# ToolClass.client_onUnequip

Called when a [Player](../Game-Script-Environment/Userdata/Player.md) unequips the [Tool](../Game-Script-Environment/Userdata/Tool.md).

**Kind:** Callback

**Environments:** Game

## Game

**Callback side:** Client

``` { .lua .api-signature }
ToolClass:client_onUnequip( animate )
```

[Open the full Game reference](../Game-Script-Environment/Classes/ToolClass.md#client_onunequip)

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `self` | table | The class instance. |
| `animate` | boolean | A boolean indicating whether the event should be animated or not. |
