# World.destroy

Destroys the given world.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
world:destroy(  )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/World.md#destroy)

**Availability:** Server only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `world` | [World](../Game-Script-Environment/Userdata/World.md) | The world that should be removed. |
