorldRotation.md) | Function | Game |
| [`AreaTrigger.hasVoxelTerrainContact`](AreaTrigger.hasVoxelTerrainContact.md) | Function | Game |
| [`AreaTrigger.id`](AreaTrigger.id.md) | Member | Game |
| [`AreaTrigger.setCharacterDetection`](AreaTrigger.setCharacterDetection.md) | Function | Game |
| [`AreaTrigger.setDestroyOnErase`](AreaTrigger.setDestroyOnErase.md) | Function | Game |
| [`AreaTrigger.setEraseTime`](AreaTrigger.setEraseTime.md) | Function | Game |
| [`AreaTrigger.setHarvestableDetection`](AreaTrigger.setHarvestableDetection.md) | Function | Game |
| [`AreaTrigger.setIncludeShapesInContent`](AreaTrigger.setIncludeShapesInContent.md) | Function | Game |
| [`AreaTrigger.setShapeDetection`](AreaTrigger.setShapeDetection.md) | Function | Game |
| [`AreaTrigger.setSize`](AreaTrigger.setSize.md) | Function | Game |
| [`AreaTrigger.setVoxelDestructible`](AreaTrigger.setVoxelDestructible.md) | Function | Game |
| [`AreaTrigger.setWaterType`](AreaTrigger.setWaterType.md) | Function | Game |
| [`AreaTrigger.setWorldPosition`](AreaTrigger.setWorldPosition.md) | Function | Game |
| [`AreaTrigger.setWorldRotation`](AreaTrigger.setWorldRotation.md) | Function | Game |
| [`AreaTrigger.world`](AreaTrigger.world.md) | Member | Game |
| [`BlueprintVisualization`](BlueprintVisualization.md) | API page | Game |
| [`BlueprintVisualization.__eq`](BlueprintVisualization.__eq.md) | Operation | Game |
| [`BlueprintVisualization.destroy`](BlueprintVisualization.destroy.md) | Function | Game |
| [`BlueprintVisualization.setPosition`](BlueprintVisualization.setPosition.md) | Function | Game |
| [`BlueprintVisualization.setRotation`](BlueprintVisualization.setRotation.md) | Function | Game |
| [`BlueprintVisualization.setScale`](BlueprintVisualization.setScale.md) | Function | Game |
| [`BlueprintVisualization.setVisualizationColor`](BlueprintVisualization.setVisualizationColor.md) | Function | Game |
| [`BlueprintVisualization.updateBuilderGuide`](BlueprintVisualization.updateBuilderGuide.md) | Function | Game |
| [`Body`](Body.md) | API page | Game |
| [`Body.__eq`](Body.__eq.md) | Operation | Game |
| [`Body.angularVelocity`](Body.angularVelocity.md) | Member | Game |
| [`Body.buildable`](Body.buildable.md) | Member | Game |
| [`Body.centerOfMassPosition`](Body.centerOfMassPosition.md) | Member | Game |
| [`Body.connectable`](Body.connectable.md) | Member | Game |
| [`Body.convertableToDynamic`](Body.convertableToDynamic.md) | Member | Game |
| [`Body.createBlock`](Body.createBlock.md) | Function | Game |
| [`Body.createPart`](Body.createPart.md) | Function | Game |
| [`Body.createWedge`](Body.createWedge.md) | Function | Game |
| [`Body.destroyCreation`](Body.destroyCreation.md) | Function | Game |
| [`Body.destructable`](Body.destructable.md) | Member | Game |
| [`Body.erasable`](Body.erasable.md) | Member | Game |
| [`Body.getAllSeatedCharacter`](Body.getAllSeatedCharacter.md) | Function | Game |
| [`Body.getAngularVelocity`](Body.getAngularVelocity.md) | Function | Game |
| [`Body.getCenterOfMassPosition`](Body.getCenterOfMassPosition.md) | Function | Game |
| [`Body.getCreationBodies`](Body.getCreationBodies.md) | Function | Game |
| [`Body.getCreationId`](Body.getCreationId.md) | Function | Game |
| [`Body.getCreationJoints`](Body.getCreationJoints.md) | Function | Game |
| [`Body.getCreationShapes`](Body.getCreationShapes.md) | Function | Game |
| [`Body.getId`](Body.getId.md) | Function | Game |
| [`Body.getInteractables`](Body.getInteractables.md) | Function | Game |
| [`Body.getJoints`](Body.getJoints.md) | Function | Game |
| [`Body.getLocalAabb`](Body.getLocalAabb.md) | Function | Game |
| [`Body.getMass`](Body.getMass.md) | Function | Game |
| [`Body.getShape`](Body.getShape.md) | Function | Game |
| [`Body.getShapeCount`](Body.getShapeCount.md) | Function | Game |
| [`Body.getShapes`](Body.getShapes.md) | Function | Game |
| [`Body.getShapesByUuid`](Body.getShapesByUuid.md) | Function | Game |
| [`Body.getVelocity`](Body.getVelocity.md) | Function | Game |
| [`Body.getWorld`](Body.getWorld.md) | Function | Game |
| [`Body.getWorldAabb`](Body.getWorldAabb.md) | Function | Game |
| [`Body.getWorldPosition`](Body.getWorldPosition.md) | Function | Game |
| [`Body.hasChanged`](Body.hasChanged.md) | Function | Game |
| [`Body.id`](Body.id.md) | Member | Game |
| [`Body.isBuildable`](Body.isBuildable.md) | Function | Game |
| [`Body.isConnectable`](Body.isConnectable.md) | Function | Game |
| [`Body.isConvertibleToDynamic`](Body.isConvertibleToDynamic.md) | Function | Game |
| [`Body.isDestructable`](Body.isDestructable.md) | Function | Game |
| [`Body.isDynamic`](Body.isDynamic.md) | Function | Game |
| [`Body.isErasable`](Body.isErasable.md) | Function | Game |
| [`Body.isGhost`](Body.isGhost.md) | Function | Game |
| [`Body.isLiftable`](Body.isLiftable.md) | Function | Game |
| [`Body.isOnLift`](Body.isOnLift.md) | Function | Game |
| [`Body.isOnVirtualLift`](Body.isOnVirtualLift.md) | Function | Game |
| [`Body.isPaintable`](Body.isPaintable.md) | Function | Game |
| [`Body.isStatic`](Body.isStatic.md) | Function | Game |
| [`Body.isUsable`](Body.isUsable.md) | Function | Game |
| [`Body.liftable`](Body.liftable.md) | Member | Game |
| [`Body.mass`](Body.mass.md) | Member | Game |
| [`Body.paintable`](Body.paintable.md) | Member | Game |
| [`Body.setBuildable`](Body.setBuildable.md) | Function | Game |
| [`Body.setConnectable`](Body.setConnectable.md) | Function | Game |
| [`Body.setConvertibleToDynamic`](Body.setConvertibleToDynamic.md) | Function | Game |
| [`Body.setDestructable`](Body.setDestructable.md) | Function | Game |
| [`Body.setErasable`](Body.setErasable.md) | Function | Game |
| [`Body.setLiftable`](Body.setLiftable.md) | Function | Game |
| [`Body.setPaintable`](Body.setPaintable.md) | Function | Game |
| [`Body.setUsable`](Body.setUsable.md) | Function | Game |
| [`Body.transformLocalPoint`](Body.transformLocalPoint.md) | Function | Game |
| [`Body.transformPoint`](Body.transformPoint.md) | Function | Game |
| [`Body.transformWorldPoint`](Body.transformWorldPoint.md) | Function | Game |
| [`Body.usable`](Body.usable.md) | Member | Game |
| [`Body.velocity`](Body.velocity.md) | Member | Game |
| [`Body.worldPosition`](Body.worldPosition.md) | Member | Game |
| [`Body.worldRotation`](Body.worldRotation.md) | Member | Game |
| [`BuilderGuide`](BuilderGuide.md) | API page | Game |
| [`BuilderGuide.__eq`](BuilderGuide.__eq.md) | Operation | Game |
| [`BuilderGuide.destroy`](BuilderGuide.destroy.md) | Function | Game |
| [`BuilderGuide.getCurrentStageIndex`](BuilderGuide.getCurrentStageIndex.md) | Function | Game |
| [`BuilderGuide.getErrorInfo`](BuilderGuide.getErrorInfo.md) | Function | Game |
| [`BuilderGuide.getId`](BuilderGuide.getId.md) | Function | Game |
| [`BuilderGuide.getStageInfo`](BuilderGuide.getStageInfo.md) | Function | Game |
| [`BuilderGuide.id`](BuilderGuide.id.md) | Member | Game |
| [`BuilderGuide.isComplete`](BuilderGuide.isComplete.md) | Function | Game |
| [`BuilderGuide.update`](BuilderGuide.update.md) | Function | Game |
| [`Character`](Character.md) | API page | Game |
| [`Character.__eq`](Character.__eq.md) | Operation | Game |
| [`Character.addRenderable`](Character.addRenderable.md) | Function | Game |
| [`Character.applyTumblingImpulse`](Character.applyTumblingImpulse.md) | Function | Game |
| [`Character.bindAnimationCallback`](Character.bindAnimationCallback.md) | Function | Game |
| [`Character.clientPublicData`](Character.clientPublicData.md) | Member | Game |
| [`Character.color`](Character.color.md) | Member | Game |
| [`Character.direction`](Character.direction.md) | Member | Game |
| [`Character.getActiveAnimations`](Character.getActiveAnimations.md) | Function | Game |
| [`Character.getAnimationInfo`](Character.getAnimationInfo.md) | Function | Game |
| [`Character.getCanSwim`](Character.getCanSwim.md) | Function | Game |
| [`Character.getCharacterType`](Character.getCharacterType.md) | Function | Game |
| [`Character.getClientPublicData`](Character.getClientPublicData.md) | Function | Game |
| [`Character.getColor`](Character.getColor.md) | Function | Game |
| [`Character.getCurrentMovementNoiseRadius`](Character.getCurrentMovementNoiseRadius.md) | Function | Game |
| [`Character.getCurrentMovementSpeed`](Character.getCurrentMovementSpeed.md) | Function | Game |
| [`Character.getDirection`](Character.getDirection.md) | Function | Game |
| [`Character.getGlowMultiplier`](Character.getGlowMultiplier.md) | Function | Game |
| [`Character.getHeight`](Character.getHeight.md) | Function | Game |
| [`Character.getId`](Character.getId.md) | Function | Game |
| [`Character.getImmovable`](Character.getImmovable.md) | Function | Game |
| [`Character.getJumpSpeedFraction`](Character.getJumpSpeedFraction.md) | Function | Game |
| [`Character.getLockingHarvestable`](Character.getLockingHarvestable.md) | Function | Game |
| [`Character.getLockingInteractable`](Character.getLockingInteractable.md) | Function | Game |
| [`Character.getMass`](Character.getMass.md) | Function | Game |
| [`Character.getMovementSpeedFraction`](Character.getMovementSpeedFraction.md) | Function | Game |
| [`Character.getMoveSpeed`](Character.getMoveSpeed.md) | Function | Game |
| [`Character.getPlayer`](Character.getPlayer.md) | Function | Game |
| [`Character.getPublicData`](Character.getPublicData.md) | Function | Game |
| [`Character.getRadius`](Character.getRadius.md) | Function | Game |
| [`Character.getSmoothViewDirection`](Character.getSmoothViewDirection.md) | Function | Game |
| [`Character.getSprintSpeed`](Character.getSprintSpeed.md) | Function | Game |
| [`Character.getSurfaceNormal`](Character.getSurfaceNormal.md) | Function | Game |
| [`Character.getTpBonePos`](Character.getTpBonePos.md) | Function | Game |
| [`Character.getTpBoneRot`](Character.getTpBoneRot.md) | Function | Game |
| [`Character.getTumblingAngularVelocity`](Character.getTumblingAngularVelocity.md) | Function | Game |
| [`Character.getTumblingExtent`](Character.getTumblingExtent.md) | Function | Game |
| [`Character.getTumblingLinearVelocity`](Character.getTumblingLinearVelocity.md) | Function | Game |
| [`Character.getTumblingWorldPosition`](Character.getTumblingWorldPosition.md) | Function | Game |
| [`Character.getTumblingWorldRotation`](Character.getTumblingWorldRotation.md) | Function | Game |
| [`Character.getUnit`](Character.getUnit.md) | Function | Game |
| [`Character.getVelocity`](Character.getVelocity.md) | Function | Game |
| [`Character.getWorld`](Character.getWorld.md) | Function | Game |
| [`Character.getWorldPosition`](Character.getWorldPosition.md) | Function | Game |
| [`Character.hasActiveOverrideAnimation`](Character.hasActiveOverrideAnimation.md) | Function | Game |
| [`Character.hasGraphics`](Character.hasGraphics.md) | Function | Game |
| [`Character.id`](Character.id.md) | Member | Game |
| [`Character.isAiming`](Character.isAiming.md) | Function | Game |
| [`Character.isClimbing`](Character.isClimbing.md) | Function | Game |
| [`Character.isCrouching`](Character.isCrouching.md) | Function | Game |
| [`Character.isDefaultColor`](Character.isDefaultColor.md) | Function | Game |
| [`Character.isDiving`](Character.isDiving.md) | Function | Game |
| [`Character.isDowned`](Character.isDowned.md) | Function | Game |
| [`Character.isFlying`](Character.isFlying.md) | Function | Game |
| [`Character.isHovering`](Character.isHovering.md) | Function | Game |
| [`Character.isLadderClimbing`](Character.isLadderClimbing.md) | Function | Game |
| [`Character.isMoving`](Character.isMoving.md) | Function | Game |
| [`Character.isOnGround`](Character.isOnGround.md) | Function | Game |
| [`Character.isPlayer`](Character.isPlayer.md) | Function | Game |
| [`Character.isSeated`](Character.isSeated.md) | Function | Game |
| [`Character.isSprinting`](Character.isSprinting.md) | Function | Game |
| [`Character.isSwimming`](Character.isSwimming.md) | Function | Game |
| [`Character.isTumbling`](Character.isTumbling.md) | Function | Game |
| [`Character.isVisible`](Character.isVisible.md) | Function | Game |
| [`Character.mass`](Character.mass.md) | Member | Game |
| [`Character.movementSpeedFraction`](Character.movementSpeedFraction.md) | Member | Game |
| [`Character.overrideRenderableList`](Character.overrideRenderableList.md) | Function | Game |
| [`Character.publicData`](Character.publicData.md) | Member | Game |
| [`Character.removeAnimationCallbacks`](Character.removeAnimationCallbacks.md) | Function | Game |
| [`Character.removeRenderable`](Character.removeRenderable.md) | Function | Game |
| [`Character.setAllowTumbleAnimations`](Character.setAllowTumbleAnimations.md) | Function | Game |
| [`Character.setClientPublicData`](Character.setClientPublicData.md) | Function | Game |
| [`Character.setClimbing`](Character.setClimbing.md) | Function | Game |
| [`Character.setColor`](Character.setColor.md) | Function | Game |
| [`Character.setDiving`](Character.setDiving.md) | Function | Game |
| [`Character.setDowned`](Character.setDowned.md) | Function | Game |
| [`Character.setFlying`](Character.setFlying.md) | Function | Game |
| [`Character.setGlowMultiplier`](Character.setGlowMultiplier.md) | Function | Game |
| [`Character.setHovering`](Character.setHovering.md) | Function | Game |
| [`Character.setImmovable`](Character.setImmovable.md) | Function | Game |
| [`Character.setJumpSpeedFraction`](Character.setJumpSpeedFraction.md) | Function | Game |
| [`Character.setLockingHarvestable`](Character.setLockingHarvestable.md) | Function | Game |
| [`Character.setLockingInteractable`](Character.setLockingInteractable.md) | Function | Game |
| [`Character.setMovementEffects`](Character.setMovementEffects.md) | Function | Game |
| [`Character.setMovementSpeedFraction`](Character.setMovementSpeedFraction.md) | Function | Game |
| [`Character.setMovementWeights`](Character.setMovementWeights.md) | Function | Game |
| [`Character.setNameTag`](Character.setNameTag.md) | Function | Game |
| [`Character.setPublicData`](Character.setPublicData.md) | Function | Game |
| [`Character.setSwimming`](Character.setSwimming.md) | Function | Game |
| [`Character.setTumbling`](Character.setTumbling.md) | Function | Game |
| [`Character.setUpDirection`](Character.setUpDirection.md) | Function | Game |
| [`Character.setVisible`](Character.setVisible.md) | Function | Game |
| [`Character.setWorldPosition`](Character.setWorldPosition.md) | Function | Game |
| [`Character.smoothDirection`](Character.smoothDirection.md) | Member | Game |
| [`Character.updateAnimation`](Character.updateAnimation.md) | Function | Game |
| [`Character.velocity`](Character.velocity.md) | Member | Game |
| [`Character.world`](Character.world.md) | Member | Game |
| [`Character.worldPosition`](Character.worldPosition.md) | Member | Game |
| [`CharacterClass`](CharacterClass.md) | API page | Game |
| [`CharacterClass.client_canInteract`](CharacterClass.client_canInteract.md) | Callback | Game |
| [`CharacterClass.client_onClientDataUpdate`](CharacterClass.client_onClientDataUpdate.md) | Callback | Game |
| [`CharacterClass.client_onCollision`](CharacterClass.client_onCollision.md) | Callback | Game |
| [`CharacterClass.client_onCreate`](CharacterClass.client_onCreate.md) | Callback | Game |
| [`CharacterClass.client_onDestroy`](CharacterClass.client_onDestroy.md) | Callback | Game |
| [`CharacterClass.client_onEvent`](CharacterClass.client_onEvent.md) | Callback | Game |
| [`CharacterClass.client_onFixedUpdate`](CharacterClass.client_onFixedUpdate.md) | Callback | Game |
| [`CharacterClass.client_onGraphicsLoaded`](CharacterClass.client_onGraphicsLoaded.md) | Callback | Game |
| [`CharacterClass.client_onGraphicsUnloaded`](CharacterClass.client_onGraphicsUnloaded.md) | Callback | Game |
| [`CharacterClass.client_onInteract`](CharacterClass.client_onInteract.md) | Callback | Game |
| [`CharacterClass.client_onLocalPlayerChangedWorld`](CharacterClass.client_onLocalPlayerChangedWorld.md) | Callback | Game |
| [`CharacterClass.client_onMelee`](CharacterClass.client_onMelee.md) | Callback | Game |
| [`CharacterClass.client_onProjectile`](CharacterClass.client_onProjectile.md) | Callback | Game |
| [`CharacterClass.client_onRefresh`](CharacterClass.client_onRefresh.md) | Callback | Game |
| [`CharacterClass.client_onUpdate`](CharacterClass.client_onUpdate.md) | Callback | Game |
| [`CharacterClass.server_onCreate`](CharacterClass.server_onCreate.md) | Callback | Game |
| [`CharacterClass.server_onDestroy`](CharacterClass.server_onDestroy.md) | Callback | Game |
| [`CharacterClass.server_onFixedUpdate`](CharacterClass.server_onFixedUpdate.md) | Callback | Game |
| [`CharacterClass.server_onReceiveUpdate`](CharacterClass.server_onReceiveUpdate.md) | Callback | Game |
| [`CharacterClass.server_onRefresh`](CharacterClass.server_onRefresh.md) | Callback | Game |
| [`class`](class.md) | Function | Game, Terrain |
| [`ClientScriptableObject`](ClientScriptableObject.md) | API page | Game |
| [`ClientScriptableObject.__eq`](ClientScriptableObject.__eq.md) | Operation | Game |
| [`ClientScriptableObject.clientPublicData`](ClientScriptableObject.clientPublicData.md) | Member | Game |
| [`ClientScriptableObject.destroy`](ClientScriptableObject.destroy.md) | Function | Game |
| [`ClientScriptableObject.getClientPublicData`](ClientScriptableObject.getClientPublicData.md) | Function | Game |
| [`ClientScriptableObject.getData`](ClientScriptableObject.getData.md) | Function | Game |
| [`ClientScriptableObject.getId`](ClientScriptableObject.getId.md) | Function | Game |
| [`ClientScriptableObject.getWorld`](ClientScriptableObject.getWorld.md) | Function | Game |
| [`ClientScriptableObject.id`](ClientScriptableObject.id.md) | Member | Game |
| [`ClientScriptableObject.setClientPublicData`](ClientScriptableObject.setClientPublicData.md) | Function | Game |
| [`ClientScriptableObject.world`](ClientScriptableObject.world.md) | Member | Game |
| [`ClientScriptableObjectClass`](ClientScriptableObjectClass.md) | API page | Game |
| [`ClientScriptableObjectClass.client_onClientDataUpdate`](ClientScriptableObjectClass.client_onClientDataUpdate.md) | Callback | Game |
| [`ClientScriptableObjectClass.client_onCreate`](ClientScriptableObjectClass.client_onCreate.md) | Callback | Game |
| [`ClientScriptableObjectClass.client_onDestroy`](ClientScriptableObjectClass.client_onDestroy.md) | Callback | Game |
| [`ClientScriptableObjectClass.client_onFixedUpdate`](ClientScriptableObjectClass.client_onFixedUpdate.md) | Callback | Game |
| [`ClientScriptableObjectClass.client_onLocalPlayerChangedWorld`](ClientScriptableObjectClass.client_onLocalPlayerChangedWorld.md) | Callback | Game |
| [`ClientScriptableObjectClass.client_onRefresh`](ClientScriptableObjectClass.client_onRefresh.md) | Callback | Game |
| [`ClientScriptableObjectClass.client_onUpdate`](ClientScriptableObjectClass.client_onUpdate.md) | Callback | Game |
| [`ClientScriptableObjectClass.server_onCreate`](ClientScriptableObjectClass.server_onCreate.md) | Callback | Game |
| [`ClientScriptableObjectClass.server_onDestroy`](ClientScriptableObjectClass.server_onDestroy.md) | Callback | Game |
| [`ClientScriptableObjectClass.server_onFixedUpdate`](ClientScriptableObjectClass.server_onFixedUpdate.md) | Callback | Game |
| [`ClientScriptableObjectClass.server_onReceiveUpdate`](ClientScriptableObjectClass.server_onReceiveUpdate.md) | Callback | Game |
| [`ClientScriptableObjectClass.server_onRefresh`](ClientScriptableObjectClass.server_onRefresh.md) | Callback | Game |
| [`Color`](Color.md) | API page | Game, Terrain |
| [`Color.__add`](Color.__add.md) | Operation | Game, Terrain |
| [`Color.__div`](Color.__div.md) | Operation | Game, Terrain |
| [`Color.__eq`](Color.__eq.md) | Operation | Game, Terrain |
| [`Color.__mul`](Color.__mul.md) | Operation | Game, Terrain |
| [`Color.__sub`](Color.__sub.md) | Operation | Game, Terrain |
| [`Color.__tostring`](Color.__tostring.md) | Operation | Game, Terrain |
| [`Color.a`](Color.a.md) | Member | Game, Terrain |
| [`Color.b`](Color.b.md) | Member | Game, Terrain |
| [`Color.g`](Color.g.md) | Member | Game, Terrain |
| [`Color.getGuiColorStr`](Color.getGuiColorStr.md) | Function | Game, Terrain |
| [`Color.getHexStr`](Color.getHexStr.md) | Function | Game, Terrain |
| [`Color.getUintRgba`](Color.getUintRgba.md) | Function | Game, Terrain |
| [`Color.r`](Color.r.md) | Member | Game, Terrain |
| [`Container`](Container.md) | API page | Game, Terrain |
| [`Container.__eq`](Container.__eq.md) | Operation | Game |
| [`Container.allowCollect`](Container.allowCollect.md) | Member | Game |
| [`Container.allowSpend`](Container.allowSpend.md) | Member | Game |
| [`Container.bindOnTransaction`](Container.bindOnTransaction.md) | Function | Game |
| [`Container.canCollect`](Container.canCollect.md) | Function | Game |
| [`Container.canCollectAll`](Container.canCollectAll.md) | Function | Game |
| [`Container.canSpend`](Container.canSpend.md) | Function | Game |
| [`Container.clear`](Container.clear.md) | Function | Game |
| [`Container.collect`](Container.collect.md) | Function | Game |
| [`Container.getAllowCollect`](Container.getAllowCollect.md) | Function | Game |
| [`Container.getAllowSpend`](Container.getAllowSpend.md) | Function | Game |
| [`Container.getItem`](Container.getItem.md) | Function | Game |
| [`Container.getMaxStackSize`](Container.getMaxStackSize.md) | Function | Game |
| [`Container.getRevision`](Container.getRevision.md) | Function | Game |
| [`Container.getSize`](Container.getSize.md) | Function | Game |
| [`Container.hasChanged`](Container.hasChanged.md) | Function | Game |
| [`Container.id`](Container.id.md) | Member | Game |
| [`Container.isEmpty`](Container.isEmpty.md) | Function | Game |
| [`Container.isFull`](Container.isFull.md) | Function | Game |
| [`Container.resize`](Container.resize.md) | Function | Game |
| [`Container.setAllowCollect`](Container.setAllowCollect.md) | Function | Game |
| [`Container.setAllowSpend`](Container.setAllowSpend.md) | Function | Game |
| [`Container.setFilters`](Container.setFilters.md) | Function | Game |
| [`Container.setItem`](Container.setItem.md) | Function | Game |
| [`Container.size`](Container.size.md) | Member | Game |
| [`CullSphereGroup`](CullSphereGroup.md) | API page | Game |
| [`CullSphereGroup.__eq`](CullSphereGroup.__eq.md) | Operation | Game |
| [`CullSphereGroup.addSphere`](CullSphereGroup.addSphere.md) | Function | Game |
| [`CullSphereGroup.getDelta`](CullSphereGroup.getDelta.md) | Function | Game |
| [`CullSphereGroup.getOverlaps`](CullSphereGroup.getOverlaps.md) | Function | Game |
| [`CullSphereGroup.id`](CullSphereGroup.id.md) | Member | Game |
| [`CullSphereGroup.leave`](CullSphereGroup.leave.md) | Function | Game |
| [`CullSphereGroup.removeSphere`](CullSphereGroup.removeSphere.md) | Function | Game |
| [`dofile`](dofile.md) | Function | Game, Terrain |
| [`Effect`](Effect.md) | API page | Game |
| [`Effect.__eq`](Effect.__eq.md) | Operation | Game |
| [`Effect.bindEventCallback`](Effect.bindEventCallback.md) | Function | Game |
| [`Effect.bindEventClientCallback`](Effect.bindEventClientCallback.md) | Function | Game |
| [`Effect.bindEventServerCallback`](Effect.bindEventServerCallback.md) | Function | Game |
| [`Effect.clearClientEventCallback`](Effect.clearClientEventCallback.md) | Function | Game |
| [`Effect.clearEventCallbacks`](Effect.clearEventCallbacks.md) | Function | Game |
| [`Effect.clearServerEventCallback`](Effect.clearServerEventCallback.md) | Function | Game |
| [`Effect.destroy`](Effect.destroy.md) | Function | Game |
| [`Effect.detach`](Effect.detach.md) | Function | Game |
| [`Effect.getCameraData`](Effect.getCameraData.md) | Function | Game |
| [`Effect.getId`](Effect.getId.md) | Function | Game |
| [`Effect.getWorldPosition`](Effect.getWorldPosition.md) | Function | Game |
| [`Effect.hasActiveCamera`](Effect.hasActiveCamera.md) | Function | Game |
| [`Effect.hasHost`](Effect.hasHost.md) | Function | Game |
| [`Effect.id`](Effect.id.md) | Member | Game |
| [`Effect.isBreakSustaining`](Effect.isBreakSustaining.md) | Function | Game |
| [`Effect.isDone`](Effect.isDone.md) | Function | Game |
| [`Effect.isPlaying`](Effect.isPlaying.md) | Function | Game |
| [`Effect.setAutoPlay`](Effect.setAutoPlay.md) | Function | Game |
| [`Effect.setDetachOnHostDestroy`](Effect.setDetachOnHostDestroy.md) | Function | Game |
| [`Effect.setHost`](Effect.setHost.md) | Function | Game |
| [`Effect.setHostAxisIgnore`](Effect.setHostAxisIgnore.md) | Function | Game |
| [`Effect.setOffsetPosition`](Effect.setOffsetPosition.md) | Function | Game |
| [`Effect.setOffsetRotation`](Effect.setOffsetRotation.md) | Function | Game |
| [`Effect.setParameter`](Effect.setParameter.md) | Function | Game |
| [`Effect.setPosition`](Effect.setPosition.md) | Function | Game |
| [`Effect.setRotation`](Effect.setRotation.md) | Function | Game |
| [`Effect.setScale`](Effect.setScale.md) | Function | Game |
| [`Effect.setStartStopDistance`](Effect.setStartStopDistance.md) | Function | Game |
| [`Effect.setTimeOfDay`](Effect.setTimeOfDay.md) | Function | Game |
| [`Effect.setVelocity`](Effect.setVelocity.md) | Function | Game |
| [`Effect.setWorld`](Effect.setWorld.md) | Function | Game |
| [`Effect.setWorldAny`](Effect.setWorldAny.md) | Function | Game |
| [`Effect.start`](Effect.start.md) | Function | Game |
| [`Effect.stop`](Effect.stop.md) | Function | Game |
| [`Effect.stopBreakSustain`](Effect.stopBreakSustain.md) | Function | Game |
| [`Effect.stopImmediate`](Effect.stopImmediate.md) | Function | Game |
| [`enumType`](enumType.md) | Function | Game, Terrain |
| [`GameClass`](GameClass.md) | API page | Game |
| [`GameClass.client_onClientDataUpdate`](GameClass.client_onClientDataUpdate.md) | Callback | Game |
| [`GameClass.client_onCreate`](GameClass.client_onCreate.md) | Callback | Game |
| [`GameClass.client_onDestroy`](GameClass.client_onDestroy.md) | Callback | Game |
| [`GameClass.client_onFixedUpdate`](GameClass.client_onFixedUpdate.md) | Callback | Game |
| [`GameClass.client_onLanguageChange`](GameClass.client_onLanguageChange.md) | Callback | Game |
| [`GameClass.client_onLoadingScreenLifted`](GameClass.client_onLoadingScreenLifted.md) | Callback | Game |
| [`GameClass.client_onLocalPlayerChangedWorld`](GameClass.client_onLocalPlayerChangedWorld.md) | Callback | Game |
| [`GameClass.client_onRefresh`](GameClass.client_onRefresh.md) | Callback | Game |
| [`GameClass.client_onUnstuck`](GameClass.client_onUnstuck.md) | Callback | Game |
| [`GameClass.client_onUpdate`](GameClass.client_onUpdate.md) | Callback | Game |
| [`GameClass.defaultInventorySize`](GameClass.defaultInventorySize.md) | Constant | Game |
| [`GameClass.enableAggro`](GameClass.enableAggro.md) | Constant | Game |
| [`GameClass.enableAmmoConsumption`](GameClass.enableAmmoConsumption.md) | Constant | Game |
| [`GameClass.enableFuelConsumption`](GameClass.enableFuelConsumption.md) | Constant | Game |
| [`GameClass.enableLimitedInventory`](GameClass.enableLimitedInventory.md) | Constant | Game |
| [`GameClass.enableRecipes`](GameClass.enableRecipes.md) | Constant | Game |
| [`GameClass.enableRestrictions`](GameClass.enableRestrictions.md) | Constant | Game |
| [`GameClass.enableUpgrade`](GameClass.enableUpgrade.md) | Constant | Game |
| [`GameClass.server_onCreate`](GameClass.server_onCreate.md) | Callback | Game |
| [`GameClass.server_onDestroy`](GameClass.server_onDestroy.md) | Callback | Game |
| [`GameClass.server_onFixedUpdate`](GameClass.server_onFixedUpdate.md) | Callback | Game |
| [`GameClass.server_onPlayerJoined`](GameClass.server_onPlayerJoined.md) | Callback | Game |
| [`GameClass.server_onPlayerLeft`](GameClass.server_onPlayerLeft.md) | Callback | Game |
| [`GameClass.server_onReceiveUpdate`](GameClass.server_onReceiveUpdate.md) | Callback | Game |
| [`GameClass.server_onRefresh`](GameClass.server_onRefresh.md) | Callback | Game |
| [`GameClass.server_onReset`](GameClass.server_onReset.md) | Callback | Game |
| [`GameClass.server_onRestart`](GameClass.server_onRestart.md) | Callback | Game |
| [`GameClass.server_onSaveLevel`](GameClass.server_onSaveLevel.md) | Callback | Game |
| [`GameClass.server_onStopTest`](GameClass.server_onStopTest.md) | Callback | Game |
| [`GameClass.server_onTestLevel`](GameClass.server_onTestLevel.md) | Callback | Game |
| [`GameClass.server_onUnload`](GameClass.server_onUnload.md) | Callback | Game |
| [`Garage`](Garage.md) | API page | Game |
| [`Garage.__eq`](Garage.__eq.md) | Operation | Game |
| [`Garage.creationFits`](Garage.creationFits.md) | Function | Game |
| [`Garage.getBlueprintBounds`](Garage.getBlueprintBounds.md) | Function | Game |
| [`Garage.getGarageBounds`](Garage.getGarageBounds.md) | Function | Game |
| [`Garage.getPlacement`](Garage.getPlacement.md) | Function | Game |
| [`Garage.getPosition`](Garage.getPosition.md) | Function | Game |
| [`Garage.getTrackedBlueprint`](Garage.getTrackedBlueprint.md) | Function | Game |
| [`Garage.getTrackingRevision`](Garage.getTrackingRevision.md) | Function | Game |
| [`Garage.hasActiveTracking`](Garage.hasActiveTracking.md) | Function | Game |
| [`Garage.id`](Garage.id.md) | Member | Game |
| [`Garage.importBlueprint`](Garage.importBlueprint.md) | Function | Game |
| [`Garage.trackBlueprint`](Garage.trackBlueprint.md) | Function | Game |
| [`Garage.untrackBlueprint`](Garage.untrackBlueprint.md) | Function | Game |
| [`Global`](Global.md) | API page | Game, Terrain |
| [`GuiInterface`](GuiInterface.md) | API page | Game |
| [`GuiInterface.__eq`](GuiInterface.__eq.md) | Operation | Game |
| [`GuiInterface.addGridItem`](GuiInterface.addGridItem.md) | Function | Game |
| [`GuiInterface.addGridItemsFromFile`](GuiInterface.addGridItemsFromFile.md) | Function | Game |
| [`GuiInterface.addListItem`](GuiInterface.addListItem.md) | Function | Game |
| [`GuiInterface.addToPickupDisplay`](GuiInterface.addToPickupDisplay.md) | Function | Game |
| [`GuiInterface.clearGrid`](GuiInterface.clearGrid.md) | Function | Game |
| [`GuiInterface.clearList`](GuiInterface.clearList.md) | Function | Game |
| [`GuiInterface.clearOnCloseCallback`](GuiInterface.clearOnCloseCallback.md) | Function | Game |
| [`GuiInterface.close`](GuiInterface.close.md) | Function | Game |
| [`GuiInterface.compassAddIcon`](GuiInterface.compassAddIcon.md) | Function | Game |
| [`GuiInterface.compassPingMarker`](GuiInterface.compassPingMarker.md) | Function | Game |
| [`GuiInterface.compassRemoveIcon`](GuiInterface.compassRemoveIcon.md) | Function | Game |
| [`GuiInterface.compassSetIconHost`](GuiInterface.compassSetIconHost.md) | Function | Game |
| [`GuiInterface.compassSetIconStacking`](GuiInterface.compassSetIconStacking.md) | Function | Game |
| [`GuiInterface.compassSetIconWorldPosition`](GuiInterface.compassSetIconWorldPosition.md) | Function | Game |
| [`GuiInterface.createDropDown`](GuiInterface.createDropDown.md) | Function | Game |
| [`GuiInterface.createGridFromJson`](GuiInterface.createGridFromJson.md) | Function | Game |
| [`GuiInterface.createHorizontalSlider`](GuiInterface.createHorizontalSlider.md) | Function | Game |
| [`GuiInterface.createVerticalSlider`](GuiInterface.createVerticalSlider.md) | Function | Game |
| [`GuiInterface.destroy`](GuiInterface.destroy.md) | Function | Game |
| [`GuiInterface.getWorldPosition`](GuiInterface.getWorldPosition.md) | Function | Game |
| [`GuiInterface.isActive`](GuiInterface.isActive.md) | Function | Game |
| [`GuiInterface.open`](GuiInterface.open.md) | Function | Game |
| [`GuiInterface.playEffect`](GuiInterface.playEffect.md) | Function | Game |
| [`GuiInterface.playGridEffect`](GuiInterface.playGridEffect.md) | Function | Game |
| [`GuiInterface.removeFromPickupDisplay`](GuiInterface.removeFromPickupDisplay.md) | Function | Game |
| [`GuiInterface.setButtonCallback`](GuiInterface.setButtonCallback.md) | Function | Game |
| [`GuiInterface.setButtonEnabled`](GuiInterface.setButtonEnabled.md) | Function | Game |
| [`GuiInterface.setButtonState`](GuiInterface.setButtonState.md) | Function | Game |
| [`GuiInterface.setColor`](GuiInterface.setColor.md) | Function | Game |
| [`GuiInterface.setContainer`](GuiInterface.setContainer.md) | Function | Game |
| [`GuiInterface.setContainers`](GuiInterface.setContainers.md) | Function | Game |
| [`GuiInterface.setData`](GuiInterface.setData.md) | Function | Game |
| [`GuiInterface.setDressbotUnlockCallback`](GuiInterface.setDressbotUnlockCallback.md) | Function | Game |
| [`GuiInterface.setFadeRange`](GuiInterface.setFadeRange.md) | Function | Game |
| [`GuiInterface.setFocus`](GuiInterface.setFocus.md) | Function | Game |
| [`GuiInterface.setGridButtonCallback`](GuiInterface.setGridButtonCallback.md) | Function | Game |
| [`GuiInterface.setGridItem`](GuiInterface.setGridItem.md) | Function | Game |
| [`GuiInterface.setGridItemChangedCallback`](GuiInterface.setGridItemChangedCallback.md) | Function | Game |
| [`GuiInterface.setGridItemClickedCallback`](GuiInterface.setGridItemClickedCallback.md) | Function | Game |
| [`GuiInterface.setGridMouseFocusCallback`](GuiInterface.setGridMouseFocusCallback.md) | Function | Game |
| [`GuiInterface.setGridSize`](GuiInterface.setGridSize.md) | Function | Game |
| [`GuiInterface.setHost`](GuiInterface.setHost.md) | Function | Game |
| [`GuiInterface.setIconImage`](GuiInterface.setIconImage.md) | Function | Game |
| [`GuiInterface.setImage`](GuiInterface.setImage.md) | Function | Game |
| [`GuiInterface.setItemIcon`](GuiInterface.setItemIcon.md) | Function | Game |
| [`GuiInterface.setListSelectionCallback`](GuiInterface.setListSelectionCallback.md) | Function | Game |
| [`GuiInterface.setMaxRenderDistance`](GuiInterface.setMaxRenderDistance.md) | Function | Game |
| [`GuiInterface.setMeshPreview`](GuiInterface.setMeshPreview.md) | Function | Game |
| [`GuiInterface.setOnCloseCallback`](GuiInterface.setOnCloseCallback.md) | Function | Game |
| [`GuiInterface.setOnOpenCallback`](GuiInterface.setOnOpenCallback.md) | Function | Game |
| [`GuiInterface.setOpenCloseEffect`](GuiInterface.setOpenCloseEffect.md) | Function | Game |
| [`GuiInterface.setRequireLineOfSight`](GuiInterface.setRequireLineOfSight.md) | Function | Game |
| [`GuiInterface.setSelectedDropDownItem`](GuiInterface.setSelectedDropDownItem.md) | Function | Game |
| [`GuiInterface.setSelectedListItem`](GuiInterface.setSelectedListItem.md) | Function | Game |
| [`GuiInterface.setSliderCallback`](GuiInterface.setSliderCallback.md) | Function | Game |
| [`GuiInterface.setSliderData`](GuiInterface.setSliderData.md) | Function | Game |
| [`GuiInterface.setSliderPosition`](GuiInterface.setSliderPosition.md) | Function | Game |
| [`GuiInterface.setSliderRange`](GuiInterface.setSliderRange.md) | Function | Game |
| [`GuiInterface.setSliderRangeLimit`](GuiInterface.setSliderRangeLimit.md) | Function | Game |
| [`GuiInterface.setText`](GuiInterface.setText.md) | Function | Game |
| [`GuiInterface.setTextAcceptedCallback`](GuiInterface.setTextAcceptedCallback.md) | Function | Game |
| [`GuiInterface.setTextChangedCallback`](GuiInterface.setTextChangedCallback.md) | Function | Game |
| [`GuiInterface.setVisible`](GuiInterface.setVisible.md) | Function | Game |
| [`GuiInterface.setWidgetState`](GuiInterface.setWidgetState.md) | Function | Game |
| [`GuiInterface.setWorldPosition`](GuiInterface.setWorldPosition.md) | Function | Game |
| [`GuiInterface.stopEffect`](GuiInterface.stopEffect.md) | Function | Game |
| [`GuiInterface.stopGridEffect`](GuiInterface.stopGridEffect.md) | Function | Game |
| [`GuiInterface.trackQuest`](GuiInterface.trackQuest.md) | Function | Game |
| [`GuiInterface.untrackQuest`](GuiInterface.untrackQuest.md) | Function | Game |
| [`Harvestable`](Harvestable.md) | API page | Game, Terrain |
| [`Harvestable.__eq`](Harvestable.__eq.md) | Operation | Game |
| [`Harvestable.angularVelocity`](Harvestable.angularVelocity.md) | Member | Game |
| [`Harvestable.applyShakeImpulse`](Harvestable.applyShakeImpulse.md) | Function | Game |
| [`Harvestable.clientPublicData`](Harvestable.clientPublicData.md) | Member | Game |
| [`Harvestable.destroy`](Harvestable.destroy.md) | Function | Game |
| [`Harvestable.getAabb`](Harvestable.getAabb.md) | Function | Game |
| [`Harvestable.getAngularVelocity`](Harvestable.getAngularVelocity.md) | Function | Game |
| [`Harvestable.getClientPublicData`](Harvestable.getClientPublicData.md) | Function | Game |
| [`Harvestable.getColor`](Harvestable.getColor.md) | Function | Game |
| [`Harvestable.getData`](Harvestable.getData.md) | Function | Game |
| [`Harvestable.getId`](Harvestable.getId.md) | Function | Game |
| [`Harvestable.getInitialHash`](Harvestable.getInitialHash.md) | Function | Game |
| [`Harvestable.getLocalAabb`](Harvestable.getLocalAabb.md) | Function | Game |
| [`Harvestable.getMass`](Harvestable.getMass.md) | Function | Game |
| [`Harvestable.getMaterial`](Harvestable.getMaterial.md) | Function | Game |
| [`Harvestable.getMaterialId`](Harvestable.getMaterialId.md) | Function | Game |
| [`Harvestable.getName`](Harvestable.getName.md) | Function | Game |
| [`Harvestable.getPoseWeight`](Harvestable.getPoseWeight.md) | Function | Game |
| [`Harvestable.getPosition`](Harvestable.getPosition.md) | Function | Game |
| [`Harvestable.getPublicData`](Harvestable.getPublicData.md) | Function | Game |
| [`Harvestable.getRotation`](Harvestable.getRotation.md) | Function | Game |
| [`Harvestable.getScale`](Harvestable.getScale.md) | Function | Game |
| [`Harvestable.getSeatCharacter`](Harvestable.getSeatCharacter.md) | Function | Game |
| [`Harvestable.getType`](Harvestable.getType.md) | Function | Game |
| [`Harvestable.getUuid`](Harvestable.getUuid.md) | Function | Game |
| [`Harvestable.getUvFrameIndex`](Harvestable.getUvFrameIndex.md) | Function | Game |
| [`Harvestable.getVelocity`](Harvestable.getVelocity.md) | Function | Game |
| [`Harvestable.getWorld`](Harvestable.getWorld.md) | Function | Game |
| [`Harvestable.hasSeat`](Harvestable.hasSeat.md) | Function | Game |
| [`Harvestable.id`](Harvestable.id.md) | Member | Game |
| [`Harvestable.initialHash`](Harvestable.initialHash.md) | Member | Game |
| [`Harvestable.initialPosition`](Harvestable.initialPosition.md) | Member | Game |
| [`Harvestable.initialRotation`](Harvestable.initialRotation.md) | Member | Game |
| [`Harvestable.isCellKinematic`](Harvestable.isCellKinematic.md) | Function | Game |
| [`Harvestable.isKinematic`](Harvestable.isKinematic.md) | Function | Game |
| [`Harvestable.mass`](Harvestable.mass.md) | Member | Game |
| [`Harvestable.material`](Harvestable.material.md) | Member | Game |
| [`Harvestable.materialId`](Harvestable.materialId.md) | Member | Game |
| [`Harvestable.name`](Harvestable.name.md) | Member | Game |
| [`Harvestable.publicData`](Harvestable.publicData.md) | Member | Game |
| [`Harvestable.setAllSubMeshVisible`](Harvestable.setAllSubMeshVisible.md) | Function | Game |
| [`Harvestable.setClientPublicData`](Harvestable.setClientPublicData.md) | Function | Game |
| [`Harvestable.setColor`](Harvestable.setColor.md) | Function | Game |
| [`Harvestable.setParams`](Harvestable.setParams.md) | Function | Game |
| [`Harvestable.setPoseWeight`](Harvestable.setPoseWeight.md) | Function | Game |
| [`Harvestable.setPosition`](Harvestable.setPosition.md) | Function | Game |
| [`Harvestable.setPublicData`](Harvestable.setPublicData.md) | Function | Game |
| [`Harvestable.setRotation`](Harvestable.setRotation.md) | Function | Game |
| [`Harvestable.setSeatCharacter`](Harvestable.setSeatCharacter.md) | Function | Game |
| [`Harvestable.setSubMeshVisible`](Harvestable.setSubMeshVisible.md) | Function | Game |
| [`Harvestable.setUvFrameIndex`](Harvestable.setUvFrameIndex.md) | Function | Game |
| [`Harvestable.transformDirection`](Harvestable.transformDirection.md) | Function | Game |
| [`Harvestable.transformLocalPoint`](Harvestable.transformLocalPoint.md) | Function | Game |
| [`Harvestable.transformPoint`](Harvestable.transformPoint.md) | Function | Game |
| [`Harvestable.type`](Harvestable.type.md) | Member | Game |
| [`Harvestable.uuid`](Harvestable.uuid.md) | Member | Game |
| [`Harvestable.velocity`](Harvestable.velocity.md) | Member | Game |
| [`Harvestable.worldPosition`](Harvestable.worldPosition.md) | Member | Game |
| [`Harvestable.worldRotation`](Harvestable.worldRotation.md) | Member | Game |
| [`HarvestableClass`](HarvestableClass.md) | API page | Game |
| [`HarvestableClass.client_canErase`](HarvestableClass.client_canErase.md) | Callback | Game |
| [`HarvestableClass.client_canInteract`](HarvestableClass.client_canInteract.md) | Callback | Game |
| [`HarvestableClass.client_onAction`](HarvestableClass.client_onAction.md) | Callback | Game |
| [`HarvestableClass.client_onClientDataUpdate`](HarvestableClass.client_onClientDataUpdate.md) | Callback | Game |
| [`HarvestableClass.client_onCollision`](HarvestableClass.client_onCollision.md) | Callback | Game |
| [`HarvestableClass.client_onCreate`](HarvestableClass.client_onCreate.md) | Callback | Game |
| [`HarvestableClass.client_onDestroy`](HarvestableClass.client_onDestroy.md) | Callback | Game |
| [`HarvestableClass.client_onFixedUpdate`](HarvestableClass.client_onFixedUpdate.md) | Callback | Game |
| [`HarvestableClass.client_onInteract`](HarvestableClass.client_onInteract.md) | Callback | Game |
| [`HarvestableClass.client_onLocalPlayerChangedWorld`](HarvestableClass.client_onLocalPlayerChangedWorld.md) | Callback | Game |
| [`HarvestableClass.client_onMelee`](HarvestableClass.client_onMelee.md) | Callback | Game |
| [`HarvestableClass.client_onProjectile`](HarvestableClass.client_onProjectile.md) | Callback | Game |
| [`HarvestableClass.client_onRefresh`](HarvestableClass.client_onRefresh.md) | Callback | Game |
| [`HarvestableClass.client_onUpdate`](HarvestableClass.client_onUpdate.md) | Callback | Game |
| [`HarvestableClass.poseWeightCount`](HarvestableClass.poseWeightCount.md) | Constant | Game |
| [`HarvestableClass.server_canErase`](HarvestableClass.server_canErase.md) | Callback | Game |
| [`HarvestableClass.server_onCollision`](HarvestableClass.server_onCollision.md) | Callback | Game |
| [`HarvestableClass.server_onCreate`](HarvestableClass.server_onCreate.md) | Callback | Game |
| [`HarvestableClass.server_onDestroy`](HarvestableClass.server_onDestroy.md) | Callback | Game |
| [`HarvestableClass.server_onExplosion`](HarvestableClass.server_onExplosion.md) | Callback | Game |
| [`HarvestableClass.server_onFixedUpdate`](HarvestableClass.server_onFixedUpdate.md) | Callback | Game |
| [`HarvestableClass.server_onFloating`](HarvestableClass.server_onFloating.md) | Callback | Game |
| [`HarvestableClass.server_onIgnite`](HarvestableClass.server_onIgnite.md) | Callback | Game |
| [`HarvestableClass.server_onMelee`](HarvestableClass.server_onMelee.md) | Callback | Game |
| [`HarvestableClass.server_onProjectile`](HarvestableClass.server_onProjectile.md) | Callback | Game |
| [`HarvestableClass.server_onReceiveUpdate`](HarvestableClass.server_onReceiveUpdate.md) | Callback | Game |
| [`HarvestableClass.server_onRefresh`](HarvestableClass.server_onRefresh.md) | Callback | Game |
| [`HarvestableClass.server_onRemoved`](HarvestableClass.server_onRemoved.md) | Callback | Game |
| [`HarvestableClass.server_onUnload`](HarvestableClass.server_onUnload.md) | Callback | Game |
| [`Interactable`](Interactable.md) | API page | Game, Terrain |
| [`Interactable.__eq`](Interactable.__eq.md) | Operation | Game |
| [`Interactable.active`](Interactable.active.md) | Member | Game |
| [`Interactable.addContainer`](Interactable.addContainer.md) | Function | Game |
| [`Interactable.bindDamageDestruction`](Interactable.bindDamageDestruction.md) | Function | Game |
| [`Interactable.body`](Interactable.body.md) | Member | Game |
| [`Interactable.clearLightOverrideColor`](Interactable.clearLightOverrideColor.md) | Function | Game |
| [`Interactable.clientPublicData`](Interactable.clientPublicData.md) | Member | Game |
| [`Interactable.connect`](Interactable.connect.md) | Function | Game |
| [`Interactable.connectToJoint`](Interactable.connectToJoint.md) | Function | Game |
| [`Interactable.disconnect`](Interactable.disconnect.md) | Function | Game |
| [`Interactable.getAnimDuration`](Interactable.getAnimDuration.md) | Function | Game |
| [`Interactable.getBearings`](Interactable.getBearings.md) | Function | Game |
| [`Interactable.getBody`](Interactable.getBody.md) | Function | Game |
| [`Interactable.getCarryData`](Interactable.getCarryData.md) | Function | Game |
| [`Interactable.getChildren`](Interactable.getChildren.md) | Function | Game |
| [`Interactable.getClientPublicData`](Interactable.getClientPublicData.md) | Function | Game |
| [`Interactable.getColorHighlight`](Interactable.getColorHighlight.md) | Function | Game |
| [`Interactable.getColorNormal`](Interactable.getColorNormal.md) | Function | Game |
| [`Interactable.getConnectionInputType`](Interactable.getConnectionInputType.md) | Function | Game |
| [`Interactable.getConnectionOutputType`](Interactable.getConnectionOutputType.md) | Function | Game |
| [`Interactable.getContainer`](Interactable.getContainer.md) | Function | Game |
| [`Interactable.getGlowMultiplier`](Interactable.getGlowMultiplier.md) | Function | Game |
| [`Interactable.getId`](Interactable.getId.md) | Function | Game |
| [`Interactable.getJointCustomData`](Interactable.getJointCustomData.md) | Function | Game |
| [`Interactable.getJoints`](Interactable.getJoints.md) | Function | Game |
| [`Interactable.getLocalBonePosition`](Interactable.getLocalBonePosition.md) | Function | Game |
| [`Interactable.getMaxChildCount`](Interactable.getMaxChildCount.md) | Function | Game |
| [`Interactable.getMaxParentCount`](Interactable.getMaxParentCount.md) | Function | Game |
| [`Interactable.getParents`](Interactable.getParents.md) | Function | Game |
| [`Interactable.getPistons`](Interactable.getPistons.md) | Function | Game |
| [`Interactable.getPoseWeight`](Interactable.getPoseWeight.md) | Function | Game |
| [`Interactable.getPower`](Interactable.getPower.md) | Function | Game |
| [`Interactable.getPublicData`](Interactable.getPublicData.md) | Function | Game |
| [`Interactable.getSeatCharacter`](Interactable.getSeatCharacter.md) | Function | Game |
| [`Interactable.getSeatInteractables`](Interactable.getSeatInteractables.md) | Function | Game |
| [`Interactable.getShape`](Interactable.getShape.md) | Function | Game |
| [`Interactable.getSingleParent`](Interactable.getSingleParent.md) | Function | Game |
| [`Interactable.getSteeringAngle`](Interactable.getSteeringAngle.md) | Function | Game |
| [`Interactable.getSteeringJointLeftAngleLimit`](Interactable.getSteeringJointLeftAngleLimit.md) | Function | Game |
| [`Interactable.getSteeringJointLeftAngleSpeed`](Interactable.getSteeringJointLeftAngleSpeed.md) | Function | Game |
| [`Interactable.getSteeringJointRightAngleLimit`](Interactable.getSteeringJointRightAngleLimit.md) | Function | Game |
| [`Interactable.getSteeringJointRightAngleSpeed`](Interactable.getSteeringJointRightAngleSpeed.md) | Function | Game |
| [`Interactable.getSteeringJointSettings`](Interactable.getSteeringJointSettings.md) | Function | Game |
| [`Interactable.getSteeringJointUnlocked`](Interactable.getSteeringJointUnlocked.md) | Function | Game |
| [`Interactable.getSteeringPower`](Interactable.getSteeringPower.md) | Function | Game |
| [`Interactable.getSteeringSprint`](Interactable.getSteeringSprint.md) | Function | Game |
| [`Interactable.getType`](Interactable.getType.md) | Function | Game |
| [`Interactable.getUvFrameIndex`](Interactable.getUvFrameIndex.md) | Function | Game |
| [`Interactable.getWorldBonePosition`](Interactable.getWorldBonePosition.md) | Function | Game |
| [`Interactable.hasAnim`](Interactable.hasAnim.md) | Function | Game |
| [`Interactable.hasChanged`](Interactable.hasChanged.md) | Function | Game |
| [`Interactable.hasOutputType`](Interactable.hasOutputType.md) | Function | Game |
| [`Interactable.hasSeat`](Interactable.hasSeat.md) | Function | Game |
| [`Interactable.hasSteering`](Interactable.hasSteering.md) | Function | Game |
| [`Interactable.id`](Interactable.id.md) | Member | Game |
| [`Interactable.isActive`](Interactable.isActive.md) | Function | Game |
| [`Interactable.isAnimLooping`](Interactable.isAnimLooping.md) | Function | Game |
| [`Interactable.power`](Interactable.power.md) | Member | Game |
| [`Interactable.pressSeatInteractable`](Interactable.pressSeatInteractable.md) | Function | Game |
| [`Interactable.publicData`](Interactable.publicData.md) | Member | Game |
| [`Interactable.releaseSeatInteractable`](Interactable.releaseSeatInteractable.md) | Function | Game |
| [`Interactable.removeContainer`](Interactable.removeContainer.md) | Function | Game |
| [`Interactable.setActive`](Interactable.setActive.md) | Function | Game |
| [`Interactable.setAnimEnabled`](Interactable.setAnimEnabled.md) | Function | Game |
| [`Interactable.setAnimProgress`](Interactable.setAnimProgress.md) | Function | Game |
| [`Interactable.setCarryData`](Interactable.setCarryData.md) | Function | Game |
| [`Interactable.setClientPublicData`](Interactable.setClientPublicData.md) | Function | Game |
| [`Interactable.setGlowMultiplier`](Interactable.setGlowMultiplier.md) | Function | Game |
| [`Interactable.setGyroDirection`](Interactable.setGyroDirection.md) | Function | Game |
| [`Interactable.setGyroForce`](Interactable.setGyroForce.md) | Function | Game |
| [`Interactable.setGyroMaxSpeed`](Interactable.setGyroMaxSpeed.md) | Function | Game |
| [`Interactable.setJointCustomData`](Interactable.setJointCustomData.md) | Function | Game |
| [`Interactable.setLightOverrideColor`](Interactable.setLightOverrideColor.md) | Function | Game |
| [`Interactable.setParams`](Interactable.setParams.md) | Function | Game |
| [`Interactable.setPoseWeight`](Interactable.setPoseWeight.md) | Function | Game |
| [`Interactable.setPower`](Interactable.setPower.md) | Function | Game |
| [`Interactable.setPublicData`](Interactable.setPublicData.md) | Function | Game |
| [`Interactable.setSeatCharacter`](Interactable.setSeatCharacter.md) | Function | Game |
| [`Interactable.setSteeringFlag`](Interactable.setSteeringFlag.md) | Function | Game |
| [`Interactable.setSteeringJointLeftAngleLimit`](Interactable.setSteeringJointLeftAngleLimit.md) | Function | Game |
| [`Interactable.setSteeringJointLeftAngleSpeed`](Interactable.setSteeringJointLeftAngleSpeed.md) | Function | Game |
| [`Interactable.setSteeringJointRightAngleLimit`](Interactable.setSteeringJointRightAngleLimit.md) | Function | Game |
| [`Interactable.setSteeringJointRightAngleSpeed`](Interactable.setSteeringJointRightAngleSpeed.md) | Function | Game |
| [`Interactable.setSteeringJointSettings`](Interactable.setSteeringJointSettings.md) | Function | Game |
| [`Interactable.setSteeringJointUnlocked`](Interactable.setSteeringJointUnlocked.md) | Function | Game |
| [`Interactable.setSubMeshVisible`](Interactable.setSubMeshVisible.md) | Function | Game |
| [`Interactable.setUvFrameIndex`](Interactable.setUvFrameIndex.md) | Function | Game |
| [`Interactable.shape`](Interactable.shape.md) | Member | Game |
| [`Interactable.type`](Interactable.type.md) | Member | Game |
| [`Interactable.unsetSteeringFlag`](Interactable.unsetSteeringFlag.md) | Function | Game |
| [`Joint`](Joint.md) | API page | Game |
| [`Joint.__eq`](Joint.__eq.md) | Operation | Game |
| [`Joint.angle`](Joint.angle.md) | Member | Game |
| [`Joint.angularVelocity`](Joint.angularVelocity.md) | Member | Game |
| [`Joint.appliedImpulse`](Joint.appliedImpulse.md) | Member | Game |
| [`Joint.color`](Joint.color.md) | Member | Game |
| [`Joint.createBlock`](Joint.createBlock.md) | Function | Game |
| [`Joint.createPart`](Joint.createPart.md) | Function | Game |
| [`Joint.getAngle`](Joint.getAngle.md) | Function | Game |
| [`Joint.getAngularVelocity`](Joint.getAngularVelocity.md) | Function | Game |
| [`Joint.getAngularVelocityVector`](Joint.getAngularVelocityVector.md) | Function | Game |
| [`Joint.getAppliedImpulse`](Joint.getAppliedImpulse.md) | Function | Game |
| [`Joint.getBearingEnabled`](Joint.getBearingEnabled.md) | Function | Game |
| [`Joint.getBoundingBox`](Joint.getBoundingBox.md) | Function | Game |
| [`Joint.getColor`](Joint.getColor.md) | Function | Game |
| [`Joint.getId`](Joint.getId.md) | Function | Game |
| [`Joint.getLength`](Joint.getLength.md) | Function | Game |
| [`Joint.getLocalPosition`](Joint.getLocalPosition.md) | Function | Game |
| [`Joint.getLocalRotation`](Joint.getLocalRotation.md) | Function | Game |
| [`Joint.getMultiShapeJoints`](Joint.getMultiShapeJoints.md) | Function | Game |
| [`Joint.getMultiShapeShapes`](Joint.getMultiShapeShapes.md) | Function | Game |
| [`Joint.getShapeA`](Joint.getShapeA.md) | Function | Game |
| [`Joint.getShapeB`](Joint.getShapeB.md) | Function | Game |
| [`Joint.getShapeUuid`](Joint.getShapeUuid.md) | Function | Game |
| [`Joint.getSticky`](Joint.getSticky.md) | Function | Game |
| [`Joint.getType`](Joint.getType.md) | Function | Game |
| [`Joint.getWorldPosition`](Joint.getWorldPosition.md) | Function | Game |
| [`Joint.getWorldRotation`](Joint.getWorldRotation.md) | Function | Game |
| [`Joint.getXAxis`](Joint.getXAxis.md) | Function | Game |
| [`Joint.getYAxis`](Joint.getYAxis.md) | Function | Game |
| [`Joint.getZAxis`](Joint.getZAxis.md) | Function | Game |
| [`Joint.id`](Joint.id.md) | Member | Game |
| [`Joint.isReversed`](Joint.isReversed.md) | Function | Game |
| [`Joint.length`](Joint.length.md) | Member | Game |
| [`Joint.localPosition`](Joint.localPosition.md) | Member | Game |
| [`Joint.localRotation`](Joint.localRotation.md) | Member | Game |
| [`Joint.reversed`](Joint.reversed.md) | Member | Game |
| [`Joint.setColor`](Joint.setColor.md) | Function | Game |
| [`Joint.setMotorVelocity`](Joint.setMotorVelocity.md) | Function | Game |
| [`Joint.setTargetAngle`](Joint.setTargetAngle.md) | Function | Game |
| [`Joint.setTargetLength`](Joint.setTargetLength.md) | Function | Game |
| [`Joint.shapeA`](Joint.shapeA.md) | Member | Game |
| [`Joint.shapeB`](Joint.shapeB.md) | Member | Game |
| [`Joint.shapeUuid`](Joint.shapeUuid.md) | Member | Game |
| [`Joint.type`](Joint.type.md) | Member | Game |
| [`Joint.uuid`](Joint.uuid.md) | Member | Game |
| [`Joint.worldPosition`](Joint.worldPosition.md) | Member | Game |
| [`Joint.xAxis`](Joint.xAxis.md) | Member | Game |
| [`Joint.yAxis`](Joint.yAxis.md) | Member | Game |
| [`Joint.zAxis`](Joint.zAxis.md) | Member | Game |
| [`JsonGui`](JsonGui.md) | API page | Game |
| [`JsonGui.__eq`](JsonGui.__eq.md) | Operation | Game |
| [`JsonGui.clearOnCloseCallback`](JsonGui.clearOnCloseCallback.md) | Function | Game |
| [`JsonGui.close`](JsonGui.close.md) | Function | Game |
| [`JsonGui.getWidget`](JsonGui.getWidget.md) | Function | Game |
| [`JsonGui.getWidgetAbsolutePosition`](JsonGui.getWidgetAbsolutePosition.md) | Function | Game |
| [`JsonGui.id`](JsonGui.id.md) | Member | Game |
| [`JsonGui.isActive`](JsonGui.isActive.md) | Function | Game |
| [`JsonGui.isHidden`](JsonGui.isHidden.md) | Function | Game |
| [`JsonGui.render`](JsonGui.render.md) | Function | Game |
| [`JsonGui.setHidden`](JsonGui.setHidden.md) | Function | Game |
| [`JsonWidget`](JsonWidget.md) | API page | Game |
| [`JsonWidget.__eq`](JsonWidget.__eq.md) | Operation | Game |
| [`JsonWidget.getEffect`](JsonWidget.getEffect.md) | Function | Game |
| [`JsonWidget.getUserString`](JsonWidget.getUserString.md) | Function | Game |
| [`JsonWidget.isEffectDone`](JsonWidget.isEffectDone.md) | Function | Game |
| [`JsonWidget.isEffectPlaying`](JsonWidget.isEffectPlaying.md) | Function | Game |
| [`JsonWidget.name`](JsonWidget.name.md) | Member | Game |
| [`JsonWidget.setPosition`](JsonWidget.setPosition.md) | Function | Game |
| [`JsonWidget.setPreview`](JsonWidget.setPreview.md) | Function | Game |
| [`JsonWidget.setUserString`](JsonWidget.setUserString.md) | Function | Game |
| [`JsonWidget.setVisible`](JsonWidget.setVisible.md) | Function | Game |
| [`JsonWidget.startEffect`](JsonWidget.startEffect.md) | Function | Game |
| [`JsonWidget.stopEffect`](JsonWidget.stopEffect.md) | Function | Game |
| [`Lift`](Lift.md) | API page | Game |
| [`Lift.__eq`](Lift.__eq.md) | Operation | Game |
| [`Lift.destroy`](Lift.destroy.md) | Function | Game |
| [`Lift.getId`](Lift.getId.md) | Function | Game |
| [`Lift.getLevel`](Lift.getLevel.md) | Function | Game |
| [`Lift.getWorldPosition`](Lift.getWorldPosition.md) | Function | Game |
| [`Lift.hasBodies`](Lift.hasBodies.md) | Function | Game |
| [`Lift.id`](Lift.id.md) | Member | Game |
| [`Lift.level`](Lift.level.md) | Member | Game |
| [`Lift.worldPosition`](Lift.worldPosition.md) | Member | Game |
| [`LoadCellHandle`](LoadCellHandle.md) | API page | Game |
| [`LoadCellHandle.__eq`](LoadCellHandle.__eq.md) | Operation | Game |
| [`LoadCellHandle.release`](LoadCellHandle.release.md) | Function | Game |
| [`Network`](Network.md) | API page | Game |
| [`Network.sendToClient`](Network.sendToClient.md) | Function | Game |
| [`Network.sendToClients`](Network.sendToClients.md) | Function | Game |
| [`Network.sendToServer`](Network.sendToServer.md) | Function | Game |
| [`Network.setClientData`](Network.setClientData.md) | Function | Game |
| [`PathNode`](PathNode.md) | API page | Game |
| [`PathNode.__eq`](PathNode.__eq.md) | Operation | Game |
| [`PathNode.connect`](PathNode.connect.md) | Function | Game |
| [`PathNode.destroy`](PathNode.destroy.md) | Function | Game |
| [`PathNode.getPosition`](PathNode.getPosition.md) | Function | Game |
| [`Player`](Player.md) | API page | Game |
| [`Player.__eq`](Player.__eq.md) | Operation | Game |
| [`Player.character`](Player.character.md) | Member | Game |
| [`Player.clientPublicData`](Player.clientPublicData.md) | Member | Game |
| [`Player.getCarry`](Player.getCarry.md) | Function | Game |
| [`Player.getCarryColor`](Player.getCarryColor.md) | Function | Game |
| [`Player.getCarryData`](Player.getCarryData.md) | Function | Game |
| [`Player.getCharacter`](Player.getCharacter.md) | Function | Game |
| [`Player.getClientPublicData`](Player.getClientPublicData.md) | Function | Game |
| [`Player.getCurrentToolUuid`](Player.getCurrentToolUuid.md) | Function | Game |
| [`Player.getCustomizationUuid`](Player.getCustomizationUuid.md) | Function | Game |
| [`Player.getHotbar`](Player.getHotbar.md) | Function | Game |
| [`Player.getId`](Player.getId.md) | Function | Game |
| [`Player.getInventory`](Player.getInventory.md) | Function | Game |
| [`Player.getName`](Player.getName.md) | Function | Game |
| [`Player.getPublicData`](Player.getPublicData.md) | Function | Game |
| [`Player.id`](Player.id.md) | Member | Game |
| [`Player.isActive`](Player.isActive.md) | Function | Game |
| [`Player.isFemale`](Player.isFemale.md) | Function | Game |
| [`Player.isMale`](Player.isMale.md) | Function | Game |
| [`Player.name`](Player.name.md) | Member | Game |
| [`Player.placeLift`](Player.placeLift.md) | Function | Game |
| [`Player.publicData`](Player.publicData.md) | Member | Game |
| [`Player.removeLift`](Player.removeLift.md) | Function | Game |
| [`Player.sendCharacterEvent`](Player.sendCharacterEvent.md) | Function | Game |
| [`Player.setCarryData`](Player.setCarryData.md) | Function | Game |
| [`Player.setCharacter`](Player.setCharacter.md) | Function | Game |
| [`Player.setClientPublicData`](Player.setClientPublicData.md) | Function | Game |
| [`Player.setPublicData`](Player.setPublicData.md) | Function | Game |
| [`PlayerClass`](PlayerClass.md) | API page | Game |
| [`PlayerClass.client_onCancel`](PlayerClass.client_onCancel.md) | Callback | Game |
| [`PlayerClass.client_onClientDataUpdate`](PlayerClass.client_onClientDataUpdate.md) | Callback | Game |
| [`PlayerClass.client_onCreate`](PlayerClass.client_onCreate.md) | Callback | Game |
| [`PlayerClass.client_onDestroy`](PlayerClass.client_onDestroy.md) | Callback | Game |
| [`PlayerClass.client_onFixedUpdate`](PlayerClass.client_onFixedUpdate.md) | Callback | Game |
| [`PlayerClass.client_onInteract`](PlayerClass.client_onInteract.md) | Callback | Game |
| [`PlayerClass.client_onLocalPlayerChangedWorld`](PlayerClass.client_onLocalPlayerChangedWorld.md) | Callback | Game |
| [`PlayerClass.client_onRefresh`](PlayerClass.client_onRefresh.md) | Callback | Game |
| [`PlayerClass.client_onReload`](PlayerClass.client_onReload.md) | Callback | Game |
| [`PlayerClass.client_onSkipDialog`](PlayerClass.client_onSkipDialog.md) | Callback | Game |
| [`PlayerClass.client_onUpdate`](PlayerClass.client_onUpdate.md) | Callback | Game |
| [`PlayerClass.server_onCollision`](PlayerClass.server_onCollision.md) | Callback | Game |
| [`PlayerClass.server_onCollisionCrush`](PlayerClass.server_onCollisionCrush.md) | Callback | Game |
| [`PlayerClass.server_onCreate`](PlayerClass.server_onCreate.md) | Callback | Game |
| [`PlayerClass.server_onDestroy`](PlayerClass.server_onDestroy.md) | Callback | Game |
| [`PlayerClass.server_onExplosion`](PlayerClass.server_onExplosion.md) | Callback | Game |
| [`PlayerClass.server_onFixedUpdate`](PlayerClass.server_onFixedUpdate.md) | Callback | Game |
| [`PlayerClass.server_onInventoryChanges`](PlayerClass.server_onInventoryChanges.md) | Callback | Game |
| [`PlayerClass.server_onMelee`](PlayerClass.server_onMelee.md) | Callback | Game |
| [`PlayerClass.server_onProjectile`](PlayerClass.server_onProjectile.md) | Callback | Game |
| [`PlayerClass.server_onReceiveUpdate`](PlayerClass.server_onReceiveUpdate.md) | Callback | Game |
| [`PlayerClass.server_onRefresh`](PlayerClass.server_onRefresh.md) | Callback | Game |
| [`PlayerClass.server_onShapeRemoved`](PlayerClass.server_onShapeRemoved.md) | Callback | Game |
| [`Portal`](Portal.md) | API page | Game, Terrain |
| [`Portal.__eq`](Portal.__eq.md) | Operation | Game |
| [`Portal.getContentsA`](Portal.getContentsA.md) | Function | Game |
| [`Portal.getContentsB`](Portal.getContentsB.md) | Function | Game |
| [`Portal.getId`](Portal.getId.md) | Function | Game |
| [`Portal.getPositionA`](Portal.getPositionA.md) | Function | Game |
| [`Portal.getPositionB`](Portal.getPositionB.md) | Function | Game |
| [`Portal.getRotationA`](Portal.getRotationA.md) | Function | Game |
| [`Portal.getRotationB`](Portal.getRotationB.md) | Function | Game |
| [`Portal.getWorldA`](Portal.getWorldA.md) | Function | Game |
| [`Portal.getWorldB`](Portal.getWorldB.md) | Function | Game |
| [`Portal.hasOpeningA`](Portal.hasOpeningA.md) | Function | Game |
| [`Portal.hasOpeningB`](Portal.hasOpeningB.md) | Function | Game |
| [`Portal.id`](Portal.id.md) | Member | Game |
| [`Portal.setAMarkerOffset`](Portal.setAMarkerOffset.md) | Function | Game |
| [`Portal.setAToBMarkerAllowed`](Portal.setAToBMarkerAllowed.md) | Function | Game |
| [`Portal.setBMarkerOffset`](Portal.setBMarkerOffset.md) | Function | Game |
| [`Portal.setBToAMarkerAllowed`](Portal.setBToAMarkerAllowed.md) | Function | Game |
| [`Portal.setOpeningA`](Portal.setOpeningA.md) | Function | Game |
| [`Portal.setOpeningB`](Portal.setOpeningB.md) | Function | Game |
| [`Portal.transferAToB`](Portal.transferAToB.md) | Function | Game |
| [`Portal.transferBToA`](Portal.transferBToA.md) | Function | Game |
| [`print`](print.md) | Function | Game, Terrain |
| [`Quat`](Quat.md) | API page | Game, Terrain |
| [`Quat.__eq`](Quat.__eq.md) | Operation | Game, Terrain |
| [`Quat.__mul`](Quat.__mul.md) | Operation | Game, Terrain |
| [`Quat.getAt`](Quat.getAt.md) | Function | Game, Terrain |
| [`Quat.getRight`](Quat.getRight.md) | Function | Game, Terrain |
| [`Quat.getUp`](Quat.getUp.md) | Function | Game, Terrain |
| [`Quat.inverse`](Quat.inverse.md) | Function | Game, Terrain |
| [`Quat.normalize`](Quat.normalize.md) | Function | Game, Terrain |
| [`Quat.round90`](Quat.round90.md) | Function | Game, Terrain |
| [`Quat.safeNormalize`](Quat.safeNormalize.md) | Function | Game, Terrain |
| [`Quat.w`](Quat.w.md) | Member | Game, Terrain |
| [`Quat.x`](Quat.x.md) | Member | Game, Terrain |
| [`Quat.y`](Quat.y.md) | Member | Game, Terrain |
| [`Quat.z`](Quat.z.md) | Member | Game, Terrain |
| [`RaycastResult`](RaycastResult.md) | API page | Game |
| [`RaycastResult.directionWorld`](RaycastResult.directionWorld.md) | Member | Game |
| [`RaycastResult.fraction`](RaycastResult.fraction.md) | Member | Game |
| [`RaycastResult.getAreaTrigger`](RaycastResult.getAreaTrigger.md) | Function | Game |
| [`RaycastResult.getBody`](RaycastResult.getBody.md) | Function | Game |
| [`RaycastResult.getCharacter`](RaycastResult.getCharacter.md) | Function | Game |
| [`RaycastResult.getHarvestable`](RaycastResult.getHarvestable.md) | Function | Game |
| [`RaycastResult.getJoint`](RaycastResult.getJoint.md) | Function | Game |
| [`RaycastResult.getLiftData`](RaycastResult.getLiftData.md) | Function | Game |
| [`RaycastResult.getShape`](RaycastResult.getShape.md) | Function | Game |
| [`RaycastResult.getTerrainAssetMaterialName`](RaycastResult.getTerrainAssetMaterialName.md) | Function | Game |
| [`RaycastResult.normalLocal`](RaycastResult.normalLocal.md) | Member | Game |
| [`RaycastResult.normalWorld`](RaycastResult.normalWorld.md) | Member | Game |
| [`RaycastResult.originWorld`](RaycastResult.originWorld.md) | Member | Game |
| [`RaycastResult.pointLocal`](RaycastResult.pointLocal.md) | Member | Game |
| [`RaycastResult.pointWorld`](RaycastResult.pointWorld.md) | Member | Game |
| [`RaycastResult.type`](RaycastResult.type.md) | Member | Game |
| [`RaycastResult.valid`](RaycastResult.valid.md) | Member | Game |
| [`ScriptableObject`](ScriptableObject.md) | API page | Game, Terrain |
| [`ScriptableObject.__eq`](ScriptableObject.__eq.md) | Operation | Game |
| [`ScriptableObject.clientPublicData`](ScriptableObject.clientPublicData.md) | Member | Game |
| [`ScriptableObject.destroy`](ScriptableObject.destroy.md) | Function | Game |
| [`ScriptableObject.getClientPublicData`](ScriptableObject.getClientPublicData.md) | Function | Game |
| [`ScriptableObject.getData`](ScriptableObject.getData.md) | Function | Game |
| [`ScriptableObject.getId`](ScriptableObject.getId.md) | Function | Game |
| [`ScriptableObject.getPublicData`](ScriptableObject.getPublicData.md) | Function | Game |
| [`ScriptableObject.getWorld`](ScriptableObject.getWorld.md) | Function | Game |
| [`ScriptableObject.id`](ScriptableObject.id.md) | Member | Game |
| [`ScriptableObject.publicData`](ScriptableObject.publicData.md) | Member | Game |
| [`ScriptableObject.setClientPublicData`](ScriptableObject.setClientPublicData.md) | Function | Game |
| [`ScriptableObject.setPublicData`](ScriptableObject.setPublicData.md) | Function | Game |
| [`ScriptableObject.world`](ScriptableObject.world.md) | Member | Game |
| [`ScriptableObjectClass`](ScriptableObjectClass.md) | API page | Game |
| [`ScriptableObjectClass.client_onClientDataUpdate`](ScriptableObjectClass.client_onClientDataUpdate.md) | Callback | Game |
| [`ScriptableObjectClass.client_onCreate`](ScriptableObjectClass.client_onCreate.md) | Callback | Game |
| [`ScriptableObjectClass.client_onDestroy`](ScriptableObjectClass.client_onDestroy.md) | Callback | Game |
| [`ScriptableObjectClass.client_onFixedUpdate`](ScriptableObjectClass.client_onFixedUpdate.md) | Callback | Game |
| [`ScriptableObjectClass.client_onLocalPlayerChangedWorld`](ScriptableObjectClass.client_onLocalPlayerChangedWorld.md) | Callback | Game |
| [`ScriptableObjectClass.client_onRefresh`](ScriptableObjectClass.client_onRefresh.md) | Callback | Game |
| [`ScriptableObjectClass.client_onUpdate`](ScriptableObjectClass.client_onUpdate.md) | Callback | Game |
| [`ScriptableObjectClass.isSaveObject`](ScriptableObjectClass.isSaveObject.md) | Constant | Game |
| [`ScriptableObjectClass.server_onCreate`](ScriptableObjectClass.server_onCreate.md) | Callback | Game |
| [`ScriptableObjectClass.server_onDestroy`](ScriptableObjectClass.server_onDestroy.md) | Callback | Game |
| [`ScriptableObjectClass.server_onFixedUpdate`](ScriptableObjectClass.server_onFixedUpdate.md) | Callback | Game |
| [`ScriptableObjectClass.server_onReceiveUpdate`](ScriptableObjectClass.server_onReceiveUpdate.md) | Callback | Game |
| [`ScriptableObjectClass.server_onRefresh`](ScriptableObjectClass.server_onRefresh.md) | Callback | Game |
| [`ScriptableObjectClass.server_onUnload`](ScriptableObjectClass.server_onUnload.md) | Callback | Game |
| [`Shape`](Shape.md) | API page | Game |
| [`Shape.__eq`](Shape.__eq.md) | Operation | Game |
| [`Shape.applyShakeImpulse`](Shape.applyShakeImpulse.md) | Function | Game |
| [`Shape.at`](Shape.at.md) | Member | Game |
| [`Shape.body`](Shape.body.md) | Member | Game |
| [`Shape.buildable`](Shape.buildable.md) | Member | Game |
| [`Shape.buoyancy`](Shape.buoyancy.md) | Member | Game |
| [`Shape.color`](Shape.color.md) | Member | Game |
| [`Shape.connectable`](Shape.connectable.md) | Member | Game |
| [`Shape.convertableToDynamic`](Shape.convertableToDynamic.md) | Member | Game |
| [`Shape.createJoint`](Shape.createJoint.md) | Function | Game |
| [`Shape.destroyBlock`](Shape.destroyBlock.md) | Function | Game |
| [`Shape.destroyPart`](Shape.destroyPart.md) | Function | Game |
| [`Shape.destroyShape`](Shape.destroyShape.md) | Function | Game |
| [`Shape.destructable`](Shape.destructable.md) | Member | Game |
| [`Shape.erasable`](Shape.erasable.md) | Member | Game |
| [`Shape.getAt`](Shape.getAt.md) | Function | Game |
| [`Shape.getBody`](Shape.getBody.md) | Function | Game |
| [`Shape.getBoundingBox`](Shape.getBoundingBox.md) | Function | Game |
| [`Shape.getBuoyancy`](Shape.getBuoyancy.md) | Function | Game |
| [`Shape.getBurning`](Shape.getBurning.md) | Function | Game |
| [`Shape.getClosestBlockLocalPosition`](Shape.getClosestBlockLocalPosition.md) | Function | Game |
| [`Shape.getColor`](Shape.getColor.md) | Function | Game |
| [`Shape.getCompromised`](Shape.getCompromised.md) | Function | Game |
| [`Shape.getId`](Shape.getId.md) | Function | Game |
| [`Shape.getInteractable`](Shape.getInteractable.md) | Function | Game |
| [`Shape.getInterpolatedAt`](Shape.getInterpolatedAt.md) | Function | Game |
| [`Shape.getInterpolatedRight`](Shape.getInterpolatedRight.md) | Function | Game |
| [`Shape.getInterpolatedUp`](Shape.getInterpolatedUp.md) | Function | Game |
| [`Shape.getInterpolatedWorldPosition`](Shape.getInterpolatedWorldPosition.md) | Function | Game |
| [`Shape.getIsHarvest`](Shape.getIsHarvest.md) | Function | Game |
| [`Shape.getIsStackable`](Shape.getIsStackable.md) | Function | Game |
| [`Shape.getJoints`](Shape.getJoints.md) | Function | Game |
| [`Shape.getLocalAabb`](Shape.getLocalAabb.md) | Function | Game |
| [`Shape.getLocalPosition`](Shape.getLocalPosition.md) | Function | Game |
| [`Shape.getLocalRotation`](Shape.getLocalRotation.md) | Function | Game |
| [`Shape.getMass`](Shape.getMass.md) | Function | Game |
| [`Shape.getMaterial`](Shape.getMaterial.md) | Function | Game |
| [`Shape.getMaterialId`](Shape.getMaterialId.md) | Function | Game |
| [`Shape.getMultiShapeJoints`](Shape.getMultiShapeJoints.md) | Function | Game |
| [`Shape.getMultiShapeShapes`](Shape.getMultiShapeShapes.md) | Function | Game |
| [`Shape.getNeighbours`](Shape.getNeighbours.md) | Function | Game |
| [`Shape.getPipedNeighbours`](Shape.getPipedNeighbours.md) | Function | Game |
| [`Shape.getPipeOffsets`](Shape.getPipeOffsets.md) | Function | Game |
| [`Shape.getRight`](Shape.getRight.md) | Function | Game |
| [`Shape.getShapeOutputContainerIndex`](Shape.getShapeOutputContainerIndex.md) | Function | Game |
| [`Shape.getShapeUuid`](Shape.getShapeUuid.md) | Function | Game |
| [`Shape.getSticky`](Shape.getSticky.md) | Function | Game |
| [`Shape.getUp`](Shape.getUp.md) | Function | Game |
| [`Shape.getVelocity`](Shape.getVelocity.md) | Function | Game |
| [`Shape.getWorldPosition`](Shape.getWorldPosition.md) | Function | Game |
| [`Shape.getWorldRotation`](Shape.getWorldRotation.md) | Function | Game |
| [`Shape.getXAxis`](Shape.getXAxis.md) | Function | Game |
| [`Shape.getYAxis`](Shape.getYAxis.md) | Function | Game |
| [`Shape.getZAxis`](Shape.getZAxis.md) | Function | Game |
| [`Shape.id`](Shape.id.md) | Member | Game |
| [`Shape.interactable`](Shape.interactable.md) | Member | Game |
| [`Shape.isBlock`](Shape.isBlock.md) | Member | Game |
| [`Shape.isPipe`](Shape.isPipe.md) | Function | Game |
| [`Shape.isWedge`](Shape.isWedge.md) | Member | Game |
| [`Shape.liftable`](Shape.liftable.md) | Member | Game |
| [`Shape.localPosition`](Shape.localPosition.md) | Member | Game |
| [`Shape.localRotation`](Shape.localRotation.md) | Member | Game |
| [`Shape.mass`](Shape.mass.md) | Member | Game |
| [`Shape.material`](Shape.material.md) | Member | Game |
| [`Shape.materialId`](Shape.materialId.md) | Member | Game |
| [`Shape.paintable`](Shape.paintable.md) | Member | Game |
| [`Shape.removeColor`](Shape.removeColor.md) | Function | Game |
| [`Shape.replaceShape`](Shape.replaceShape.md) | Function | Game |
| [`Shape.right`](Shape.right.md) | Member | Game |
| [`Shape.setBurning`](Shape.setBurning.md) | Function | Game |
| [`Shape.setCollisionSoundEnabled`](Shape.setCollisionSoundEnabled.md) | Function | Game |
| [`Shape.setColor`](Shape.setColor.md) | Function | Game |
| [`Shape.setCompromised`](Shape.setCompromised.md) | Function | Game |
| [`Shape.setPhysicsMaterial`](Shape.setPhysicsMaterial.md) | Function | Game |
| [`Shape.shapeExists`](Shape.shapeExists.md) | Function | Game |
| [`Shape.shapeUuid`](Shape.shapeUuid.md) | Member | Game |
| [`Shape.stackedAmount`](Shape.stackedAmount.md) | Member | Game |
| [`Shape.stackedItem`](Shape.stackedItem.md) | Member | Game |
| [`Shape.transformDirection`](Shape.transformDirection.md) | Function | Game |
| [`Shape.transformLocalDirection`](Shape.transformLocalDirection.md) | Function | Game |
| [`Shape.transformLocalPoint`](Shape.transformLocalPoint.md) | Function | Game |
| [`Shape.transformPoint`](Shape.transformPoint.md) | Function | Game |
| [`Shape.transformRotation`](Shape.transformRotation.md) | Function | Game |
| [`Shape.up`](Shape.up.md) | Member | Game |
| [`Shape.usable`](Shape.usable.md) | Member | Game |
| [`Shape.uuid`](Shape.uuid.md) | Member | Game |
| [`Shape.velocity`](Shape.velocity.md) | Member | Game |
| [`Shape.worldPosition`](Shape.worldPosition.md) | Member | Game |
| [`Shape.worldRotation`](Shape.worldRotation.md) | Member | Game |
| [`Shape.xAxis`](Shape.xAxis.md) | Member | Game |
| [`Shape.yAxis`](Shape.yAxis.md) | Member | Game |
| [`Shape.zAxis`](Shape.zAxis.md) | Member | Game |
| [`ShapeClass`](ShapeClass.md) | API page | Game |
| [`ShapeClass.client_canCarry`](ShapeClass.client_canCarry.md) | Callback | Game |
| [`ShapeClass.client_canErase`](ShapeClass.client_canErase.md) | Callback | Game |
| [`ShapeClass.client_canInteract`](ShapeClass.client_canInteract.md) | Callback | Game |
| [`ShapeClass.client_canInteractThroughJoint`](ShapeClass.client_canInteractThroughJoint.md) | Callback | Game |
| [`ShapeClass.client_canTinker`](ShapeClass.client_canTinker.md) | Callback | Game |
| [`ShapeClass.client_getAvailableChildConnectionCount`](ShapeClass.client_getAvailableChildConnectionCount.md) | Callback | Game |
| [`ShapeClass.client_getAvailableParentConnectionCount`](ShapeClass.client_getAvailableParentConnectionCount.md) | Callback | Game |
| [`ShapeClass.client_onAction`](ShapeClass.client_onAction.md) | Callback | Game |
| [`ShapeClass.client_onChildJointRemoved`](ShapeClass.client_onChildJointRemoved.md) | Callback | Game |
| [`ShapeClass.client_onClientDataUpdate`](ShapeClass.client_onClientDataUpdate.md) | Callback | Game |
| [`ShapeClass.client_onCollision`](ShapeClass.client_onCollision.md) | Callback | Game |
| [`ShapeClass.client_onCreate`](ShapeClass.client_onCreate.md) | Callback | Game |
| [`ShapeClass.client_onDestroy`](ShapeClass.client_onDestroy.md) | Callback | Game |
| [`ShapeClass.client_onFixedUpdate`](ShapeClass.client_onFixedUpdate.md) | Callback | Game |
| [`ShapeClass.client_onInteract`](ShapeClass.client_onInteract.md) | Callback | Game |
| [`ShapeClass.client_onInteractThroughJoint`](ShapeClass.client_onInteractThroughJoint.md) | Callback | Game |
| [`ShapeClass.client_onLocalPlayerChangedWorld`](ShapeClass.client_onLocalPlayerChangedWorld.md) | Callback | Game |
| [`ShapeClass.client_onMelee`](ShapeClass.client_onMelee.md) | Callback | Game |
| [`ShapeClass.client_onProjectile`](ShapeClass.client_onProjectile.md) | Callback | Game |
| [`ShapeClass.client_onRefresh`](ShapeClass.client_onRefresh.md) | Callback | Game |
| [`ShapeClass.client_onTinker`](ShapeClass.client_onTinker.md) | Callback | Game |
| [`ShapeClass.client_onUpdate`](ShapeClass.client_onUpdate.md) | Callback | Game |
| [`ShapeClass.colorHighlight`](ShapeClass.colorHighlight.md) | Constant | Game |
| [`ShapeClass.colorNormal`](ShapeClass.colorNormal.md) | Constant | Game |
| [`ShapeClass.connectIcon`](ShapeClass.connectIcon.md) | Constant | Game |
| [`ShapeClass.connectIconScale`](ShapeClass.connectIconScale.md) | Constant | Game |
| [`ShapeClass.connectionInput`](ShapeClass.connectionInput.md) | Constant | Game |
| [`ShapeClass.connectionOutput`](ShapeClass.connectionOutput.md) | Constant | Game |
| [`ShapeClass.maxChildCount`](ShapeClass.maxChildCount.md) | Constant | Game |
| [`ShapeClass.maxParentCount`](ShapeClass.maxParentCount.md) | Constant | Game |
| [`ShapeClass.poseWeightCount`](ShapeClass.poseWeightCount.md) | Constant | Game |
| [`ShapeClass.server_canErase`](ShapeClass.server_canErase.md) | Callback | Game |
| [`ShapeClass.server_onCollision`](ShapeClass.server_onCollision.md) | Callback | Game |
| [`ShapeClass.server_onCreate`](ShapeClass.server_onCreate.md) | Callback | Game |
| [`ShapeClass.server_onDestroy`](ShapeClass.server_onDestroy.md) | Callback | Game |
| [`ShapeClass.server_onExplosion`](ShapeClass.server_onExplosion.md) | Callback | Game |
| [`ShapeClass.server_onFixedUpdate`](ShapeClass.server_onFixedUpdate.md) | Callback | Game |
| [`ShapeClass.server_onMelee`](ShapeClass.server_onMelee.md) | Callback | Game |
| [`ShapeClass.server_onProjectile`](ShapeClass.server_onProjectile.md) | Callback | Game |
| [`ShapeClass.server_onReceiveUpdate`](ShapeClass.server_onReceiveUpdate.md) | Callback | Game |
| [`ShapeClass.server_onRefresh`](ShapeClass.server_onRefresh.md) | Callback | Game |
| [`ShapeClass.server_onSledgehammer`](ShapeClass.server_onSledgehammer.md) | Callback | Game |
| [`ShapeClass.server_onUnload`](ShapeClass.server_onUnload.md) | Callback | Game |
| [`ShapeClass.server_onWorldChanged`](ShapeClass.server_onWorldChanged.md) | Callback | Game |
| [`sm`](sm.md) | API page | Game, Terrain |
| [`sm.ai`](sm.ai.md) | API page | Game |
| [`sm.ai.directPathAvailable`](sm.ai.directPathAvailable.md) | Function | Game |
| [`sm.ai.getAimPosition`](sm.ai.getAimPosition.md) | Function | Game |
| [`sm.ai.getBreachablePosition`](sm.ai.getBreachablePosition.md) | Function | Game |
| [`sm.ai.getClosestTree`](sm.ai.getClosestTree.md) | Function | Game |
| [`sm.ai.getClosestVisibleCharacterType`](sm.ai.getClosestVisibleCharacterType.md) | Function | Game |
| [`sm.ai.getClosestVisibleCrop`](sm.ai.getClosestVisibleCrop.md) | Function | Game |
| [`sm.ai.getClosestVisiblePlayerCharacter`](sm.ai.getClosestVisiblePlayerCharacter.md) | Function | Game |
| [`sm.ai.getClosestVisibleTeamOpponent`](sm.ai.getClosestVisibleTeamOpponent.md) | Function | Game |
| [`sm.ai.getRandomCreationPosition`](sm.ai.getRandomCreationPosition.md) | Function | Game |
| [`sm.ai.isReachable`](sm.ai.isReachable.md) | Function | Game |
| [`sm.areaTrigger`](sm.areaTrigger.md) | API page | Game |
| [`sm.areaTrigger.areaTriggerProxyType`](sm.areaTrigger.areaTriggerProxyType.md) | Constant | Game |
| [`sm.areaTrigger.createAttachedBox`](sm.areaTrigger.createAttachedBox.md) | Function | Game |
| [`sm.areaTrigger.createAttachedCylinder`](sm.areaTrigger.createAttachedCylinder.md) | Function | Game |
| [`sm.areaTrigger.createAttachedHull`](sm.areaTrigger.createAttachedHull.md) | Function | Game |
| [`sm.areaTrigger.createAttachedSphere`](sm.areaTrigger.createAttachedSphere.md) | Function | Game |
| [`sm.areaTrigger.createBox`](sm.areaTrigger.createBox.md) | Function | Game |
| [`sm.areaTrigger.createBoxWater`](sm.areaTrigger.createBoxWater.md) | Function | Game |
| [`sm.areaTrigger.createCylinder`](sm.areaTrigger.createCylinder.md) | Function | Game |
| [`sm.areaTrigger.createHull`](sm.areaTrigger.createHull.md) | Function | Game |
| [`sm.areaTrigger.createSphere`](sm.areaTrigger.createSphere.md) | Function | Game |
| [`sm.areaTrigger.filter`](sm.areaTrigger.filter.md) | Constant | Game |
| [`sm.areaTrigger.liquidType`](sm.areaTrigger.liquidType.md) | Constant | Game |
| [`sm.audio`](sm.audio.md) | API page | Game |
| [`sm.audio.getGlobalParameter`](sm.audio.getGlobalParameter.md) | Function | Game |
| [`sm.audio.play`](sm.audio.play.md) | Function | Game |
| [`sm.audio.setGlobalParameter`](sm.audio.setGlobalParameter.md) | Function | Game |
| [`sm.audio.soundList`](sm.audio.soundList.md) | Constant | Game |
| [`sm.body`](sm.body.md) | API page | Game |
| [`sm.body.createBody`](sm.body.createBody.md) | Function | Game |
| [`sm.body.getAllBodies`](sm.body.getAllBodies.md) | Function | Game |
| [`sm.body.getCreationsFromBodies`](sm.body.getCreationsFromBodies.md) | Function | Game |
| [`sm.body.getLift`](sm.body.getLift.md) | Function | Game |
| [`sm.builderGuide`](sm.builderGuide.md) | API page | Game |
| [`sm.builderGuide.createBuilderGuide`](sm.builderGuide.createBuilderGuide.md) | Function | Game |
| [`sm.camera`](sm.camera.md) | API page | Game |
| [`sm.camera.cameraSphereCast`](sm.camera.cameraSphereCast.md) | Function | Game |
| [`sm.camera.getCameraPullback`](sm.camera.getCameraPullback.md) | Function | Game |
| [`sm.camera.getCameraState`](sm.camera.getCameraState.md) | Function | Game |
| [`sm.camera.getDefaultFov`](sm.camera.getDefaultFov.md) | Function | Game |
| [`sm.camera.getDefaultPosition`](sm.camera.getDefaultPosition.md) | Function | Game |
| [`sm.camera.getDefaultRotation`](sm.camera.getDefaultRotation.md) | Function | Game |
| [`sm.camera.getDirection`](sm.camera.getDirection.md) | Function | Game |
| [`sm.camera.getFov`](sm.camera.getFov.md) | Function | Game |
| [`sm.camera.getPosition`](sm.camera.getPosition.md) | Function | Game |
| [`sm.camera.getRight`](sm.camera.getRight.md) | Function | Game |
| [`sm.camera.getRotation`](sm.camera.getRotation.md) | Function | Game |
| [`sm.camera.getUp`](sm.camera.getUp.md) | Function | Game |
| [`sm.camera.setCameraPullback`](sm.camera.setCameraPullback.md) | Function | Game |
| [`sm.camera.setCameraState`](sm.camera.setCameraState.md) | Function | Game |
| [`sm.camera.setDirection`](sm.camera.setDirection.md) | Function | Game |
| [`sm.camera.setFov`](sm.camera.setFov.md) | Function | Game |
| [`sm.camera.setPosition`](sm.camera.setPosition.md) | Function | Game |
| [`sm.camera.setRotation`](sm.camera.setRotation.md) | Function | Game |
| [`sm.camera.setSeatLockedCameraPullback`](sm.camera.setSeatLockedCameraPullback.md) | Function | Game |
| [`sm.camera.setSeatLockedCameraUpOffset`](sm.camera.setSeatLockedCameraUpOffset.md) | Function | Game |
| [`sm.camera.setSeatLockedLocalDirection`](sm.camera.setSeatLockedLocalDirection.md) | Function | Game |
| [`sm.camera.setSeatLockedLocalUp`](sm.camera.setSeatLockedLocalUp.md) | Function | Game |
| [`sm.camera.setShake`](sm.camera.setShake.md) | Function | Game |
| [`sm.camera.setUnseatDirection`](sm.camera.setUnseatDirection.md) | Function | Game |
| [`sm.camera.state`](sm.camera.state.md) | Constant | Game |
| [`sm.cell`](sm.cell.md) | API page | Game |
| [`sm.cell.getHarvestables`](sm.cell.getHarvestables.md) | Function | Game |
| [`sm.cell.getHarvestablesByUuid`](sm.cell.getHarvestablesByUuid.md) | Function | Game |
| [`sm.cell.getInteractablesByAnyUuid`](sm.cell.getInteractablesByAnyUuid.md) | Function | Game |
| [`sm.cell.getInteractablesByTag`](sm.cell.getInteractablesByTag.md) | Function | Game |
| [`sm.cell.getInteractablesByTags`](sm.cell.getInteractablesByTags.md) | Function | Game |
| [`sm.cell.getInteractablesByUuid`](sm.cell.getInteractablesByUuid.md) | Function | Game |
| [`sm.cell.getNodesByTag`](sm.cell.getNodesByTag.md) | Function | Game |
| [`sm.cell.getNodesByTags`](sm.cell.getNodesByTags.md) | Function | Game |
| [`sm.cell.getTags`](sm.cell.getTags.md) | Function | Game |
| [`sm.challenge`](sm.challenge.md) | API page | Game |
| [`sm.challenge.getCompletionTime`](sm.challenge.getCompletionTime.md) | Function | Game |
| [`sm.challenge.getSaveData`](sm.challenge.getSaveData.md) | Function | Game |
| [`sm.challenge.hasStarted`](sm.challenge.hasStarted.md) | Function | Game |
| [`sm.challenge.isMasterMechanicTrial`](sm.challenge.isMasterMechanicTrial.md) | Function | Game |
| [`sm.challenge.levelCompleted`](sm.challenge.levelCompleted.md) | Function | Game |
| [`sm.challenge.resolveContentPath`](sm.challenge.resolveContentPath.md) | Function | Game |
| [`sm.challenge.start`](sm.challenge.start.md) | Function | Game |
| [`sm.challenge.stop`](sm.challenge.stop.md) | Function | Game |
| [`sm.challenge.takePicture`](sm.challenge.takePicture.md) | Function | Game |
| [`sm.challenge.takePicturesForMenu`](sm.challenge.takePicturesForMenu.md) | Function | Game |
| [`sm.character`](sm.character.md) | API page | Game |
| [`sm.character.createCharacter`](sm.character.createCharacter.md) | Function | Game |
| [`sm.character.preloadRenderables`](sm.character.preloadRenderables.md) | Function | Game |
| [`sm.clientScriptableObject`](sm.clientScriptableObject.md) | API page | Game |
| [`sm.clientScriptableObject.createScriptableObject`](sm.clientScriptableObject.createScriptableObject.md) | Function | Game |
| [`sm.color`](sm.color.md) | API page | Game, Terrain |
| [`sm.color.lerp`](sm.color.lerp.md) | Function | Game, Terrain |
| [`sm.color.new`](sm.color.new.md) | Function | Game, Terrain |
| [`sm.construction`](sm.construction.md) | API page | Game |
| [`sm.construction.buildBlock`](sm.construction.buildBlock.md) | Function | Game |
| [`sm.construction.constants`](sm.construction.constants.md) | Constant | Game |
| [`sm.construction.validateLocalPosition`](sm.construction.validateLocalPosition.md) | Function | Game |
| [`sm.container`](sm.container.md) | API page | Game, Terrain |
| [`sm.container.abortTransaction`](sm.container.abortTransaction.md) | Function | Game |
| [`sm.container.beginTransaction`](sm.container.beginTransaction.md) | Function | Game |
| [`sm.container.collectToSlot`](sm.container.collectToSlot.md) | Function | Game |
| [`sm.container.endTransaction`](sm.container.endTransaction.md) | Function | Game |
| [`sm.container.getFirstItem`](sm.container.getFirstItem.md) | Function | Game |
| [`sm.container.itemUuid`](sm.container.itemUuid.md) | Function | Game |
| [`sm.container.moveAll`](sm.container.moveAll.md) | Function | Game |
| [`sm.container.moveAllToCarryContainer`](sm.container.moveAllToCarryContainer.md) | Function | Game |
| [`sm.container.quantity`](sm.container.quantity.md) | Function | Game |
| [`sm.container.spend`](sm.container.spend.md) | Function | Game |
| [`sm.container.spendFromSlot`](sm.container.spendFromSlot.md) | Function | Game |
| [`sm.container.swap`](sm.container.swap.md) | Function | Game |
| [`sm.container.totalQuantity`](sm.container.totalQuantity.md) | Function | Game |
| [`sm.container.uniqueItemUuids`](sm.container.uniqueItemUuids.md) | Function | Game |
| [`sm.creation`](sm.creation.md) | API page | Game |
| [`sm.creation.buildMultiShape`](sm.creation.buildMultiShape.md) | Function | Game |
| [`sm.creation.exportToString`](sm.creation.exportToString.md) | Function | Game |
| [`sm.creation.exportToTable`](sm.creation.exportToTable.md) | Function | Game |
| [`sm.creation.getBlueprintCost`](sm.creation.getBlueprintCost.md) | Function | Game |
| [`sm.creation.importFromFile`](sm.creation.importFromFile.md) | Function | Game |
| [`sm.creation.importFromString`](sm.creation.importFromString.md) | Function | Game |
| [`sm.cullSphereGroup`](sm.cullSphereGroup.md) | API page | Game |
| [`sm.cullSphereGroup.newCullSphereGroup`](sm.cullSphereGroup.newCullSphereGroup.md) | Function | Game |
| [`sm.debris`](sm.debris.md) | API page | Game |
| [`sm.debris.createBlackHole`](sm.debris.createBlackHole.md) | Function | Game |
| [`sm.debris.createDebris`](sm.debris.createDebris.md) | Function | Game |
| [`sm.debugDraw`](sm.debugDraw.md) | API page | Game, Terrain |
| [`sm.debugDraw.addAabb`](sm.debugDraw.addAabb.md) | Function | Game, Terrain |
| [`sm.debugDraw.addArrow`](sm.debugDraw.addArrow.md) | Function | Game, Terrain |
| [`sm.debugDraw.addBox`](sm.debugDraw.addBox.md) | Function | Game, Terrain |
| [`sm.debugDraw.addSphere`](sm.debugDraw.addSphere.md) | Function | Game, Terrain |
| [`sm.debugDraw.addText`](sm.debugDraw.addText.md) | Function | Game, Terrain |
| [`sm.debugDraw.addTransform`](sm.debugDraw.addTransform.md) | Function | Game, Terrain |
| [`sm.debugDraw.clear`](sm.debugDraw.clear.md) | Function | Game, Terrain |
| [`sm.debugDraw.drawArrowTopDown`](sm.debugDraw.drawArrowTopDown.md) | Function | Game, Terrain |
| [`sm.debugDraw.drawBoxTopDown`](sm.debugDraw.drawBoxTopDown.md) | Function | Game, Terrain |
| [`sm.debugDraw.drawCircleTopDown`](sm.debugDraw.drawCircleTopDown.md) | Function | Game, Terrain |
| [`sm.debugDraw.drawRectTopDown`](sm.debugDraw.drawRectTopDown.md) | Function | Game, Terrain |
| [`sm.debugDraw.drawSphereTopDown`](sm.debugDraw.drawSphereTopDown.md) | Function | Game, Terrain |
| [`sm.debugDraw.flashAabb`](sm.debugDraw.flashAabb.md) | Function | Game, Terrain |
| [`sm.debugDraw.flashArrow`](sm.debugDraw.flashArrow.md) | Function | Game, Terrain |
| [`sm.debugDraw.flashArrowTopDown`](sm.debugDraw.flashArrowTopDown.md) | Function | Game, Terrain |
| [`sm.debugDraw.flashBox`](sm.debugDraw.flashBox.md) | Function | Game, Terrain |
| [`sm.debugDraw.flashBoxTopDown`](sm.debugDraw.flashBoxTopDown.md) | Function | Game, Terrain |
| [`sm.debugDraw.flashCircleTopDown`](sm.debugDraw.flashCircleTopDown.md) | Function | Game, Terrain |
| [`sm.debugDraw.flashRectTopDown`](sm.debugDraw.flashRectTopDown.md) | Function | Game, Terrain |
| [`sm.debugDraw.flashSphere`](sm.debugDraw.flashSphere.md) | Function | Game, Terrain |
| [`sm.debugDraw.flashSphereTopDown`](sm.debugDraw.flashSphereTopDown.md) | Function | Game, Terrain |
| [`sm.debugDraw.flashText`](sm.debugDraw.flashText.md) | Function | Game, Terrain |
| [`sm.debugDraw.removeArrow`](sm.debugDraw.removeArrow.md) | Function | Game, Terrain |
| [`sm.debugDraw.removeBox`](sm.debugDraw.removeBox.md) | Function | Game, Terrain |
| [`sm.debugDraw.removeSphere`](sm.debugDraw.removeSphere.md) | Function | Game, Terrain |
| [`sm.debugDraw.removeText`](sm.debugDraw.removeText.md) | Function | Game, Terrain |
| [`sm.debugDraw.removeTransform`](sm.debugDraw.removeTransform.md) | Function | Game, Terrain |
| [`sm.debugGui`](sm.debugGui.md) | API page | Game, Terrain |
| [`sm.effect`](sm.effect.md) | API page | Game |
| [`sm.effect.axis`](sm.effect.axis.md) | Constant | Game |
| [`sm.effect.createEffect`](sm.effect.createEffect.md) | Function | Game |
| [`sm.effect.createEffect2D`](sm.effect.createEffect2D.md) | Function | Game |
| [`sm.effect.createEffectFirstPerson`](sm.effect.createEffectFirstPerson.md) | Function | Game |
| [`sm.effect.createEffectSky`](sm.effect.createEffectSky.md) | Function | Game |
| [`sm.effect.estimateSize`](sm.effect.estimateSize.md) | Function | Game |
| [`sm.effect.playEffect`](sm.effect.playEffect.md) | Function | Game |
| [`sm.effect.playHostedEffect`](sm.effect.playHostedEffect.md) | Function | Game |
| [`sm.event`](sm.event.md) | API page | Game |
| [`sm.event.sendToCharacter`](sm.event.sendToCharacter.md) | Function | Game |
| [`sm.event.sendToGame`](sm.event.sendToGame.md) | Function | Game |
| [`sm.event.sendToHarvestable`](sm.event.sendToHarvestable.md) | Function | Game |
| [`sm.event.sendToInteractable`](sm.event.sendToInteractable.md) | Function | Game |
| [`sm.event.sendToPlayer`](sm.event.sendToPlayer.md) | Function | Game |
| [`sm.event.sendToScriptableObject`](sm.event.sendToScriptableObject.md) | Function | Game |
| [`sm.event.sendToTool`](sm.event.sendToTool.md) | Function | Game |
| [`sm.event.sendToUnit`](sm.event.sendToUnit.md) | Function | Game |
| [`sm.event.sendToWorld`](sm.event.sendToWorld.md) | Function | Game |
| [`sm.event.types`](sm.event.types.md) | Constant | Game |
| [`sm.exists`](sm.exists.md) | Function | Game, Terrain |
| [`sm.game`](sm.game.md) | API page | Game |
| [`sm.game.banPlayer`](sm.game.banPlayer.md) | Function | Game |
| [`sm.game.bindChatCommand`](sm.game.bindChatCommand.md) | Function | Game |
| [`sm.game.exitToMenu`](sm.game.exitToMenu.md) | Function | Game |
| [`sm.game.exitToMenuWithEndCredits`](sm.game.exitToMenuWithEndCredits.md) | Function | Game |
| [`sm.game.getCurrentTick`](sm.game.getCurrentTick.md) | Function | Game |
| [`sm.game.getDifficulty`](sm.game.getDifficulty.md) | Function | Game |
| [`sm.game.getEnableAggro`](sm.game.getEnableAggro.md) | Function | Game |
| [`sm.game.getEnableAmmoConsumption`](sm.game.getEnableAmmoConsumption.md) | Function | Game |
| [`sm.game.getEnableFuelConsumption`](sm.game.getEnableFuelConsumption.md) | Function | Game |
| [`sm.game.getEnableRestrictions`](sm.game.getEnableRestrictions.md) | Function | Game |
| [`sm.game.getEnableUpgrade`](sm.game.getEnableUpgrade.md) | Function | Game |
| [`sm.game.getLimitedInventory`](sm.game.getLimitedInventory.md) | Function | Game |
| [`sm.game.getRecipesEnabled`](sm.game.getRecipesEnabled.md) | Function | Game |
| [`sm.game.getServerTick`](sm.game.getServerTick.md) | Function | Game |
| [`sm.game.getSettingBoolean`](sm.game.getSettingBoolean.md) | Function | Game |
| [`sm.game.getSettingString`](sm.game.getSettingString.md) | Function | Game |
| [`sm.game.getSettingValue`](sm.game.getSettingValue.md) | Function | Game |
| [`sm.game.getTimeOfDay`](sm.game.getTimeOfDay.md) | Function | Game |
| [`sm.game.kickPlayer`](sm.game.kickPlayer.md) | Function | Game |
| [`sm.game.loadWatchedTutorials`](sm.game.loadWatchedTutorials.md) | Function | Game |
| [`sm.game.pauseSaving`](sm.game.pauseSaving.md) | Function | Game |
| [`sm.game.resumeSaving`](sm.game.resumeSaving.md) | Function | Game |
| [`sm.game.saveWatchedTutorials`](sm.game.saveWatchedTutorials.md) | Function | Game |
| [`sm.game.setEnableAggro`](sm.game.setEnableAggro.md) | Function | Game |
| [`sm.game.setEnableAmmoConsumption`](sm.game.setEnableAmmoConsumption.md) | Function | Game |
| [`sm.game.setEnableFuelConsumption`](sm.game.setEnableFuelConsumption.md) | Function | Game |
| [`sm.game.setEnableRecipes`](sm.game.setEnableRecipes.md) | Function | Game |
| [`sm.game.setEnableRestrictions`](sm.game.setEnableRestrictions.md) | Function | Game |
| [`sm.game.setEnableUpgrade`](sm.game.setEnableUpgrade.md) | Function | Game |
| [`sm.game.setLimitedInventory`](sm.game.setLimitedInventory.md) | Function | Game |
| [`sm.game.setTimeOfDay`](sm.game.setTimeOfDay.md) | Function | Game |
| [`sm.garage`](sm.garage.md) | API page | Game |
| [`sm.garage.createGarage`](sm.garage.createGarage.md) | Function | Game |
| [`sm.garage.getGarage`](sm.garage.getGarage.md) | Function | Game |
| [`sm.gui`](sm.gui.md) | API page | Game |
| [`sm.gui.bindDisplayMessageCallback`](sm.gui.bindDisplayMessageCallback.md) | Function | Game |
| [`sm.gui.blockInGameMenu`](sm.gui.blockInGameMenu.md) | Function | Game |
| [`sm.gui.chatMessage`](sm.gui.chatMessage.md) | Function | Game |
| [`sm.gui.computeTextSize`](sm.gui.computeTextSize.md) | Function | Game |
| [`sm.gui.createAmmunitionContainerGui`](sm.gui.createAmmunitionContainerGui.md) | Function | Game |
| [`sm.gui.createBagIconGui`](sm.gui.createBagIconGui.md) | Function | Game |
| [`sm.gui.createBatteryContainerGui`](sm.gui.createBatteryContainerGui.md) | Function | Game |
| [`sm.gui.createBeaconIconGui`](sm.gui.createBeaconIconGui.md) | Function | Game |
| [`sm.gui.createChallengeHUDGui`](sm.gui.createChallengeHUDGui.md) | Function | Game |
| [`sm.gui.createChallengeMessageGui`](sm.gui.createChallengeMessageGui.md) | Function | Game |
| [`sm.gui.createCharacterCustomizationGui`](sm.gui.createCharacterCustomizationGui.md) | Function | Game |
| [`sm.gui.createChemicalContainerGui`](sm.gui.createChemicalContainerGui.md) | Function | Game |
| [`sm.gui.createCompassHudGui`](sm.gui.createCompassHudGui.md) | Function | Game |
| [`sm.gui.createContainerGui`](sm.gui.createContainerGui.md) | Function | Game |
| [`sm.gui.createCraftBotGui`](sm.gui.createCraftBotGui.md) | Function | Game |
| [`sm.gui.createDressBotGui`](sm.gui.createDressBotGui.md) | Function | Game |
| [`sm.gui.createEngineGui`](sm.gui.createEngineGui.md) | Function | Game |
| [`sm.gui.createFertilizerContainerGui`](sm.gui.createFertilizerContainerGui.md) | Function | Game |
| [`sm.gui.createGasContainerGui`](sm.gui.createGasContainerGui.md) | Function | Game |
| [`sm.gui.createGlowstickContainerGui`](sm.gui.createGlowstickContainerGui.md) | Function | Game |
| [`sm.gui.createGuiFromLayout`](sm.gui.createGuiFromLayout.md) | Function | Game |
| [`sm.gui.createHideoutGui`](sm.gui.createHideoutGui.md) | Function | Game |
| [`sm.gui.createLogbookGui`](sm.gui.createLogbookGui.md) | Function | Game |
| [`sm.gui.createMechanicStationGui`](sm.gui.createMechanicStationGui.md) | Function | Game |
| [`sm.gui.createMininghubDispenserGui`](sm.gui.createMininghubDispenserGui.md) | Function | Game |
| [`sm.gui.createNameTagGui`](sm.gui.createNameTagGui.md) | Function | Game |
| [`sm.gui.createOreCrusherContainerGui`](sm.gui.createOreCrusherContainerGui.md) | Function | Game |
| [`sm.gui.createPortableCrafterGui`](sm.gui.createPortableCrafterGui.md) | Function | Game |
| [`sm.gui.createProspectorContainerGui`](sm.gui.createProspectorContainerGui.md) | Function | Game |
| [`sm.gui.createQuestTrackerGui`](sm.gui.createQuestTrackerGui.md) | Function | Game |
| [`sm.gui.createRefineryContainerGui`](sm.gui.createRefineryContainerGui.md) | Function | Game |
| [`sm.gui.createSawbotGui`](sm.gui.createSawbotGui.md) | Function | Game |
| [`sm.gui.createSeatGui`](sm.gui.createSeatGui.md) | Function | Game |
| [`sm.gui.createSeatUpgradeGui`](sm.gui.createSeatUpgradeGui.md) | Function | Game |
| [`sm.gui.createSeedContainerGui`](sm.gui.createSeedContainerGui.md) | Function | Game |
| [`sm.gui.createSteeringBearingGui`](sm.gui.createSteeringBearingGui.md) | Function | Game |
| [`sm.gui.createSurvivalHudGui`](sm.gui.createSurvivalHudGui.md) | Function | Game |
| [`sm.gui.createWaterContainerGui`](sm.gui.createWaterContainerGui.md) | Function | Game |
| [`sm.gui.createWaypointIconGui`](sm.gui.createWaypointIconGui.md) | Function | Game |
| [`sm.gui.createWidget`](sm.gui.createWidget.md) | Function | Game |
| [`sm.gui.createWorkbenchGui`](sm.gui.createWorkbenchGui.md) | Function | Game |
| [`sm.gui.createWorldIconGui`](sm.gui.createWorldIconGui.md) | Function | Game |
| [`sm.gui.displayAlertText`](sm.gui.displayAlertText.md) | Function | Game |
| [`sm.gui.endFadeToBlack`](sm.gui.endFadeToBlack.md) | Function | Game |
| [`sm.gui.exitToMenu`](sm.gui.exitToMenu.md) | Function | Game |
| [`sm.gui.getCurrentLanguage`](sm.gui.getCurrentLanguage.md) | Function | Game |
| [`sm.gui.getItemIconFromUuid`](sm.gui.getItemIconFromUuid.md) | Function | Game |
| [`sm.gui.getKeyBinding`](sm.gui.getKeyBinding.md) | Function | Game |
| [`sm.gui.getScreenSize`](sm.gui.getScreenSize.md) | Function | Game |
| [`sm.gui.hasActiveGui`](sm.gui.hasActiveGui.md) | Function | Game |
| [`sm.gui.hideGui`](sm.gui.hideGui.md) | Function | Game |
| [`sm.gui.hideHotbar`](sm.gui.hideHotbar.md) | Function | Game |
| [`sm.gui.openGarageImportGui`](sm.gui.openGarageImportGui.md) | Function | Game |
| [`sm.gui.setCenterIcon`](sm.gui.setCenterIcon.md) | Function | Game |
| [`sm.gui.setCharacterDebugText`](sm.gui.setCharacterDebugText.md) | Function | Game |
| [`sm.gui.setGarageButtonCallback`](sm.gui.setGarageButtonCallback.md) | Function | Game |
| [`sm.gui.setGarageErrorCallback`](sm.gui.setGarageErrorCallback.md) | Function | Game |
| [`sm.gui.setGarageImportGuiStorage`](sm.gui.setGarageImportGuiStorage.md) | Function | Game |
| [`sm.gui.setInteractionText`](sm.gui.setInteractionText.md) | Function | Game |
| [`sm.gui.setProgressFraction`](sm.gui.setProgressFraction.md) | Function | Game |
| [`sm.gui.startFadeToBlack`](sm.gui.startFadeToBlack.md) | Function | Game |
| [`sm.gui.startFadeToBlackWaitForWorld`](sm.gui.startFadeToBlackWaitForWorld.md) | Function | Game |
| [`sm.gui.ticksToTimeString`](sm.gui.ticksToTimeString.md) | Function | Game |
| [`sm.gui.translateLocalizationTags`](sm.gui.translateLocalizationTags.md) | Function | Game |
| [`sm.gui.widget`](sm.gui.widget.md) | API page | Game |
| [`sm.gui.widget.destroy`](sm.gui.widget.destroy.md) | Function | Game |
| [`sm.gui.widgetStates`](sm.gui.widgetStates.md) | Constant | Game |
| [`sm.harvestable`](sm.harvestable.md) | API page | Game |
| [`sm.harvestable.create`](sm.harvestable.create.md) | Function | Game |
| [`sm.harvestable.createHarvestable`](sm.harvestable.createHarvestable.md) | Function | Game |
| [`sm.harvestable.getAllHarvestables`](sm.harvestable.getAllHarvestables.md) | Function | Game |
| [`sm.harvestable.getKinematicByInitialHash`](sm.harvestable.getKinematicByInitialHash.md) | Function | Game |
| [`sm.interactable`](sm.interactable.md) | API page | Game, Terrain |
| [`sm.interactable.actions`](sm.interactable.actions.md) | Constant | Game |
| [`sm.interactable.connectionType`](sm.interactable.connectionType.md) | Constant | Game |
| [`sm.interactable.steering`](sm.interactable.steering.md) | Constant | Game |
| [`sm.interactable.types`](sm.interactable.types.md) | Constant | Game |
| [`sm.isHost`](sm.isHost.md) | Constant | Game, Terrain |
| [`sm.isServerMode`](sm.isServerMode.md) | Function | Game, Terrain |
| [`sm.item`](sm.item.md) | API page | Game |
| [`sm.item.addTrackedItem`](sm.item.addTrackedItem.md) | Function | Game |
| [`sm.item.getBuoyancyRating`](sm.item.getBuoyancyRating.md) | Function | Game |
| [`sm.item.getCharacterShape`](sm.item.getCharacterShape.md) | Function | Game |
| [`sm.item.getDensityRating`](sm.item.getDensityRating.md) | Function | Game |
| [`sm.item.getDurabilityRating`](sm.item.getDurabilityRating.md) | Function | Game |
| [`sm.item.getEdible`](sm.item.getEdible.md) | Function | Game |
| [`sm.item.getFeatureData`](sm.item.getFeatureData.md) | Function | Game |
| [`sm.item.getFrictionRating`](sm.item.getFrictionRating.md) | Function | Game |
| [`sm.item.getInteractablesUuidsOfType`](sm.item.getInteractablesUuidsOfType.md) | Function | Game |
| [`sm.item.getMaterial`](sm.item.getMaterial.md) | Function | Game |
| [`sm.item.getMaterialId`](sm.item.getMaterialId.md) | Function | Game |
| [`sm.item.getPlantable`](sm.item.getPlantable.md) | Function | Game |
| [`sm.item.getPlantableUuids`](sm.item.getPlantableUuids.md) | Function | Game |
| [`sm.item.getQualityLevel`](sm.item.getQualityLevel.md) | Function | Game |
| [`sm.item.getShapeDefaultColor`](sm.item.getShapeDefaultColor.md) | Function | Game |
| [`sm.item.getShapeOffset`](sm.item.getShapeOffset.md) | Function | Game |
| [`sm.item.getShapeRotation`](sm.item.getShapeRotation.md) | Function | Game |
| [`sm.item.getShapeSize`](sm.item.getShapeSize.md) | Function | Game |
| [`sm.item.getStackSize`](sm.item.getStackSize.md) | Function | Game |
| [`sm.item.isBlock`](sm.item.isBlock.md) | Function | Game |
| [`sm.item.isFlammable`](sm.item.isFlammable.md) | Function | Game |
| [`sm.item.isHarvestablePart`](sm.item.isHarvestablePart.md) | Function | Game |
| [`sm.item.isJoint`](sm.item.isJoint.md) | Function | Game |
| [`sm.item.isPart`](sm.item.isPart.md) | Function | Game |
| [`sm.item.isTool`](sm.item.isTool.md) | Function | Game |
| [`sm.item.removeTrackedItem`](sm.item.removeTrackedItem.md) | Function | Game |
| [`sm.item.trackingType`](sm.item.trackingType.md) | Constant | Game |
| [`sm.joint`](sm.joint.md) | API page | Game |
| [`sm.joint.types`](sm.joint.types.md) | Constant | Game |
| [`sm.json`](sm.json.md) | API page | Game, Terrain |
| [`sm.json.fileExists`](sm.json.fileExists.md) | Function | Game, Terrain |
| [`sm.json.open`](sm.json.open.md) | Function | Game, Terrain |
| [`sm.json.parseJsonString`](sm.json.parseJsonString.md) | Function | Game, Terrain |
| [`sm.json.save`](sm.json.save.md) | Function | Game, Terrain |
| [`sm.json.writeJsonString`](sm.json.writeJsonString.md) | Function | Game, Terrain |
| [`sm.jsonGui`](sm.jsonGui.md) | API page | Game |
| [`sm.jsonGui.createGui`](sm.jsonGui.createGui.md) | Function | Game |
| [`sm.jsonGui.getViewSize`](sm.jsonGui.getViewSize.md) | Function | Game |
| [`sm.lift`](sm.lift.md) | API page | Game |
| [`sm.lift.createNonPlayerLift`](sm.lift.createNonPlayerLift.md) | Function | Game |
| [`sm.lift.createVirtualLift`](sm.lift.createVirtualLift.md) | Function | Game |
| [`sm.localPlayer`](sm.localPlayer.md) | API page | Game |
| [`sm.localPlayer.addRenderable`](sm.localPlayer.addRenderable.md) | Function | Game |
| [`sm.localPlayer.getActiveItem`](sm.localPlayer.getActiveItem.md) | Function | Game |
| [`sm.localPlayer.getAimSensitivity`](sm.localPlayer.getAimSensitivity.md) | Function | Game |
| [`sm.localPlayer.getCarry`](sm.localPlayer.getCarry.md) | Function | Game |
| [`sm.localPlayer.getCarryColor`](sm.localPlayer.getCarryColor.md) | Function | Game |
| [`sm.localPlayer.getConstructionPlacement`](sm.localPlayer.getConstructionPlacement.md) | Function | Game |
| [`sm.localPlayer.getDirection`](sm.localPlayer.getDirection.md) | Function | Game |
| [`sm.localPlayer.getFpAnimationInfo`](sm.localPlayer.getFpAnimationInfo.md) | Function | Game |
| [`sm.localPlayer.getFpBonePos`](sm.localPlayer.getFpBonePos.md) | Function | Game |
| [`sm.localPlayer.getGarmentName`](sm.localPlayer.getGarmentName.md) | Function | Game |
| [`sm.localPlayer.getGarmentUpperCaseTitle`](sm.localPlayer.getGarmentUpperCaseTitle.md) | Function | Game |
| [`sm.localPlayer.getHotbar`](sm.localPlayer.getHotbar.md) | Function | Game |
| [`sm.localPlayer.getId`](sm.localPlayer.getId.md) | Function | Game |
| [`sm.localPlayer.getInventory`](sm.localPlayer.getInventory.md) | Function | Game |
| [`sm.localPlayer.getLatestRaycast`](sm.localPlayer.getLatestRaycast.md) | Function | Game |
| [`sm.localPlayer.getMouseDelta`](sm.localPlayer.getMouseDelta.md) | Function | Game |
| [`sm.localPlayer.getOwnedLift`](sm.localPlayer.getOwnedLift.md) | Function | Game |
| [`sm.localPlayer.getPlayer`](sm.localPlayer.getPlayer.md) | Function | Game |
| [`sm.localPlayer.getPosition`](sm.localPlayer.getPosition.md) | Function | Game |
| [`sm.localPlayer.getRaycast`](sm.localPlayer.getRaycast.md) | Function | Game |
| [`sm.localPlayer.getRaycastStart`](sm.localPlayer.getRaycastStart.md) | Function | Game |
| [`sm.localPlayer.getRight`](sm.localPlayer.getRight.md) | Function | Game |
| [`sm.localPlayer.getSelectedHotbarSlot`](sm.localPlayer.getSelectedHotbarSlot.md) | Function | Game |
| [`sm.localPlayer.getUp`](sm.localPlayer.getUp.md) | Function | Game |
| [`sm.localPlayer.getWantsSprint`](sm.localPlayer.getWantsSprint.md) | Function | Game |
| [`sm.localPlayer.getWorld`](sm.localPlayer.getWorld.md) | Function | Game |
| [`sm.localPlayer.grantQuestItem`](sm.localPlayer.grantQuestItem.md) | Function | Game |
| [`sm.localPlayer.isGarmentUnlocked`](sm.localPlayer.isGarmentUnlocked.md) | Function | Game |
| [`sm.localPlayer.isInFirstPersonView`](sm.localPlayer.isInFirstPersonView.md) | Function | Game |
| [`sm.localPlayer.removeRenderable`](sm.localPlayer.removeRenderable.md) | Function | Game |
| [`sm.localPlayer.secondaryInteractBusy`](sm.localPlayer.secondaryInteractBusy.md) | Function | Game |
| [`sm.localPlayer.setBlockSprinting`](sm.localPlayer.setBlockSprinting.md) | Function | Game |
| [`sm.localPlayer.setDirection`](sm.localPlayer.setDirection.md) | Function | Game |
| [`sm.localPlayer.setLockedControls`](sm.localPlayer.setLockedControls.md) | Function | Game |
| [`sm.localPlayer.updateFpAnimation`](sm.localPlayer.updateFpAnimation.md) | Function | Game |
| [`sm.log`](sm.log.md) | API page | Game, Terrain |
| [`sm.log.error`](sm.log.error.md) | Function | Game, Terrain |
| [`sm.log.info`](sm.log.info.md) | Function | Game, Terrain |
| [`sm.log.warning`](sm.log.warning.md) | Function | Game, Terrain |
| [`sm.melee`](sm.melee.md) | API page | Game |
| [`sm.melee.getMeleeAttackHits`](sm.melee.getMeleeAttackHits.md) | Function | Game |
| [`sm.melee.meleeAttack`](sm.melee.meleeAttack.md) | Function | Game |
| [`sm.menuCreation`](sm.menuCreation.md) | API page | Game |
| [`sm.menuCreation.load`](sm.menuCreation.load.md) | Function | Game |
| [`sm.menuCreation.save`](sm.menuCreation.save.md) | Function | Game |
| [`sm.message`](sm.message.md) | API page | Game |
| [`sm.message.send`](sm.message.send.md) | Function | Game |
| [`sm.message.subscribe`](sm.message.subscribe.md) | Function | Game |
| [`sm.noise`](sm.noise.md) | API page | Game, Terrain |
| [`sm.noise.floatNoise2d`](sm.noise.floatNoise2d.md) | Function | Game, Terrain |
| [`sm.noise.gunSpread`](sm.noise.gunSpread.md) | Function | Game, Terrain |
| [`sm.noise.intNoise2d`](sm.noise.intNoise2d.md) | Function | Game, Terrain |
| [`sm.noise.octaveNoise2d`](sm.noise.octaveNoise2d.md) | Function | Game, Terrain |
| [`sm.noise.perlinNoise2d`](sm.noise.perlinNoise2d.md) | Function | Game, Terrain |
| [`sm.noise.randomNormalDistribution`](sm.noise.randomNormalDistribution.md) | Function | Game, Terrain |
| [`sm.noise.randomRange`](sm.noise.randomRange.md) | Function | Game, Terrain |
| [`sm.noise.simplexNoise1d`](sm.noise.simplexNoise1d.md) | Function | Game, Terrain |
| [`sm.noise.simplexNoise2d`](sm.noise.simplexNoise2d.md) | Function | Game, Terrain |
| [`sm.noise.simplexNoise3d`](sm.noise.simplexNoise3d.md) | Function | Game, Terrain |
| [`sm.particle`](sm.particle.md) | API page | Game |
| [`sm.particle.createParticle`](sm.particle.createParticle.md) | Function | Game |
| [`sm.pathfinder`](sm.pathfinder.md) | API page | Game |
| [`sm.pathfinder.conditionProperty`](sm.pathfinder.conditionProperty.md) | Constant | Game |
| [`sm.pathfinder.constrainPointToNavMesh`](sm.pathfinder.constrainPointToNavMesh.md) | Function | Game |
| [`sm.pathfinder.getPath`](sm.pathfinder.getPath.md) | Function | Game |
| [`sm.pathfinder.getRandomPoint`](sm.pathfinder.getRandomPoint.md) | Function | Game |
| [`sm.pathfinder.getSortedNodes`](sm.pathfinder.getSortedNodes.md) | Function | Game |
| [`sm.pathfinder.getWorldPath`](sm.pathfinder.getWorldPath.md) | Function | Game |
| [`sm.pathfinder.traversableRaycast`](sm.pathfinder.traversableRaycast.md) | Function | Game |
| [`sm.pathNode`](sm.pathNode.md) | API page | Game |
| [`sm.pathNode.createPathNode`](sm.pathNode.createPathNode.md) | Function | Game |
| [`sm.physics`](sm.physics.md) | API page | Game |
| [`sm.physics.applyImpulse`](sm.physics.applyImpulse.md) | Function | Game |
| [`sm.physics.applyTorque`](sm.physics.applyTorque.md) | Function | Game |
| [`sm.physics.capsulecast`](sm.physics.capsulecast.md) | Function | Game |
| [`sm.physics.capsuleContactCount`](sm.physics.capsuleContactCount.md) | Function | Game |
| [`sm.physics.capsuleHasContact`](sm.physics.capsuleHasContact.md) | Function | Game |
| [`sm.physics.distanceRaycast`](sm.physics.distanceRaycast.md) | Function | Game |
| [`sm.physics.explode`](sm.physics.explode.md) | Function | Game |
| [`sm.physics.filter`](sm.physics.filter.md) | Constant | Game |
| [`sm.physics.getBoxContacts`](sm.physics.getBoxContacts.md) | Function | Game |
| [`sm.physics.getGravity`](sm.physics.getGravity.md) | Function | Game |
| [`sm.physics.getGroundMaterial`](sm.physics.getGroundMaterial.md) | Function | Game |
| [`sm.physics.getMaterialId`](sm.physics.getMaterialId.md) | Function | Game |
| [`sm.physics.getShapeContactsInBox`](sm.physics.getShapeContactsInBox.md) | Function | Game |
| [`sm.physics.getShapeContactsInSphere`](sm.physics.getShapeContactsInSphere.md) | Function | Game |
| [`sm.physics.getSphereContacts`](sm.physics.getSphereContacts.md) | Function | Game |
| [`sm.physics.isPointInLiquid`](sm.physics.isPointInLiquid.md) | Function | Game |
| [`sm.physics.isSphereHittingLiquid`](sm.physics.isSphereHittingLiquid.md) | Function | Game |
| [`sm.physics.multicast`](sm.physics.multicast.md) | Function | Game |
| [`sm.physics.raycast`](sm.physics.raycast.md) | Function | Game |
| [`sm.physics.raycastTarget`](sm.physics.raycastTarget.md) | Function | Game |
| [`sm.physics.setGravity`](sm.physics.setGravity.md) | Function | Game |
| [`sm.physics.spherecast`](sm.physics.spherecast.md) | Function | Game |
| [`sm.physics.sphereContactCount`](sm.physics.sphereContactCount.md) | Function | Game |
| [`sm.physics.sphereHasContact`](sm.physics.sphereHasContact.md) | Function | Game |
| [`sm.physics.types`](sm.physics.types.md) | Constant | Game |
| [`sm.pipeGraph`](sm.pipeGraph.md) | API page | Game |
| [`sm.pipeGraph.direction`](sm.pipeGraph.direction.md) | Constant | Game |
| [`sm.pipeGraph.getContainerPath`](sm.pipeGraph.getContainerPath.md) | Function | Game |
| [`sm.pipeGraph.getContainerShapeToCollectTo`](sm.pipeGraph.getContainerShapeToCollectTo.md) | Function | Game |
| [`sm.pipeGraph.getContainerShapeToSpendFrom`](sm.pipeGraph.getContainerShapeToSpendFrom.md) | Function | Game |
| [`sm.pipeGraph.getInputContainers`](sm.pipeGraph.getInputContainers.md) | Function | Game |
| [`sm.pipeGraph.getInteractableConditionTicks`](sm.pipeGraph.getInteractableConditionTicks.md) | Function | Game |
| [`sm.pipeGraph.getMatchingPipedContainers`](sm.pipeGraph.getMatchingPipedContainers.md) | Function | Game |
| [`sm.pipeGraph.getOutputContainers`](sm.pipeGraph.getOutputContainers.md) | Function | Game |
| [`sm.pipeGraph.releaseLightingOverride`](sm.pipeGraph.releaseLightingOverride.md) | Function | Game |
| [`sm.pipeGraph.removeAutomatedTask`](sm.pipeGraph.removeAutomatedTask.md) | Function | Game |
| [`sm.pipeGraph.removeAutomatedTasks`](sm.pipeGraph.removeAutomatedTasks.md) | Function | Game |
| [`sm.pipeGraph.requestLightingOverride`](sm.pipeGraph.requestLightingOverride.md) | Function | Game |
| [`sm.pipeGraph.setAutomatedTask`](sm.pipeGraph.setAutomatedTask.md) | Function | Game |
| [`sm.pipeGraph.setInteractableCondition`](sm.pipeGraph.setInteractableCondition.md) | Function | Game |
| [`sm.pipeGraph.setParallelLimit`](sm.pipeGraph.setParallelLimit.md) | Function | Game |
| [`sm.player`](sm.player.md) | API page | Game |
| [`sm.player.getAllPlayers`](sm.player.getAllPlayers.md) | Function | Game |
| [`sm.player.getHostPlayer`](sm.player.getHostPlayer.md) | Function | Game |
| [`sm.portal`](sm.portal.md) | API page | Game |
| [`sm.portal.addWorldPortalHook`](sm.portal.addWorldPortalHook.md) | Function | Game |
| [`sm.portal.createPortal`](sm.portal.createPortal.md) | Function | Game |
| [`sm.portal.destroy`](sm.portal.destroy.md) | Function | Game |
| [`sm.portal.findBestPortalToWorld`](sm.portal.findBestPortalToWorld.md) | Function | Game |
| [`sm.portal.popWorldPortalHook`](sm.portal.popWorldPortalHook.md) | Function | Game |
| [`sm.portal.transferBToB`](sm.portal.transferBToB.md) | Function | Game |
| [`sm.projectile`](sm.projectile.md) | API page | Game |
| [`sm.projectile.customProjectileAttack`](sm.projectile.customProjectileAttack.md) | Function | Game |
| [`sm.projectile.getProjectileMass`](sm.projectile.getProjectileMass.md) | Function | Game |
| [`sm.projectile.getProjectileRadius`](sm.projectile.getProjectileRadius.md) | Function | Game |
| [`sm.projectile.harvestableCustomProjectileAttack`](sm.projectile.harvestableCustomProjectileAttack.md) | Function | Game |
| [`sm.projectile.harvestableProjectileAttack`](sm.projectile.harvestableProjectileAttack.md) | Function | Game |
| [`sm.projectile.playerFire`](sm.projectile.playerFire.md) | Function | Game |
| [`sm.projectile.projectileAttack`](sm.projectile.projectileAttack.md) | Function | Game |
| [`sm.projectile.removeProjectilesWithSource`](sm.projectile.removeProjectilesWithSource.md) | Function | Game |
| [`sm.projectile.shapeCustomProjectileAttack`](sm.projectile.shapeCustomProjectileAttack.md) | Function | Game |
| [`sm.projectile.shapeFire`](sm.projectile.shapeFire.md) | Function | Game |
| [`sm.projectile.shapeProjectileAttack`](sm.projectile.shapeProjectileAttack.md) | Function | Game |
| [`sm.projectile.solveBallisticArc`](sm.projectile.solveBallisticArc.md) | Function | Game |
| [`sm.quat`](sm.quat.md) | API page | Game, Terrain |
| [`sm.quat.angleAxis`](sm.quat.angleAxis.md) | Function | Game, Terrain |
| [`sm.quat.fromEuler`](sm.quat.fromEuler.md) | Function | Game, Terrain |
| [`sm.quat.identity`](sm.quat.identity.md) | Function | Game, Terrain |
| [`sm.quat.lookRotation`](sm.quat.lookRotation.md) | Function | Game, Terrain |
| [`sm.quat.new`](sm.quat.new.md) | Function | Game, Terrain |
| [`sm.quat.rotNegX90`](sm.quat.rotNegX90.md) | Function | Game, Terrain |
| [`sm.quat.rotNegY90`](sm.quat.rotNegY90.md) | Function | Game, Terrain |
| [`sm.quat.rotNegZ90`](sm.quat.rotNegZ90.md) | Function | Game, Terrain |
| [`sm.quat.rotX180`](sm.quat.rotX180.md) | Function | Game, Terrain |
| [`sm.quat.rotX90`](sm.quat.rotX90.md) | Function | Game, Terrain |
| [`sm.quat.rotY180`](sm.quat.rotY180.md) | Function | Game, Terrain |
| [`sm.quat.rotY90`](sm.quat.rotY90.md) | Function | Game, Terrain |
| [`sm.quat.rotZ180`](sm.quat.rotZ180.md) | Function | Game, Terrain |
| [`sm.quat.rotZ90`](sm.quat.rotZ90.md) | Function | Game, Terrain |
| [`sm.quat.slerp`](sm.quat.slerp.md) | Function | Game, Terrain |
| [`sm.render`](sm.render.md) | API page | Game |
| [`sm.render.getDefaultCameraLight`](sm.render.getDefaultCameraLight.md) | Function | Game |
| [`sm.render.getDefaultFog`](sm.render.getDefaultFog.md) | Function | Game |
| [`sm.render.getDefaultGI`](sm.render.getDefaultGI.md) | Function | Game |
| [`sm.render.getDefaultHorizonLight`](sm.render.getDefaultHorizonLight.md) | Function | Game |
| [`sm.render.getDefaultReflectionColor`](sm.render.getDefaultReflectionColor.md) | Function | Game |
| [`sm.render.getDefaultVolumetricFog`](sm.render.getDefaultVolumetricFog.md) | Function | Game |
| [`sm.render.getDefaultVoxelLODBoost`](sm.render.getDefaultVoxelLODBoost.md) | Function | Game |
| [`sm.render.getDrawDistance`](sm.render.getDrawDistance.md) | Function | Game |
| [`sm.render.getOutdoorLighting`](sm.render.getOutdoorLighting.md) | Function | Game |
| [`sm.render.getScreenCoordinatesFromWorldPosition`](sm.render.getScreenCoordinatesFromWorldPosition.md) | Function | Game |
| [`sm.render.isOutdoor`](sm.render.isOutdoor.md) | Function | Game |
| [`sm.render.resetAllReflectionColor`](sm.render.resetAllReflectionColor.md) | Function | Game |
| [`sm.render.resetCameraLight`](sm.render.resetCameraLight.md) | Function | Game |
| [`sm.render.resetFog`](sm.render.resetFog.md) | Function | Game |
| [`sm.render.resetGI`](sm.render.resetGI.md) | Function | Game |
| [`sm.render.resetHorizonLight`](sm.render.resetHorizonLight.md) | Function | Game |
| [`sm.render.resetLUT`](sm.render.resetLUT.md) | Function | Game |
| [`sm.render.resetVolumetricFog`](sm.render.resetVolumetricFog.md) | Function | Game |
| [`sm.render.resetVoxelLODBoost`](sm.render.resetVoxelLODBoost.md) | Function | Game |
| [`sm.render.setCameraLight`](sm.render.setCameraLight.md) | Function | Game |
| [`sm.render.setCinematic`](sm.render.setCinematic.md) | Function | Game |
| [`sm.render.setCloudSettings`](sm.render.setCloudSettings.md) | Function | Game |
| [`sm.render.setFog`](sm.render.setFog.md) | Function | Game |
| [`sm.render.setGI`](sm.render.setGI.md) | Function | Game |
| [`sm.render.setHorizonLight`](sm.render.setHorizonLight.md) | Function | Game |
| [`sm.render.setLUT`](sm.render.setLUT.md) | Function | Game |
| [`sm.render.setOutdoorLighting`](sm.render.setOutdoorLighting.md) | Function | Game |
| [`sm.render.setReflectionLevelColor`](sm.render.setReflectionLevelColor.md) | Function | Game |
| [`sm.render.setVolumetricFog`](sm.render.setVolumetricFog.md) | Function | Game |
| [`sm.render.setVoxelLODBoost`](sm.render.setVoxelLODBoost.md) | Function | Game |
| [`sm.scriptableObject`](sm.scriptableObject.md) | API page | Game, Terrain |
| [`sm.scriptableObject.createScriptableObject`](sm.scriptableObject.createScriptableObject.md) | Function | Game |
| [`sm.shape`](sm.shape.md) | API page | Game |
| [`sm.shape.createBlock`](sm.shape.createBlock.md) | Function | Game |
| [`sm.shape.createPart`](sm.shape.createPart.md) | Function | Game |
| [`sm.shape.createWedge`](sm.shape.createWedge.md) | Function | Game |
| [`sm.shape.destructionType`](sm.shape.destructionType.md) | Constant | Game |
| [`sm.shape.getIsHarvest`](sm.shape.getIsHarvest.md) | Function | Game |
| [`sm.shape.getIsStackable`](sm.shape.getIsStackable.md) | Function | Game |
| [`sm.shape.getShapeDescription`](sm.shape.getShapeDescription.md) | Function | Game |
| [`sm.shape.getShapeIcon`](sm.shape.getShapeIcon.md) | Function | Game |
| [`sm.shape.getShapeTitle`](sm.shape.getShapeTitle.md) | Function | Game |
| [`sm.shape.getShapeTypeColor`](sm.shape.getShapeTypeColor.md) | Function | Game |
| [`sm.shape.getShapeUpperCaseTitle`](sm.shape.getShapeUpperCaseTitle.md) | Function | Game |
| [`sm.shape.material`](sm.shape.material.md) | Constant | Game |
| [`sm.shape.shapesInSphere`](sm.shape.shapesInSphere.md) | Function | Game |
| [`sm.shape.uuidExists`](sm.shape.uuidExists.md) | Function | Game |
| [`sm.storage`](sm.storage.md) | API page | Game |
| [`sm.storage.load`](sm.storage.load.md) | Function | Game |
| [`sm.storage.loadTerrainData`](sm.storage.loadTerrainData.md) | Function | Game |
| [`sm.storage.save`](sm.storage.save.md) | Function | Game |
| [`sm.storage.saveAndSync`](sm.storage.saveAndSync.md) | Function | Game |
| [`sm.terrainData`](sm.terrainData.md) | API page | Terrain |
| [`sm.terrainData.exists`](sm.terrainData.exists.md) | Function | Terrain |
| [`sm.terrainData.legacy_getData`](sm.terrainData.legacy_getData.md) | Function | Terrain |
| [`sm.terrainData.legacy_loadTerrainData`](sm.terrainData.legacy_loadTerrainData.md) | Function | Terrain |
| [`sm.terrainData.legacy_saveTerrainData`](sm.terrainData.legacy_saveTerrainData.md) | Function | Terrain |
| [`sm.terrainData.legacy_setData`](sm.terrainData.legacy_setData.md) | Function | Terrain |
| [`sm.terrainData.load`](sm.terrainData.load.md) | Function | Terrain |
| [`sm.terrainData.save`](sm.terrainData.save.md) | Function | Terrain |
| [`sm.terrainGeneration`](sm.terrainGeneration.md) | API page | Terrain |
| [`sm.terrainGeneration.getTempData`](sm.terrainGeneration.getTempData.md) | Function | Terrain |
| [`sm.terrainGeneration.loadGameStorage`](sm.terrainGeneration.loadGameStorage.md) | Function | Terrain |
| [`sm.terrainGeneration.saveAndSyncGameStorage`](sm.terrainGeneration.saveAndSyncGameStorage.md) | Function | Terrain |
| [`sm.terrainGeneration.saveGameStorage`](sm.terrainGeneration.saveGameStorage.md) | Function | Terrain |
| [`sm.terrainGeneration.setAndSyncGameStorageNoSave`](sm.terrainGeneration.setAndSyncGameStorageNoSave.md) | Function | Terrain |
| [`sm.terrainGeneration.setGameStorageNoSave`](sm.terrainGeneration.setGameStorageNoSave.md) | Function | Terrain |
| [`sm.terrainGeneration.setTempData`](sm.terrainGeneration.setTempData.md) | Function | Terrain |
| [`sm.terrainHarvestable`](sm.terrainHarvestable.md) | API page | Terrain |
| [`sm.terrainHarvestable.calculateInitialHash`](sm.terrainHarvestable.calculateInitialHash.md) | Function | Terrain |
| [`sm.terrainTile`](sm.terrainTile.md) | API page | Terrain |
| [`sm.terrainTile.getAssetsForCell`](sm.terrainTile.getAssetsForCell.md) | Function | Terrain |
| [`sm.terrainTile.getClutterIdxAt`](sm.terrainTile.getClutterIdxAt.md) | Function | Terrain |
| [`sm.terrainTile.getColorAt`](sm.terrainTile.getColorAt.md) | Function | Terrain |
| [`sm.terrainTile.getContentFromPrefab`](sm.terrainTile.getContentFromPrefab.md) | Function | Terrain |
| [`sm.terrainTile.getCreationsForCell`](sm.terrainTile.getCreationsForCell.md) | Function | Terrain |
| [`sm.terrainTile.getCreatorId`](sm.terrainTile.getCreatorId.md) | Function | Terrain |
| [`sm.terrainTile.getDecalsForCell`](sm.terrainTile.getDecalsForCell.md) | Function | Terrain |
| [`sm.terrainTile.getHarvestablesForCell`](sm.terrainTile.getHarvestablesForCell.md) | Function | Terrain |
| [`sm.terrainTile.getHeightAt`](sm.terrainTile.getHeightAt.md) | Function | Terrain |
| [`sm.terrainTile.getKinematicsForCell`](sm.terrainTile.getKinematicsForCell.md) | Function | Terrain |
| [`sm.terrainTile.getMaterialAt`](sm.terrainTile.getMaterialAt.md) | Function | Terrain |
| [`sm.terrainTile.getNodesForCell`](sm.terrainTile.getNodesForCell.md) | Function | Terrain |
| [`sm.terrainTile.getPrefabsForCell`](sm.terrainTile.getPrefabsForCell.md) | Function | Terrain |
| [`sm.terrainTile.getSize`](sm.terrainTile.getSize.md) | Function | Terrain |
| [`sm.terrainTile.getTileUuid`](sm.terrainTile.getTileUuid.md) | Function | Terrain |
| [`sm.terrainTile.loadFlags`](sm.terrainTile.loadFlags.md) | Constant | Terrain |
| [`sm.tool`](sm.tool.md) | API page | Game |
| [`sm.tool.checkLiftCollision`](sm.tool.checkLiftCollision.md) | Function | Game |
| [`sm.tool.checkLiftCollisionAtLevel`](sm.tool.checkLiftCollisionAtLevel.md) | Function | Game |
| [`sm.tool.findPaintToolPaletteColumnIndex`](sm.tool.findPaintToolPaletteColumnIndex.md) | Function | Game |
| [`sm.tool.forceTool`](sm.tool.forceTool.md) | Function | Game |
| [`sm.tool.getLiftMaxLevel`](sm.tool.getLiftMaxLevel.md) | Function | Game |
| [`sm.tool.interactState`](sm.tool.interactState.md) | Constant | Game |
| [`sm.tool.preloadRenderables`](sm.tool.preloadRenderables.md) | Function | Game |
| [`sm.tool.uuidExists`](sm.tool.uuidExists.md) | Function | Game |
| [`sm.tunnelGenerator`](sm.tunnelGenerator.md) | API page | Terrain |
| [`sm.tunnelGenerator.generate`](sm.tunnelGenerator.generate.md) | Function | Terrain |
| [`sm.types`](sm.types.md) | Constant | Game, Terrain |
| [`sm.unit`](sm.unit.md) | API page | Game |
| [`sm.unit.createUnit`](sm.unit.createUnit.md) | Function | Game |
| [`sm.unit.forceDestroy`](sm.unit.forceDestroy.md) | Function | Game |
| [`sm.unit.getAllUnits`](sm.unit.getAllUnits.md) | Function | Game |
| [`sm.unit.getUnitsInRange`](sm.unit.getUnitsInRange.md) | Function | Game |
| [`sm.util`](sm.util.md) | API page | Game, Terrain |
| [`sm.util.axesToQuat`](sm.util.axesToQuat.md) | Function | Game, Terrain |
| [`sm.util.bezier2`](sm.util.bezier2.md) | Function | Game, Terrain |
| [`sm.util.bezier3`](sm.util.bezier3.md) | Function | Game, Terrain |
| [`sm.util.clamp`](sm.util.clamp.md) | Function | Game, Terrain |
| [`sm.util.clampUtf8String`](sm.util.clampUtf8String.md) | Function | Game, Terrain |
| [`sm.util.easing`](sm.util.easing.md) | Function | Game, Terrain |
| [`sm.util.easingFunctionIds`](sm.util.easingFunctionIds.md) | Constant | Game, Terrain |
| [`sm.util.geometricMedian`](sm.util.geometricMedian.md) | Function | Game, Terrain |
| [`sm.util.hash`](sm.util.hash.md) | Function | Game, Terrain |
| [`sm.util.lerp`](sm.util.lerp.md) | Function | Game, Terrain |
| [`sm.util.positiveModulo`](sm.util.positiveModulo.md) | Function | Game, Terrain |
| [`sm.util.smootherstep`](sm.util.smootherstep.md) | Function | Game, Terrain |
| [`sm.util.smoothstep`](sm.util.smoothstep.md) | Function | Game, Terrain |
| [`sm.util.utf8StringLength`](sm.util.utf8StringLength.md) | Function | Game, Terrain |
| [`sm.uuid`](sm.uuid.md) | API page | Game, Terrain |
| [`sm.uuid.generateNamed`](sm.uuid.generateNamed.md) | Function | Game, Terrain |
| [`sm.uuid.generateRandom`](sm.uuid.generateRandom.md) | Function | Game, Terrain |
| [`sm.uuid.getNil`](sm.uuid.getNil.md) | Function | Game, Terrain |
| [`sm.uuid.new`](sm.uuid.new.md) | Function | Game, Terrain |
| [`sm.vec3`](sm.vec3.md) | API page | Game, Terrain |
| [`sm.vec3.bezier2`](sm.vec3.bezier2.md) | Function | Game, Terrain |
| [`sm.vec3.bezier3`](sm.vec3.bezier3.md) | Function | Game, Terrain |
| [`sm.vec3.closestAxis`](sm.vec3.closestAxis.md) | Function | Game, Terrain |
| [`sm.vec3.fuzzyEquals`](sm.vec3.fuzzyEquals.md) | Function | Game, Terrain |
| [`sm.vec3.getDistance`](sm.vec3.getDistance.md) | Function | Game, Terrain |
| [`sm.vec3.getDistanceSquared`](sm.vec3.getDistanceSquared.md) | Function | Game, Terrain |
| [`sm.vec3.getRotation`](sm.vec3.getRotation.md) | Function | Game, Terrain |
| [`sm.vec3.lerp`](sm.vec3.lerp.md) | Function | Game, Terrain |
| [`sm.vec3.new`](sm.vec3.new.md) | Function | Game, Terrain |
| [`sm.vec3.one`](sm.vec3.one.md) | Function | Game, Terrain |
| [`sm.vec3.zero`](sm.vec3.zero.md) | Function | Game, Terrain |
| [`sm.version`](sm.version.md) | Constant | Game, Terrain |
| [`sm.visualization`](sm.visualization.md) | API page | Game |
| [`sm.visualization.createBlueprint`](sm.visualization.createBlueprint.md) | Function | Game |
| [`sm.visualization.createBuilderGuide`](sm.visualization.createBuilderGuide.md) | Function | Game |
| [`sm.visualization.drawLine`](sm.visualization.drawLine.md) | Function | Game |
| [`sm.visualization.getShapePlacementVisualization`](sm.visualization.getShapePlacementVisualization.md) | Function | Game |
| [`sm.visualization.setBlockVisualization`](sm.visualization.setBlockVisualization.md) | Function | Game |
| [`sm.visualization.setCreationBodies`](sm.visualization.setCreationBodies.md) | Function | Game |
| [`sm.visualization.setCreationFreePlacement`](sm.visualization.setCreationFreePlacement.md) | Function | Game |
| [`sm.visualization.setCreationFreePlacementPosition`](sm.visualization.setCreationFreePlacementPosition.md) | Function | Game |
| [`sm.visualization.setCreationFreePlacementRotation`](sm.visualization.setCreationFreePlacementRotation.md) | Function | Game |
| [`sm.visualization.setCreationValid`](sm.visualization.setCreationValid.md) | Function | Game |
| [`sm.visualization.setCreationVisible`](sm.visualization.setCreationVisible.md) | Function | Game |
| [`sm.visualization.setLiftLevel`](sm.visualization.setLiftLevel.md) | Function | Game |
| [`sm.visualization.setLiftPosition`](sm.visualization.setLiftPosition.md) | Function | Game |
| [`sm.visualization.setLiftValid`](sm.visualization.setLiftValid.md) | Function | Game |
| [`sm.visualization.setLiftVisible`](sm.visualization.setLiftVisible.md) | Function | Game |
| [`sm.voxelTerrainCell`](sm.voxelTerrainCell.md) | API page | Terrain |
| [`sm.voxelTerrainCell.copyTileCellVoxels`](sm.voxelTerrainCell.copyTileCellVoxels.md) | Function | Terrain |
| [`sm.voxelTerrainCell.copyTileCellVoxelsOnlyAir`](sm.voxelTerrainCell.copyTileCellVoxelsOnlyAir.md) | Function | Terrain |
| [`sm.voxelTerrainCell.copyTileCellVoxelsOnlyAirAndMasked`](sm.voxelTerrainCell.copyTileCellVoxelsOnlyAirAndMasked.md) | Function | Terrain |
| [`sm.voxelTerrainCell.copyTileCellVoxelsOnlyFilled`](sm.voxelTerrainCell.copyTileCellVoxelsOnlyFilled.md) | Function | Terrain |
| [`sm.voxelTerrainCell.fillEmptyConvexHull`](sm.voxelTerrainCell.fillEmptyConvexHull.md) | Function | Terrain |
| [`sm.voxelTerrainCell.setDensityConvexHull`](sm.voxelTerrainCell.setDensityConvexHull.md) | Function | Terrain |
| [`sm.voxelTerrainCell.setMaterialAndDensityConvexHull`](sm.voxelTerrainCell.setMaterialAndDensityConvexHull.md) | Function | Terrain |
| [`sm.voxelTerrainCell.setMaterialConvexHull`](sm.voxelTerrainCell.setMaterialConvexHull.md) | Function | Terrain |
| [`sm.voxelTerrainCell.voxelFilter`](sm.voxelTerrainCell.voxelFilter.md) | Constant | Terrain |
| [`sm.voxelTerrainCell.writeTileCellVoxels`](sm.voxelTerrainCell.writeTileCellVoxels.md) | Function | Terrain |
| [`sm.world`](sm.world.md) | API page | Game |
| [`sm.world.createWorld`](sm.world.createWorld.md) | Function | Game |
| [`sm.world.getCurrentWorld`](sm.world.getCurrentWorld.md) | Function | Game |
| [`sm.world.getDirtySpheres`](sm.world.getDirtySpheres.md) | Function | Game |
| [`sm.world.getLegacyCreativeWorld`](sm.world.getLegacyCreativeWorld.md) | Function | Game |
| [`sm.world.ids`](sm.world.ids.md) | Constant | Game |
| [`sm.world.loadWorld`](sm.world.loadWorld.md) | Function | Game |
| [`sm.world.voxelFilter`](sm.world.voxelFilter.md) | Constant | Game |
| [`Storage`](Storage.md) | API page | Game |
| [`Storage.load`](Storage.load.md) | Function | Game |
| [`Storage.save`](Storage.save.md) | Function | Game |
| [`Tool`](Tool.md) | API page | Game |
| [`Tool.getAnimationInfo`](Tool.getAnimationInfo.md) | Function | Game |
| [`Tool.getCameraWeights`](Tool.getCameraWeights.md) | Function | Game |
| [`Tool.getDirection`](Tool.getDirection.md) | Function | Game |
| [`Tool.getFpAnimationInfo`](Tool.getFpAnimationInfo.md) | Function | Game |
| [`Tool.getFpBoneDir`](Tool.getFpBoneDir.md) | Function | Game |
| [`Tool.getFpBonePos`](Tool.getFpBonePos.md) | Function | Game |
| [`Tool.getFpBoneRot`](Tool.getFpBoneRot.md) | Function | Game |
| [`Tool.getId`](Tool.getId.md) | Function | Game |
| [`Tool.getMovementSpeedFraction`](Tool.getMovementSpeedFraction.md) | Function | Game |
| [`Tool.getMovementVelocity`](Tool.getMovementVelocity.md) | Function | Game |
| [`Tool.getOwner`](Tool.getOwner.md) | Function | Game |
| [`Tool.getPosition`](Tool.getPosition.md) | Function | Game |
| [`Tool.getRelativeMoveDirection`](Tool.getRelativeMoveDirection.md) | Function | Game |
| [`Tool.getSmoothDirection`](Tool.getSmoothDirection.md) | Function | Game |
| [`Tool.getTpBoneDir`](Tool.getTpBoneDir.md) | Function | Game |
| [`Tool.getTpBonePos`](Tool.getTpBonePos.md) | Function | Game |
| [`Tool.getTpBoneRot`](Tool.getTpBoneRot.md) | Function | Game |
| [`Tool.getUuid`](Tool.getUuid.md) | Function | Game |
| [`Tool.id`](Tool.id.md) | Member | Game |
| [`Tool.isCrouching`](Tool.isCrouching.md) | Function | Game |
| [`Tool.isEquipped`](Tool.isEquipped.md) | Function | Game |
| [`Tool.isInFirstPersonView`](Tool.isInFirstPersonView.md) | Function | Game |
| [`Tool.isLocal`](Tool.isLocal.md) | Function | Game |
| [`Tool.isOnGround`](Tool.isOnGround.md) | Function | Game |
| [`Tool.isSprinting`](Tool.isSprinting.md) | Function | Game |
| [`Tool.setBlockSprint`](Tool.setBlockSprint.md) | Function | Game |
| [`Tool.setCrossHairAlpha`](Tool.setCrossHairAlpha.md) | Function | Game |
| [`Tool.setCrossHairColor`](Tool.setCrossHairColor.md) | Function | Game |
| [`Tool.setCrossHairType`](Tool.setCrossHairType.md) | Function | Game |
| [`Tool.setDispersionFraction`](Tool.setDispersionFraction.md) | Function | Game |
| [`Tool.setFpColor`](Tool.setFpColor.md) | Function | Game |
| [`Tool.setFpRenderables`](Tool.setFpRenderables.md) | Function | Game |
| [`Tool.setInteractionTextSuppressed`](Tool.setInteractionTextSuppressed.md) | Function | Game |
| [`Tool.setMovementAnimation`](Tool.setMovementAnimation.md) | Function | Game |
| [`Tool.setMovementSlowDown`](Tool.setMovementSlowDown.md) | Function | Game |
| [`Tool.setTpColor`](Tool.setTpColor.md) | Function | Game |
| [`Tool.setTpRenderables`](Tool.setTpRenderables.md) | Function | Game |
| [`Tool.updateAnimation`](Tool.updateAnimation.md) | Function | Game |
| [`Tool.updateCamera`](Tool.updateCamera.md) | Function | Game |
| [`Tool.updateFpAnimation`](Tool.updateFpAnimation.md) | Function | Game |
| [`Tool.updateFpCamera`](Tool.updateFpCamera.md) | Function | Game |
| [`Tool.updateJoint`](Tool.updateJoint.md) | Function | Game |
| [`Tool.updateMovementAnimation`](Tool.updateMovementAnimation.md) | Function | Game |
| [`Tool.uuid`](Tool.uuid.md) | Member | Game |
| [`ToolClass`](ToolClass.md) | API page | Game |
| [`ToolClass.client_canEquip`](ToolClass.client_canEquip.md) | Callback | Game |
| [`ToolClass.client_onClientDataUpdate`](ToolClass.client_onClientDataUpdate.md) | Callback | Game |
| [`ToolClass.client_onCreate`](ToolClass.client_onCreate.md) | Callback | Game |
| [`ToolClass.client_onDestroy`](ToolClass.client_onDestroy.md) | Callback | Game |
| [`ToolClass.client_onEquip`](ToolClass.client_onEquip.md) | Callback | Game |
| [`ToolClass.client_onEquippedUpdate`](ToolClass.client_onEquippedUpdate.md) | Callback | Game |
| [`ToolClass.client_onFixedUpdate`](ToolClass.client_onFixedUpdate.md) | Callback | Game |
| [`ToolClass.client_onLocalPlayerChangedWorld`](ToolClass.client_onLocalPlayerChangedWorld.md) | Callback | Game |
| [`ToolClass.client_onRefresh`](ToolClass.client_onRefresh.md) | Callback | Game |
| [`ToolClass.client_onReload`](ToolClass.client_onReload.md) | Callback | Game |
| [`ToolClass.client_onToggle`](ToolClass.client_onToggle.md) | Callback | Game |
| [`ToolClass.client_onUnequip`](ToolClass.client_onUnequip.md) | Callback | Game |
| [`ToolClass.client_onUpdate`](ToolClass.client_onUpdate.md) | Callback | Game |
| [`ToolClass.equipWhileSeated`](ToolClass.equipWhileSeated.md) | Constant | Game |
| [`ToolClass.server_onCreate`](ToolClass.server_onCreate.md) | Callback | Game |
| [`ToolClass.server_onDestroy`](ToolClass.server_onDestroy.md) | Callback | Game |
| [`ToolClass.server_onFixedUpdate`](ToolClass.server_onFixedUpdate.md) | Callback | Game |
| [`ToolClass.server_onReceiveUpdate`](ToolClass.server_onReceiveUpdate.md) | Callback | Game |
| [`ToolClass.server_onRefresh`](ToolClass.server_onRefresh.md) | Callback | Game |
| [`type`](type.md) | Function | Game, Terrain |
| [`Unit`](Unit.md) | API page | Game |
| [`Unit.__eq`](Unit.__eq.md) | Operation | Game |
| [`Unit.addContainer`](Unit.addContainer.md) | Function | Game |
| [`Unit.character`](Unit.character.md) | Member | Game |
| [`Unit.createState`](Unit.createState.md) | Function | Game |
| [`Unit.destroy`](Unit.destroy.md) | Function | Game |
| [`Unit.eyeHeight`](Unit.eyeHeight.md) | Member | Game |
| [`Unit.getCharacter`](Unit.getCharacter.md) | Function | Game |
| [`Unit.getContainer`](Unit.getContainer.md) | Function | Game |
| [`Unit.getCurrentFacingDirection`](Unit.getCurrentFacingDirection.md) | Function | Game |
| [`Unit.getCurrentMovementDirection`](Unit.getCurrentMovementDirection.md) | Function | Game |
| [`Unit.getId`](Unit.getId.md) | Function | Game |
| [`Unit.getPublicData`](Unit.getPublicData.md) | Function | Game |
| [`Unit.id`](Unit.id.md) | Member | Game |
| [`Unit.publicData`](Unit.publicData.md) | Member | Game |
| [`Unit.removeContainer`](Unit.removeContainer.md) | Function | Game |
| [`Unit.sendCharacterEvent`](Unit.sendCharacterEvent.md) | Function | Game |
| [`Unit.setFacingDirection`](Unit.setFacingDirection.md) | Function | Game |
| [`Unit.setHearingData`](Unit.setHearingData.md) | Function | Game |
| [`Unit.setMovementDirection`](Unit.setMovementDirection.md) | Function | Game |
| [`Unit.setMovementType`](Unit.setMovementType.md) | Function | Game |
| [`Unit.setPublicData`](Unit.setPublicData.md) | Function | Game |
| [`Unit.setWantsCrouch`](Unit.setWantsCrouch.md) | Function | Game |
| [`Unit.setWantsJump`](Unit.setWantsJump.md) | Function | Game |
| [`Unit.setWhiskerData`](Unit.setWhiskerData.md) | Function | Game |
| [`Unit.visionFrustum`](Unit.visionFrustum.md) | Member | Game |
| [`UnitClass`](UnitClass.md) | API page | Game |
| [`UnitClass.client_onClientDataUpdate`](UnitClass.client_onClientDataUpdate.md) | Callback | Game |
| [`UnitClass.client_onCreate`](UnitClass.client_onCreate.md) | Callback | Game |
| [`UnitClass.client_onDestroy`](UnitClass.client_onDestroy.md) | Callback | Game |
| [`UnitClass.client_onFixedUpdate`](UnitClass.client_onFixedUpdate.md) | Callback | Game |
| [`UnitClass.client_onLocalPlayerChangedWorld`](UnitClass.client_onLocalPlayerChangedWorld.md) | Callback | Game |
| [`UnitClass.client_onRefresh`](UnitClass.client_onRefresh.md) | Callback | Game |
| [`UnitClass.client_onUpdate`](UnitClass.client_onUpdate.md) | Callback | Game |
| [`UnitClass.isSaveObject`](UnitClass.isSaveObject.md) | Constant | Game |
| [`UnitClass.server_onCharacterChangedColor`](UnitClass.server_onCharacterChangedColor.md) | Callback | Game |
| [`UnitClass.server_onCollision`](UnitClass.server_onCollision.md) | Callback | Game |
| [`UnitClass.server_onCollisionCrush`](UnitClass.server_onCollisionCrush.md) | Callback | Game |
| [`UnitClass.server_onCreate`](UnitClass.server_onCreate.md) | Callback | Game |
| [`UnitClass.server_onDestroy`](UnitClass.server_onDestroy.md) | Callback | Game |
| [`UnitClass.server_onExplosion`](UnitClass.server_onExplosion.md) | Callback | Game |
| [`UnitClass.server_onFixedUpdate`](UnitClass.server_onFixedUpdate.md) | Callback | Game |
| [`UnitClass.server_onMelee`](UnitClass.server_onMelee.md) | Callback | Game |
| [`UnitClass.server_onProjectile`](UnitClass.server_onProjectile.md) | Callback | Game |
| [`UnitClass.server_onReceiveUpdate`](UnitClass.server_onReceiveUpdate.md) | Callback | Game |
| [`UnitClass.server_onRefresh`](UnitClass.server_onRefresh.md) | Callback | Game |
| [`UnitClass.server_onUnitUpdate`](UnitClass.server_onUnitUpdate.md) | Callback | Game |
| [`Uuid`](Uuid.md) | API page | Game, Terrain |
| [`Uuid.__eq`](Uuid.__eq.md) | Operation | Game, Terrain |
| [`Uuid.__tostring`](Uuid.__tostring.md) | Operation | Game, Terrain |
| [`Uuid.isNil`](Uuid.isNil.md) | Function | Game, Terrain |
| [`Vec3`](Vec3.md) | API page | Game, Terrain |
| [`Vec3.__add`](Vec3.__add.md) | Operation | Game, Terrain |
| [`Vec3.__div`](Vec3.__div.md) | Operation | Game, Terrain |
| [`Vec3.__eq`](Vec3.__eq.md) | Operation | Game, Terrain |
| [`Vec3.__lt`](Vec3.__lt.md) | Operation | Game, Terrain |
| [`Vec3.__mul`](Vec3.__mul.md) | Operation | Game, Terrain |
| [`Vec3.__sub`](Vec3.__sub.md) | Operation | Game, Terrain |
| [`Vec3.__tostring`](Vec3.__tostring.md) | Operation | Game, Terrain |
| [`Vec3.__unm`](Vec3.__unm.md) | Operation | Game, Terrain |
| [`Vec3.abs`](Vec3.abs.md) | Function | Game, Terrain |
| [`Vec3.ceil`](Vec3.ceil.md) | Function | Game, Terrain |
| [`Vec3.cross`](Vec3.cross.md) | Function | Game, Terrain |
| [`Vec3.dot`](Vec3.dot.md) | Function | Game, Terrain |
| [`Vec3.floor`](Vec3.floor.md) | Function | Game, Terrain |
| [`Vec3.length`](Vec3.length.md) | Function | Game, Terrain |
| [`Vec3.length2`](Vec3.length2.md) | Function | Game, Terrain |
| [`Vec3.max`](Vec3.max.md) | Function | Game, Terrain |
| [`Vec3.min`](Vec3.min.md) | Function | Game, Terrain |
| [`Vec3.normalize`](Vec3.normalize.md) | Function | Game, Terrain |
| [`Vec3.rotate`](Vec3.rotate.md) | Function | Game, Terrain |
| [`Vec3.rotateX`](Vec3.rotateX.md) | Function | Game, Terrain |
| [`Vec3.rotateY`](Vec3.rotateY.md) | Function | Game, Terrain |
| [`Vec3.rotateZ`](Vec3.rotateZ.md) | Function | Game, Terrain |
| [`Vec3.safeNormalize`](Vec3.safeNormalize.md) | Function | Game, Terrain |
| [`Vec3.x`](Vec3.x.md) | Member | Game, Terrain |
| [`Vec3.y`](Vec3.y.md) | Member | Game, Terrain |
| [`Vec3.z`](Vec3.z.md) | Member | Game, Terrain |
| [`Widget`](Widget.md) | API page | Game |
| [`Widget.__eq`](Widget.__eq.md) | Operation | Game |
| [`Widget.bindOnClick`](Widget.bindOnClick.md) | Function | Game |
| [`Widget.find`](Widget.find.md) | Function | Game |
| [`Widget.getName`](Widget.getName.md) | Function | Game |
| [`Widget.getPosition`](Widget.getPosition.md) | Function | Game |
| [`Widget.getSize`](Widget.getSize.md) | Function | Game |
| [`Widget.getText`](Widget.getText.md) | Function | Game |
| [`Widget.getTypeName`](Widget.getTypeName.md) | Function | Game |
| [`Widget.getVisible`](Widget.getVisible.md) | Function | Game |
| [`Widget.id`](Widget.id.md) | Member | Game |
| [`Widget.position`](Widget.position.md) | Member | Game |
| [`Widget.setPosition`](Widget.setPosition.md) | Function | Game |
| [`Widget.setSize`](Widget.setSize.md) | Function | Game |
| [`Widget.setText`](Widget.setText.md) | Function | Game |
| [`Widget.setVisible`](Widget.setVisible.md) | Function | Game |
| [`Widget.size`](Widget.size.md) | Member | Game |
| [`Widget.visible`](Widget.visible.md) | Member | Game |
| [`World`](World.md) | API page | Game, Terrain |
| [`World.__eq`](World.__eq.md) | Operation | Game, Terrain |
| [`World.clearLightColorOverride`](World.clearLightColorOverride.md) | Function | Game |
| [`World.clientPublicData`](World.clientPublicData.md) | Member | Game |
| [`World.destroy`](World.destroy.md) | Function | Game |
| [`World.getCellBounds`](World.getCellBounds.md) | Function | Game |
| [`World.getDominantMaterialInCapsule`](World.getDominantMaterialInCapsule.md) | Function | Game |
| [`World.getDominantMaterialInSphere`](World.getDominantMaterialInSphere.md) | Function | Game |
| [`World.getId`](World.getId.md) | Function | Game |
| [`World.getVoxelMaterialFromWorldPosition`](World.getVoxelMaterialFromWorldPosition.md) | Function | Game |
| [`World.getWeightedVoxelDensityInWorldPoint`](World.getWeightedVoxelDensityInWorldPoint.md) | Function | Game |
| [`World.getZoneId`](World.getZoneId.md) | Function | Game |
| [`World.id`](World.id.md) | Member | Game, Terrain |
| [`World.indoor`](World.indoor.md) | Member | Game |
| [`World.isCellInBounds`](World.isCellInBounds.md) | Function | Game |
| [`World.isCellLoadedClient`](World.isCellLoadedClient.md) | Function | Game |
| [`World.isCellLoadedServer`](World.isCellLoadedServer.md) | Function | Game |
| [`World.isIndoor`](World.isIndoor.md) | Function | Game |
| [`World.isVoxelTerrainPointClear`](World.isVoxelTerrainPointClear.md) | Function | Game |
| [`World.loadCell`](World.loadCell.md) | Function | Game |
| [`World.loadCellWithHandle`](World.loadCellWithHandle.md) | Function | Game |
| [`World.loadNavMeshWithHandle`](World.loadNavMeshWithHandle.md) | Function | Game |
| [`World.publicData`](World.publicData.md) | Member | Game |
| [`World.reloadCell`](World.reloadCell.md) | Function | Game |
| [`World.setLightColorOverride`](World.setLightColorOverride.md) | Function | Game |
| [`World.setMiningConfig`](World.setMiningConfig.md) | Function | Game |
| [`World.setTerrainScriptData`](World.setTerrainScriptData.md) | Function | Game |
| [`World.sphereVoxelDensityAddition`](World.sphereVoxelDensityAddition.md) | Function | Game |
| [`World.sphereVoxelDensitySubtraction`](World.sphereVoxelDensitySubtraction.md) | Function | Game |
| [`World.voxelDensityAddition`](World.voxelDensityAddition.md) | Function | Game |
| [`World.voxelDensitySubtraction`](World.voxelDensitySubtraction.md) | Function | Game |
| [`WorldClass`](WorldClass.md) | API page | Game |
| [`WorldClass.cellMaxX`](WorldClass.cellMaxX.md) | Constant | Game |
| [`WorldClass.cellMaxY`](WorldClass.cellMaxY.md) | Constant | Game |
| [`WorldClass.cellMinX`](WorldClass.cellMinX.md) | Constant | Game |
| [`WorldClass.cellMinY`](WorldClass.cellMinY.md) | Constant | Game |
| [`WorldClass.client_onCellLoaded`](WorldClass.client_onCellLoaded.md) | Callback | Game |
| [`WorldClass.client_onCellUnloaded`](WorldClass.client_onCellUnloaded.md) | Callback | Game |
| [`WorldClass.client_onClientDataUpdate`](WorldClass.client_onClientDataUpdate.md) | Callback | Game |
| [`WorldClass.client_onCollision`](WorldClass.client_onCollision.md) | Callback | Game |
| [`WorldClass.client_onCreate`](WorldClass.client_onCreate.md) | Callback | Game |
| [`WorldClass.client_onDestroy`](WorldClass.client_onDestroy.md) | Callback | Game |
| [`WorldClass.client_onFixedUpdate`](WorldClass.client_onFixedUpdate.md) | Callback | Game |
| [`WorldClass.client_onLocalPlayerChangedWorld`](WorldClass.client_onLocalPlayerChangedWorld.md) | Callback | Game |
| [`WorldClass.client_onProjectile`](WorldClass.client_onProjectile.md) | Callback | Game |
| [`WorldClass.client_onRefresh`](WorldClass.client_onRefresh.md) | Callback | Game |
| [`WorldClass.client_onTerrainCreated`](WorldClass.client_onTerrainCreated.md) | Callback | Game |
| [`WorldClass.client_onTerrainLoaded`](WorldClass.client_onTerrainLoaded.md) | Callback | Game |
| [`WorldClass.client_onUpdate`](WorldClass.client_onUpdate.md) | Callback | Game |
| [`WorldClass.defaultVoxelDensity`](WorldClass.defaultVoxelDensity.md) | Constant | Game |
| [`WorldClass.defaultVoxelMaterial`](WorldClass.defaultVoxelMaterial.md) | Constant | Game |
| [`WorldClass.enableAssets`](WorldClass.enableAssets.md) | Constant | Game |
| [`WorldClass.enableBuildOnAssets`](WorldClass.enableBuildOnAssets.md) | Constant | Game |
| [`WorldClass.enableBuildOnBodies`](WorldClass.enableBuildOnBodies.md) | Constant | Game |
| [`WorldClass.enableBuildOnLift`](WorldClass.enableBuildOnLift.md) | Constant | Game |
| [`WorldClass.enableBuildOnSurface`](WorldClass.enableBuildOnSurface.md) | Constant | Game |
| [`WorldClass.enableClutter`](WorldClass.enableClutter.md) | Constant | Game |
| [`WorldClass.enableCreations`](WorldClass.enableCreations.md) | Constant | Game |
| [`WorldClass.enableHarvestables`](WorldClass.enableHarvestables.md) | Constant | Game |
| [`WorldClass.enableKinematics`](WorldClass.enableKinematics.md) | Constant | Game |
| [`WorldClass.enableNavMesh`](WorldClass.enableNavMesh.md) | Constant | Game |
| [`WorldClass.enableNodes`](WorldClass.enableNodes.md) | Constant | Game |
| [`WorldClass.enableSurface`](WorldClass.enableSurface.md) | Constant | Game |
| [`WorldClass.enableVoxelTerrain`](WorldClass.enableVoxelTerrain.md) | Constant | Game |
| [`WorldClass.groundMaterialSet`](WorldClass.groundMaterialSet.md) | Constant | Game |
| [`WorldClass.hLod`](WorldClass.hLod.md) | Constant | Game |
| [`WorldClass.horizonWater`](WorldClass.horizonWater.md) | Constant | Game |
| [`WorldClass.isIndoor`](WorldClass.isIndoor.md) | Constant | Game |
| [`WorldClass.isStatic`](WorldClass.isStatic.md) | Constant | Game |
| [`WorldClass.renderMode`](WorldClass.renderMode.md) | Constant | Game |
| [`WorldClass.server_onCellCreated`](WorldClass.server_onCellCreated.md) | Callback | Game |
| [`WorldClass.server_onCellLoaded`](WorldClass.server_onCellLoaded.md) | Callback | Game |
| [`WorldClass.server_onCellUnloaded`](WorldClass.server_onCellUnloaded.md) | Callback | Game |
| [`WorldClass.server_onCollision`](WorldClass.server_onCollision.md) | Callback | Game |
| [`WorldClass.server_onCreate`](WorldClass.server_onCreate.md) | Callback | Game |
| [`WorldClass.server_onDestroy`](WorldClass.server_onDestroy.md) | Callback | Game |
| [`WorldClass.server_onExplosion`](WorldClass.server_onExplosion.md) | Callback | Game |
| [`WorldClass.server_onFixedUpdate`](WorldClass.server_onFixedUpdate.md) | Callback | Game |
| [`WorldClass.server_onInteractableCreated`](WorldClass.server_onInteractableCreated.md) | Callback | Game |
| [`WorldClass.server_onInteractableDestroyed`](WorldClass.server_onInteractableDestroyed.md) | Callback | Game |
| [`WorldClass.server_onMelee`](WorldClass.server_onMelee.md) | Callback | Game |
| [`WorldClass.server_onMining`](WorldClass.server_onMining.md) | Callback | Game |
| [`WorldClass.server_onProjectile`](WorldClass.server_onProjectile.md) | Callback | Game |
| [`WorldClass.server_onProjectileFire`](WorldClass.server_onProjectileFire.md) | Callback | Game |
| [`WorldClass.server_onReceiveUpdate`](WorldClass.server_onReceiveUpdate.md) | Callback | Game |
| [`WorldClass.server_onRefresh`](WorldClass.server_onRefresh.md) | Callback | Game |
| [`WorldClass.server_onTerrainCreated`](WorldClass.server_onTerrainCreated.md) | Callback | Game |
| [`WorldClass.server_onTerrainLoaded`](WorldClass.server_onTerrainLoaded.md) | Callback | Game |
| [`WorldClass.server_onUnload`](WorldClass.server_onUnload.md) | Callback | Game |
| [`WorldClass.server_onVoxelConstruction`](WorldClass.server_onVoxelConstruction.md) | Callback | Game |
| [`WorldClass.server_onVoxelDestruction`](WorldClass.server_onVoxelDestruction.md) | Callback | Game |
| [`WorldClass.terrainScript`](WorldClass.terrainScript.md) | Constant | Game |
| [`WorldClass.voxelMaterialSet`](WorldClass.voxelMaterialSet.md) | Constant | Game |
| [`WorldClass.worldBorder`](WorldClass.worldBorder.md) | Constant | Game |
