# Tool.updateFpCamera

Updates the first person view camera for the tool.

**Kind:** Function

**Environments:** Game

## Game

``` { .lua .api-signature }
tool:updateFpCamera( fov, offset, weight, bobbing )
```

[Open the full Game reference](../Game-Script-Environment/Userdata/Tool.md#updatefpcamera)

**Availability:** Client only

**Parameters:**

| Name | Type | Description |
| --- | --- | --- |
| `tool` | [Tool](../Game-Script-Environment/Userdata/Tool.md) | The tool. |
| `fov` | number | The fov. |
| `offset` | [Vec3](../Game-Script-Environment/Userdata/Vec3.md) | The offset. |
| `weight` | number | The weight. |
| `bobbing` | number | The bobbing. |
